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General Tabletop Discussion
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As a DM what spell / ability do you find most annoying?
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<blockquote data-quote="Coroc" data-source="post: 7382370" data-attributes="member: 6895991"><p>[MENTION=6678200]fil512[/MENTION] As a DM i do not allow things like fly or teleport in a Raavenloft campaign whereas in a planescape or vanilla (FR GHK) campaign i might not be to concerned about it. I would never allow a RAW Monk or Barbarian in a 5E darksun campaign because of some of their class features.</p><p></p><p>As a DM the Standard solution for a Party to break into a Keep is still climb the wall / bribe or charm the guards / pick the locks / break the gates carry the loot out and be slowed and hampered by it, and not teleport in get the mcguffin put it into some portable hole / alternate Dimension teleport out.</p><p></p><p>But that depends on wether this sort of action is a main theme of the campaign or not.</p><p></p><p>Also high Magic Settings are more forgivable about anything unbalancing: So the Monk PC escaped his shackles via misty step? No Problem, a Location spell will find him in no time, and summoned demons with a better fly Speed than his movement and true seeing will recapture him.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7382370, member: 6895991"] [MENTION=6678200]fil512[/MENTION] As a DM i do not allow things like fly or teleport in a Raavenloft campaign whereas in a planescape or vanilla (FR GHK) campaign i might not be to concerned about it. I would never allow a RAW Monk or Barbarian in a 5E darksun campaign because of some of their class features. As a DM the Standard solution for a Party to break into a Keep is still climb the wall / bribe or charm the guards / pick the locks / break the gates carry the loot out and be slowed and hampered by it, and not teleport in get the mcguffin put it into some portable hole / alternate Dimension teleport out. But that depends on wether this sort of action is a main theme of the campaign or not. Also high Magic Settings are more forgivable about anything unbalancing: So the Monk PC escaped his shackles via misty step? No Problem, a Location spell will find him in no time, and summoned demons with a better fly Speed than his movement and true seeing will recapture him. [/QUOTE]
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As a DM what spell / ability do you find most annoying?
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