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General Tabletop Discussion
*Dungeons & Dragons
As a DM what spell / ability do you find most annoying?
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<blockquote data-quote="77IM" data-source="post: 7382424" data-attributes="member: 12377"><p>Yeah, it's an official variant to not allow players to automatically identify items during a short rest. I hate <em>identify</em> because it reveals curses and inconvenient side-effects, totally removing the incentive to experiment with an item or risk using it without knowing exactly what it does. Plus, there's no cost or risk associated with <em>identify</em> since it's a ritual. It basically cancels out the official variant, bringing us back to "free identify with a short rest provided there's a wizard in your party."</p><p></p><p>I feel like the whole thing should be replaced with some Intelligence (Arcana) checks. Like, Gandalf got a 14 and knew the swords were +1 and of elven make, but then Elrond (who has advantage for being a half-elf) busted out a 23 and revealed the swords' names and special properties.</p></blockquote><p></p>
[QUOTE="77IM, post: 7382424, member: 12377"] Yeah, it's an official variant to not allow players to automatically identify items during a short rest. I hate [I]identify[/I] because it reveals curses and inconvenient side-effects, totally removing the incentive to experiment with an item or risk using it without knowing exactly what it does. Plus, there's no cost or risk associated with [I]identify[/I] since it's a ritual. It basically cancels out the official variant, bringing us back to "free identify with a short rest provided there's a wizard in your party." I feel like the whole thing should be replaced with some Intelligence (Arcana) checks. Like, Gandalf got a 14 and knew the swords were +1 and of elven make, but then Elrond (who has advantage for being a half-elf) busted out a 23 and revealed the swords' names and special properties. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
As a DM what spell / ability do you find most annoying?
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