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General Tabletop Discussion
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As a DM what spell / ability do you find most annoying?
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<blockquote data-quote="Oofta" data-source="post: 7382564" data-attributes="member: 6801845"><p>This is a DM/group issue. I've always let my players know that turnabout is fair play. While I try to take mental capacity of the opponent into account (an ogre may be fooled by something most creatures would not), in most cases what's good for the goose is good for the gander. That includes the reputation and tactics the PCs use becoming well known just like the PCs know not to look at a Medusa. </p><p></p><p>As an example, I run a fairly high magic world, so if the NPCs are familiar with the area, they're going to know that if a wall magically appear in the middle of their house it's probably an illusion. If arrows start flying out of a rock, they're going to realize the rock is an illusion, no check required.</p><p></p><p></p><p></p><p>It sounds like you've dealt with it. In my experience some players are always going to complain about my running NPCs as real flesh and blood individuals, or complain when they don't completely dominate every encounter. It's been that way in every RPG I've ever played. I try to have a mix of encounters, and sometimes they stomp all over my carefully laid plans which is fine. But if they want to play D&D on "easy" mode I'm probably not the DM for them.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7382564, member: 6801845"] This is a DM/group issue. I've always let my players know that turnabout is fair play. While I try to take mental capacity of the opponent into account (an ogre may be fooled by something most creatures would not), in most cases what's good for the goose is good for the gander. That includes the reputation and tactics the PCs use becoming well known just like the PCs know not to look at a Medusa. As an example, I run a fairly high magic world, so if the NPCs are familiar with the area, they're going to know that if a wall magically appear in the middle of their house it's probably an illusion. If arrows start flying out of a rock, they're going to realize the rock is an illusion, no check required. It sounds like you've dealt with it. In my experience some players are always going to complain about my running NPCs as real flesh and blood individuals, or complain when they don't completely dominate every encounter. It's been that way in every RPG I've ever played. I try to have a mix of encounters, and sometimes they stomp all over my carefully laid plans which is fine. But if they want to play D&D on "easy" mode I'm probably not the DM for them. [/QUOTE]
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As a DM what spell / ability do you find most annoying?
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