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<blockquote data-quote="DEFCON 1" data-source="post: 6110945" data-attributes="member: 7006"><p>This seems to me to be another good example of what is gained by doing long-term open playtests.</p><p></p><p>By doing magical attacks one way for one packet, then switching it up in the next packet... it's actually forcing us to look at both methods and coming to opinions and conclusions on which way looks, feels, and works better. So comments we're getting here (and in the surveys) are probably the bread-and-butter of their determination of which direction it really should ultimately go.</p><p></p><p>If they didn't switch things up... people would be probably just make comments about <em>other</em> things in the playtest that they noticed and liked, and thus WotC might never find out whether using the Magical Attack Bonus or just using saving throws actually mattered to people one way or another. That issue might've completely slipped through the process without comment (and thus they'd never know if what they had was indeed the best way to go).</p><p></p><p>It's the same reason why occasionally putting in alignment guidelines/restrictions to the paladin and monk is a good thing-- because it generates conversation about whether it's good to have, so that WotC can get a much broader sense of where people stand on the issue.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6110945, member: 7006"] This seems to me to be another good example of what is gained by doing long-term open playtests. By doing magical attacks one way for one packet, then switching it up in the next packet... it's actually forcing us to look at both methods and coming to opinions and conclusions on which way looks, feels, and works better. So comments we're getting here (and in the surveys) are probably the bread-and-butter of their determination of which direction it really should ultimately go. If they didn't switch things up... people would be probably just make comments about [I]other[/I] things in the playtest that they noticed and liked, and thus WotC might never find out whether using the Magical Attack Bonus or just using saving throws actually mattered to people one way or another. That issue might've completely slipped through the process without comment (and thus they'd never know if what they had was indeed the best way to go). It's the same reason why occasionally putting in alignment guidelines/restrictions to the paladin and monk is a good thing-- because it generates conversation about whether it's good to have, so that WotC can get a much broader sense of where people stand on the issue. [/QUOTE]
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