Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
ASCENSION, The Codex of Exalted, Book 1: Players Guide
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dave2008" data-source="post: 8572437" data-attributes="member: 83242"><p><span style="font-size: 26px">M</span><span style="font-size: 22px">ATTER (WIP)</span></p><p>Intro text TBD</p><p></p><p><strong>MATTER</strong></p><table style='width: 100%'><tr><th>Divine Level</th><th>Exalted Rank</th><th>Features</th></tr><tr><td>1</td><td>1</td><td>Authority Powers, Authority Stance, Exalted Feat, Track Feat, Track Power, Track Stance</td></tr><tr><td>2</td><td>1</td><td>Authority Power</td></tr><tr><td>3</td><td>1</td><td>Exalted Feat, ASI</td></tr><tr><td>4</td><td>1</td><td>Elective Power</td></tr><tr><td>5</td><td>1</td><td>Exalted Feat, ASI</td></tr><tr><td>6</td><td>2</td><td>Track Feat, Track Power, Track Stance, ASI</td></tr><tr><td>7</td><td>2</td><td>Authority Power</td></tr><tr><td>8</td><td>2</td><td>Exalted Feat, ASI</td></tr><tr><td>9</td><td>2</td><td>Elective Power</td></tr><tr><td>10</td><td>2</td><td>Exalted Feat, ASI</td></tr><tr><td>11</td><td>3</td><td>Track Feat, Track Power, Track Stance, ASI</td></tr><tr><td>12</td><td>3</td><td>Authority Power</td></tr><tr><td>13</td><td>3</td><td>Exalted Feat, ASI</td></tr><tr><td>14</td><td>3</td><td>Elective Power</td></tr><tr><td>15</td><td>3</td><td>Exalted Feat, ASI</td></tr><tr><td>16</td><td>4</td><td>Track Feat, Track Power, Track Stance, ASI</td></tr><tr><td>17</td><td>4</td><td>Authority Power</td></tr><tr><td>18</td><td>4</td><td>Exalted Feat, ASI</td></tr><tr><td>19</td><td>4</td><td>Elective Power</td></tr><tr><td>20</td><td>4</td><td>Exalted Feat, ASI</td></tr><tr><td>21</td><td>5</td><td>Track Feat, Track Power, Track Stance, ASI</td></tr><tr><td>22</td><td>5</td><td>Authority Power, ASI</td></tr><tr><td>23</td><td>5</td><td>Exalted Feat, ASI</td></tr><tr><td>24</td><td>5</td><td>Elective Power, ASI</td></tr><tr><td>25</td><td>5</td><td>Exalted Feat, ASI</td></tr><tr><td>26</td><td>6</td><td>Track Feat, Track Power, Track Stance, ASI</td></tr><tr><td>27</td><td>6</td><td>Authority Power, ASI</td></tr><tr><td>28</td><td>6</td><td>Exalted Feat, ASI</td></tr><tr><td>29</td><td>6</td><td>Elective Power, ASI</td></tr><tr><td>30</td><td>6</td><td>Track Feat, Track Power, ASI</td></tr></table><p></p><p><span style="font-size: 22px">A</span><span style="font-size: 18px">UTHORITY </span><span style="font-size: 22px">T</span><span style="font-size: 18px">RACK</span></p><p>When your character ascends or incarnates you must choose a path you will follow within your chosen Authority. This is called your Authority Track. The Track you choose determines the features and some of the Powers and Stances your character acquires. Choose one of the Following Tracks:</p><p></p><p><span style="color: rgb(184, 49, 47)">Controller (grappler?)</span></p><ul> <li data-xf-list-type="ul"><span style="color: rgb(184, 49, 47)">Controller Features at 1st, 6th, 11th, 16th, 21st, and 30th divine levels.</span></li> <li data-xf-list-type="ul"><span style="color: rgb(184, 49, 47)">Get an extra Controller Stance at divine level 1.</span></li> <li data-xf-list-type="ul"><span style="color: rgb(184, 49, 47)">Get an extra at-will power at divine level 1.</span></li> <li data-xf-list-type="ul"><span style="color: rgb(184, 49, 47)">Get a domain at ??</span></li> </ul><p><span style="color: rgb(184, 49, 47)">Defender (buff defense of self and others)</span></p><ul> <li data-xf-list-type="ul"><span style="color: rgb(184, 49, 47)">Controller Features at 1st, 6th, 11th, 16th, 21st, and 30th divine levels.</span></li> <li data-xf-list-type="ul"><span style="color: rgb(184, 49, 47)">Get an extra Controller Stance at divine level 1.</span></li> <li data-xf-list-type="ul"><span style="color: rgb(184, 49, 47)">Get an extra at-will power at divine level 1.</span></li> <li data-xf-list-type="ul"><span style="color: rgb(184, 49, 47)">Get a domain at ??</span></li> </ul><p><span style="color: rgb(184, 49, 47)">Leader (mix of all three)</span></p><ul> <li data-xf-list-type="ul"><span style="color: rgb(184, 49, 47)">Controller Features at 1st, 6th, 11th, 16th, 21st, and 30th divine levels.</span></li> <li data-xf-list-type="ul"><span style="color: rgb(184, 49, 47)">Get an extra Controller Stance at divine level 1.</span></li> <li data-xf-list-type="ul"><span style="color: rgb(184, 49, 47)">Get an extra at-will power at divine level 1.</span></li> <li data-xf-list-type="ul"><span style="color: rgb(184, 49, 47)">Get a domain at ??</span></li> </ul><p><span style="color: rgb(184, 49, 47)">Striker (damage focus)</span></p><ul> <li data-xf-list-type="ul"><span style="color: rgb(184, 49, 47)">Controller Features at 1st, 6th, 11th, 16th, 21st, and 30th divine levels.</span></li> <li data-xf-list-type="ul"><span style="color: rgb(184, 49, 47)">Get an extra Controller Stance at divine level 1.</span></li> <li data-xf-list-type="ul"><span style="color: rgb(184, 49, 47)">Get an extra at-will power at divine level 1.</span></li> <li data-xf-list-type="ul"><span style="color: rgb(184, 49, 47)">Get a domain at ??</span></li> </ul><p><span style="font-size: 22px">D</span><span style="font-size: 18px">IVINE </span><span style="font-size: 22px">P</span><span style="font-size: 18px">OWERS AND </span><span style="font-size: 22px">S</span><span style="font-size: 18px">TANCES</span></p><p>Intro text here</p><ul> <li data-xf-list-type="ul">Powers are the defining abilities of deities. The are the physical, mental, and magical prowess that make gods, gods.</li> <li data-xf-list-type="ul">Many powers cost Exalted Surges (ES) to use. The cost in ES is listed in the power description. You must spend this cost each time you use the power.</li> <li data-xf-list-type="ul">There are three types of powers: Authority Powers, Track powers, and elective powers.<ul> <li data-xf-list-type="ul">Authority powers must be selected from your Authorities list of powers.</li> <li data-xf-list-type="ul">Track powers are a subset of Authority powers assigned to a specific Authority Track. When you select a Track power, it must be from your list of Track powers</li> <li data-xf-list-type="ul">Elective powers can be selected from any Authority and Track.</li> </ul></li> <li data-xf-list-type="ul">You get each type of power as noted in your authority advancement table.</li> <li data-xf-list-type="ul">When you select a Power, you must select a Power of your Exalted Rank or below.</li> </ul><p><span style="font-size: 22px"><strong>D</strong></span><span style="font-size: 18px"><strong>IVINE </strong></span><span style="font-size: 22px"><strong>S</strong></span><span style="font-size: 18px"><strong>TANCES OF </strong></span><span style="font-size: 22px"><strong>M</strong></span><span style="font-size: 18px"><strong>ATTER</strong></span></p><p>TBD</p><p></p><p><span style="font-size: 22px"><strong>D</strong></span><span style="font-size: 18px"><strong>IVINE </strong></span><span style="font-size: 22px"><strong>P</strong></span><span style="font-size: 18px"><strong>OWERS OF </strong></span><span style="font-size: 22px"><strong>M</strong></span><span style="font-size: 18px"><strong>ATTER</strong></span></p><p></p><p><span style="font-size: 22px">E</span><span style="font-size: 18px">XALTED </span><span style="font-size: 22px">R</span><span style="font-size: 18px">ANK </span><span style="font-size: 22px">1 P</span><span style="font-size: 18px">OWERS</span></p><p></p><table style='width: 100%'><tr><th><p style="text-align: left">POWER STRIKE (ER 1, At-Will, Striker)</p> </th></tr><tr><td><strong>Type: </strong>melee weapon attack<br /> <strong>Cost: --<br /> Actions:</strong> 2<br /> <strong>Target:</strong> 1 creature or object<br /> <strong>Range: </strong>Aura<br /> <strong>Attack: </strong>Fort vs. Reflex<br /> <strong>Hit: </strong>2[Base Dice] x Base Damage (Fort), bludgeoning, piercing, or slashing damage (your choice) and the target must make a Fortitude saving throw or knocked Prone.</td></tr></table><p></p><table style='width: 100%'><tr><th><p style="text-align: left">DAZING STRIKE (ER 1, At-Will, Striker)</p> </th></tr><tr><td><strong>Type: </strong>melee weapon attack<br /> <strong>Cost: --<br /> Actions:</strong> 1<br /> <strong>Target:</strong> One creature or object<br /> <strong>Range: </strong>Aura<br /> <strong>Attack: </strong>Fort vs. Reflex<br /> <strong>Hit: </strong>1[Damage Dice] x Base Damage (Fort), , bludgeoning, piercing, or slashing damage (your choice) and the target must make a Strength saving throw or be Dazed until the end of their next turn.</td></tr></table><p></p><table style='width: 100%'><tr><th><p style="text-align: left">EMPOWERED STRIKE (ER 1, ES 1, Striker)</p> </th></tr><tr><td><strong>Type: </strong>melee weapon attack<br /> <strong>Cost: </strong>1 Exalted Surge<br /> <strong>Actions:</strong> 1<br /> <strong>Target:</strong> 1 creature or object<br /> <strong>Range: </strong>Aura<br /> <strong>Attack: </strong>Fort vs. Reflex<br /> <strong>Hit: </strong>1[d8] x Base Damage (Fort), bludgeoning, piercing, or slashing damage (your choice)<br /> <strong>Miss: </strong>Target must make a Reflex saving throw or take half damage.<br /> <strong>Special: </strong>Increase the number of damage dice by one for each rank above ER 1.</td></tr></table><p></p><table style='width: 100%'><tr><th><p style="text-align: left">BRUTE STRIKE (ER 1, ES 2, Striker)</p> </th></tr><tr><td><strong>Type: </strong>melee weapon attack<br /> <strong>Cost: </strong>2 Exalted Surges<br /> <strong>Actions:</strong> 1<br /> <strong>Target:</strong> 1 creature or object<br /> <strong>Range: </strong>Aura<br /> <strong>Attack: </strong>Fort vs. Reflex<br /> <strong>Hit: </strong>1[d10] x Base Damage (Fort), bludgeoning, piercing, or slashing damage (your choice) <strong>Special: </strong>Increase the number of damage dice by one for each rank above ER 1.</td></tr></table><p></p><p><span style="font-size: 22px">E</span><span style="font-size: 18px">XALTED </span><span style="font-size: 22px">R</span><span style="font-size: 18px">ANK </span><span style="font-size: 22px">2 P</span><span style="font-size: 18px">OWERS</span></p><p></p><table style='width: 100%'><tr><th><p style="text-align: left">RECKLESS STRIKE (ER 2, ES 1, Striker)</p> </th></tr><tr><td><strong>Type: </strong>melee weapon attack<br /> <strong>Cost: </strong>1 surge<br /> <strong>Actions:</strong> 1<br /> <strong>Target:</strong> 1 creature or object<br /> <strong>Range: </strong>Aura<br /> <strong>Attack: </strong>Fort vs. Reflex (w/ disadvantage)<br /> <strong>Hit: </strong>2[d10] x Fort, bludgeoning, piercing, or slashing damage (your choice)<br /> <strong>Special: </strong>Increase the number of damage dice by one for each rank above ER 2.</td></tr></table><p></p><table style='width: 100%'><tr><th><p style="text-align: left">STUNNING STRIKE (ER 2, ES 2, Striker)</p> </th></tr><tr><td><strong>Type: </strong>melee weapon attack<br /> <strong>Cost: </strong>2 surges<br /> <strong>Actions:</strong> 2<br /> <strong>Target:</strong> 1 creature or object<br /> <strong>Range: </strong>Aura<br /> <strong>Attack: </strong>Fort vs. Reflex (w/ disadvantage)<br /> <strong>Hit: </strong>2[d8] x Fort, bludgeoning, piercing, or slashing damage (your choice) and the target must make a Fortitude saving throw or be stunned until the end of your next turn.<br /> <strong>Miss: </strong>half damage<br /> <strong>Special: </strong>Increase the number of damage dice by one for each rank above ER 2.</td></tr></table><p></p><p><span style="font-size: 22px">E</span><span style="font-size: 18px">XALTED </span><span style="font-size: 22px">R</span><span style="font-size: 18px">ANK </span><span style="font-size: 22px">3 P</span><span style="font-size: 18px">OWERS</span></p><p></p><table style='width: 100%'><tr><th><p style="text-align: left">ANNIHILATING STRIKE (ER 3, ES 1, Striker)</p> </th></tr><tr><td><strong>Type: </strong>melee weapon attack<br /> <strong>Cost: </strong>1 surge<br /> <strong>Actions:</strong> 1<br /> <strong>Target:</strong> 1 creature or object<br /> <strong>Range: </strong>Aura<br /> <strong>Attack: </strong>Fort vs. Reflex (w/ disadvantage).<br /> <strong>Hit: </strong>2[d8] x Fort, bludgeoning, piercing, or slashing damage (your choice), plus 1[d8] x Fort, force damage.<br /> <strong>Special: </strong>Any mundane object or mortal creature is destroyed (up to the size of your Aura). Magical...</td></tr></table><p></p><table style='width: 100%'><tr><th><p style="text-align: left">THUNDEROUS STRIKE (ER 3, ES 2, Striker)</p> </th></tr><tr><td><strong>Type: </strong>melee weapon attack<br /> <strong>Cost: </strong>2 surges<br /> <strong>Actions:</strong> 2<br /> <strong>Target:</strong> 1 creature or object<br /> <strong>Range: </strong>Aura<br /> <strong>Attack: </strong>Fort vs. Reflex <strong>Hit: </strong>2[d10] x Fort, bludgeoning, piercing, or slashing damage (your choice) plus the target, and any creature or object within the radius of your aura from the target, musts make a Fortitude save or take 1[Base] x Fort Thunder damage on a failure or half as much damage on a success.<br /> <strong>Special: </strong>Increase the number of damage dice of each damage type by one for each rank above ER 3.</td></tr></table><p></p><p><span style="font-size: 22px">E</span><span style="font-size: 18px">XALTED </span><span style="font-size: 22px">R</span><span style="font-size: 18px">ANK </span><span style="font-size: 22px">4 P</span><span style="font-size: 18px">OWERS</span></p><p></p><table style='width: 100%'><tr><th><p style="text-align: left">PUSHING STRIKE (ER 4, ES 1, Striker)</p> </th></tr><tr><td><strong>Type: </strong>melee weapon attack<br /> <strong>Cost: </strong>1 surge<br /> <strong>Actions:</strong> 1<br /> <strong>Target:</strong> 1 creature or object<br /> <strong>Range: </strong>Aura<br /> <strong>Attack: </strong>Fort vs. Reflex.<br /> <strong>Hit: </strong>4[d8] x Fort, bludgeoning damage and the target is pushed a distance, in a direction of your choice, equal to your aura radius. If the target is directed at another object or creature in this movement, that object or creature must make a Reflex saving throw or take the same damage on a failure. Exalted creatures have advantage on this saving throw.<br /> <strong>Special: </strong>Increase the number of damage dice by one for each rank above ER 4.</td></tr></table><p></p><table style='width: 100%'><tr><th><p style="text-align: left">REAVING STRIKE (ER 4, ES 2, Striker)</p> </th></tr><tr><td><strong>Type: </strong>melee weapon attack<br /> <strong>Cost: </strong>2 surges<br /> <strong>Actions:</strong> 2<br /> <strong>Target:</strong> 1 creature or object<br /> <strong>Range: </strong>Aura<br /> <strong>Attack: </strong>Fort vs. Reflex<br /> <strong>Hit: </strong>5[d8] x Fort, bludgeoning, piercing, or slashing damage (your choice) plus the target loses 1d6 Exalted Surges until they complete a Short Rest.</td></tr></table><p></p><table style='width: 100%'><tr><th><p style="text-align: left">ALL-STRIKE (ER 4, ES 2, Striker)</p> </th></tr><tr><td><strong>Type: </strong>melee weapon attack<br /> <strong>Cost: </strong>2 surges<br /> <strong>Actions:</strong> 2<br /> <strong>Target:</strong> All creatures or objects of your choice in range<br /> <strong>Range: </strong>Aura<br /> <strong>Attack: </strong>Fort vs. Reflex<br /> <strong>Hit: </strong>1[Base] x Fort, bludgeoning, piercing, or slashing damage (your choice).</td></tr></table><p></p><p><span style="font-size: 22px">E</span><span style="font-size: 18px">XALTED </span><span style="font-size: 22px">R</span><span style="font-size: 18px">ANK </span><span style="font-size: 22px">5 P</span><span style="font-size: 18px">OWERS</span></p><p></p><table style='width: 100%'><tr><th><p style="text-align: left">CRIPPLING STRIKE (ER 5, ES 1, Striker)</p> </th></tr><tr><td><strong>Type: </strong>melee weapon attack<br /> <strong>Cost: </strong>1 surge<br /> <strong>Actions:</strong> 1<br /> <strong>Target:</strong> 1 creature or object<br /> <strong>Range: </strong>Aura<br /> <strong>Attack: </strong>Fort vs. Reflex.<br /> <strong>Hit: </strong>5[d8] x Fort, bludgeoning damage and the target is Slowed.<br /> <strong>Special: </strong>Increase the number of damage dice by one for each rank above ER 5.</td></tr></table><p></p><table style='width: 100%'><tr><th><p style="text-align: left">LEAPING STRIKE (ER 5, ES 2, Striker)</p> </th></tr><tr><td><strong>Type: </strong>melee weapon attack<br /> <strong>Cost: </strong>2 surges<br /> <strong>Actions:</strong> 1<br /> <strong>Target:</strong> 1 creature or object<br /> <strong>Range: </strong>Aura<br /> <strong>Attack: </strong>Fort vs. Reflex<br /> <strong>Hit: </strong>5[d8] x Fort, bludgeoning, piercing, or slashing damage (your choice) plus 1d8 x Fort Force damage and the target is knocked prone.<br /> <strong>Special:</strong> Prior to making this attack you can move up to your speed without provoking Opportunity Attacks.</td></tr></table><p></p><p><span style="font-size: 22px">E</span><span style="font-size: 18px">XALTED </span><span style="font-size: 22px">R</span><span style="font-size: 18px">ANK </span><span style="font-size: 22px">6 P</span><span style="font-size: 18px">OWERS</span></p><p></p><table style='width: 100%'><tr><th><p style="text-align: left">CRUSHING STRIKE (ER 6, ES 1, Striker)</p> </th></tr><tr><td><strong>Type: </strong>melee weapon attack<br /> <strong>Cost: </strong>1 surge<br /> <strong>Actions:</strong> 1<br /> <strong>Target:</strong> 1 creature or object<br /> <strong>Range: </strong>Aura<br /> <strong>Attack: </strong>Fort vs. Reflex.<br /> <strong>Hit: </strong>6[d8] x Fort, bludgeoning, piercing, or slashing damage (your choice) and the target takes a -2 penalty to its Fortitude defense until the end of your next turn.</td></tr></table><p></p><table style='width: 100%'><tr><th><p style="text-align: left">RUINING STRIKE (ER 6, ES 2, Striker)</p> </th></tr><tr><td><strong>Type: </strong>melee weapon attack<br /> <strong>Cost: </strong>2 surges<br /> <strong>Actions:</strong> 2<br /> <strong>Target:</strong> 1 creature<br /> <strong>Range: </strong>Aura<br /> <strong>Attack: </strong>Fort vs. Reflex<br /> <strong>Hit: </strong>6[d20] x Fort, bludgeoning, piercing, or slashing damage (your choice).<br /> <strong>Miss:</strong> Half damage.<br /> <strong>Special:</strong> If on a hit this attack reduces the target to 0 hit points: it dies, if it is mortal; or it is Ruined, if it is Exalted.</td></tr></table></blockquote><p></p>
[QUOTE="dave2008, post: 8572437, member: 83242"] [SIZE=7]M[/SIZE][SIZE=6]ATTER (WIP)[/SIZE] Intro text TBD [B]MATTER[/B] [TABLE] [TR] [TH]Divine Level[/TH] [TH]Exalted Rank[/TH] [TH]Features[/TH] [/TR] [TR] [TD]1[/TD] [TD]1[/TD] [TD]Authority Powers, Authority Stance, Exalted Feat, Track Feat, Track Power, Track Stance[/TD] [/TR] [TR] [TD]2[/TD] [TD]1[/TD] [TD]Authority Power[/TD] [/TR] [TR] [TD]3[/TD] [TD]1[/TD] [TD]Exalted Feat, ASI[/TD] [/TR] [TR] [TD]4[/TD] [TD]1[/TD] [TD]Elective Power[/TD] [/TR] [TR] [TD]5[/TD] [TD]1[/TD] [TD]Exalted Feat, ASI[/TD] [/TR] [TR] [TD]6[/TD] [TD]2[/TD] [TD]Track Feat, Track Power, Track Stance, ASI[/TD] [/TR] [TR] [TD]7[/TD] [TD]2[/TD] [TD]Authority Power[/TD] [/TR] [TR] [TD]8[/TD] [TD]2[/TD] [TD]Exalted Feat, ASI[/TD] [/TR] [TR] [TD]9[/TD] [TD]2[/TD] [TD]Elective Power[/TD] [/TR] [TR] [TD]10[/TD] [TD]2[/TD] [TD]Exalted Feat, ASI[/TD] [/TR] [TR] [TD]11[/TD] [TD]3[/TD] [TD]Track Feat, Track Power, Track Stance, ASI[/TD] [/TR] [TR] [TD]12[/TD] [TD]3[/TD] [TD]Authority Power[/TD] [/TR] [TR] [TD]13[/TD] [TD]3[/TD] [TD]Exalted Feat, ASI[/TD] [/TR] [TR] [TD]14[/TD] [TD]3[/TD] [TD]Elective Power[/TD] [/TR] [TR] [TD]15[/TD] [TD]3[/TD] [TD]Exalted Feat, ASI[/TD] [/TR] [TR] [TD]16[/TD] [TD]4[/TD] [TD]Track Feat, Track Power, Track Stance, ASI[/TD] [/TR] [TR] [TD]17[/TD] [TD]4[/TD] [TD]Authority Power[/TD] [/TR] [TR] [TD]18[/TD] [TD]4[/TD] [TD]Exalted Feat, ASI[/TD] [/TR] [TR] [TD]19[/TD] [TD]4[/TD] [TD]Elective Power[/TD] [/TR] [TR] [TD]20[/TD] [TD]4[/TD] [TD]Exalted Feat, ASI[/TD] [/TR] [TR] [TD]21[/TD] [TD]5[/TD] [TD]Track Feat, Track Power, Track Stance, ASI[/TD] [/TR] [TR] [TD]22[/TD] [TD]5[/TD] [TD]Authority Power, ASI[/TD] [/TR] [TR] [TD]23[/TD] [TD]5[/TD] [TD]Exalted Feat, ASI[/TD] [/TR] [TR] [TD]24[/TD] [TD]5[/TD] [TD]Elective Power, ASI[/TD] [/TR] [TR] [TD]25[/TD] [TD]5[/TD] [TD]Exalted Feat, ASI[/TD] [/TR] [TR] [TD]26[/TD] [TD]6[/TD] [TD]Track Feat, Track Power, Track Stance, ASI[/TD] [/TR] [TR] [TD]27[/TD] [TD]6[/TD] [TD]Authority Power, ASI[/TD] [/TR] [TR] [TD]28[/TD] [TD]6[/TD] [TD]Exalted Feat, ASI[/TD] [/TR] [TR] [TD]29[/TD] [TD]6[/TD] [TD]Elective Power, ASI[/TD] [/TR] [TR] [TD]30[/TD] [TD]6[/TD] [TD]Track Feat, Track Power, ASI[/TD] [/TR] [/TABLE] [SIZE=6]A[/SIZE][SIZE=5]UTHORITY [/SIZE][SIZE=6]T[/SIZE][SIZE=5]RACK[/SIZE] When your character ascends or incarnates you must choose a path you will follow within your chosen Authority. This is called your Authority Track. The Track you choose determines the features and some of the Powers and Stances your character acquires. Choose one of the Following Tracks: [COLOR=rgb(184, 49, 47)]Controller (grappler?)[/COLOR] [LIST] [*][COLOR=rgb(184, 49, 47)]Controller Features at 1st, 6th, 11th, 16th, 21st, and 30th divine levels.[/COLOR] [*][COLOR=rgb(184, 49, 47)]Get an extra Controller Stance at divine level 1.[/COLOR] [*][COLOR=rgb(184, 49, 47)]Get an extra at-will power at divine level 1.[/COLOR] [*][COLOR=rgb(184, 49, 47)]Get a domain at ??[/COLOR] [/LIST] [COLOR=rgb(184, 49, 47)]Defender (buff defense of self and others)[/COLOR] [LIST] [*][COLOR=rgb(184, 49, 47)]Controller Features at 1st, 6th, 11th, 16th, 21st, and 30th divine levels.[/COLOR] [*][COLOR=rgb(184, 49, 47)]Get an extra Controller Stance at divine level 1.[/COLOR] [*][COLOR=rgb(184, 49, 47)]Get an extra at-will power at divine level 1.[/COLOR] [*][COLOR=rgb(184, 49, 47)]Get a domain at ??[/COLOR] [/LIST] [COLOR=rgb(184, 49, 47)]Leader (mix of all three)[/COLOR] [LIST] [*][COLOR=rgb(184, 49, 47)]Controller Features at 1st, 6th, 11th, 16th, 21st, and 30th divine levels.[/COLOR] [*][COLOR=rgb(184, 49, 47)]Get an extra Controller Stance at divine level 1.[/COLOR] [*][COLOR=rgb(184, 49, 47)]Get an extra at-will power at divine level 1.[/COLOR] [*][COLOR=rgb(184, 49, 47)]Get a domain at ??[/COLOR] [/LIST] [COLOR=rgb(184, 49, 47)]Striker (damage focus)[/COLOR] [LIST] [*][COLOR=rgb(184, 49, 47)]Controller Features at 1st, 6th, 11th, 16th, 21st, and 30th divine levels.[/COLOR] [*][COLOR=rgb(184, 49, 47)]Get an extra Controller Stance at divine level 1.[/COLOR] [*][COLOR=rgb(184, 49, 47)]Get an extra at-will power at divine level 1.[/COLOR] [*][COLOR=rgb(184, 49, 47)]Get a domain at ??[/COLOR] [/LIST] [SIZE=6]D[/SIZE][SIZE=5]IVINE [/SIZE][SIZE=6]P[/SIZE][SIZE=5]OWERS AND [/SIZE][SIZE=6]S[/SIZE][SIZE=5]TANCES[/SIZE] Intro text here [LIST] [*]Powers are the defining abilities of deities. The are the physical, mental, and magical prowess that make gods, gods. [*]Many powers cost Exalted Surges (ES) to use. The cost in ES is listed in the power description. You must spend this cost each time you use the power. [*]There are three types of powers: Authority Powers, Track powers, and elective powers. [LIST] [*]Authority powers must be selected from your Authorities list of powers. [*]Track powers are a subset of Authority powers assigned to a specific Authority Track. When you select a Track power, it must be from your list of Track powers [*]Elective powers can be selected from any Authority and Track. [/LIST] [*]You get each type of power as noted in your authority advancement table. [*]When you select a Power, you must select a Power of your Exalted Rank or below. [/LIST] [SIZE=6][B]D[/B][/SIZE][SIZE=5][B]IVINE [/B][/SIZE][SIZE=6][B]S[/B][/SIZE][SIZE=5][B]TANCES OF [/B][/SIZE][SIZE=6][B]M[/B][/SIZE][SIZE=5][B]ATTER[/B][/SIZE] TBD [SIZE=6][B]D[/B][/SIZE][SIZE=5][B]IVINE [/B][/SIZE][SIZE=6][B]P[/B][/SIZE][SIZE=5][B]OWERS OF [/B][/SIZE][SIZE=6][B]M[/B][/SIZE][SIZE=5][B]ATTER[/B][/SIZE] [SIZE=6]E[/SIZE][SIZE=5]XALTED [/SIZE][SIZE=6]R[/SIZE][SIZE=5]ANK [/SIZE][SIZE=6]1 P[/SIZE][SIZE=5]OWERS[/SIZE] [TABLE] [TR] [TH][LEFT]POWER STRIKE (ER 1, At-Will, Striker)[/LEFT][/TH] [/TR] [TR] [TD][B]Type: [/B]melee weapon attack [B]Cost: -- Actions:[/B] 2 [B]Target:[/B] 1 creature or object [B]Range: [/B]Aura [B]Attack: [/B]Fort vs. Reflex [B]Hit: [/B]2[Base Dice] x Base Damage (Fort), bludgeoning, piercing, or slashing damage (your choice) and the target must make a Fortitude saving throw or knocked Prone.[/TD] [/TR] [/TABLE] [TABLE] [TR] [TH][LEFT]DAZING STRIKE (ER 1, At-Will, Striker)[/LEFT][/TH] [/TR] [TR] [TD][B]Type: [/B]melee weapon attack [B]Cost: -- Actions:[/B] 1 [B]Target:[/B] One creature or object [B]Range: [/B]Aura [B]Attack: [/B]Fort vs. Reflex [B]Hit: [/B]1[Damage Dice] x Base Damage (Fort), , bludgeoning, piercing, or slashing damage (your choice) and the target must make a Strength saving throw or be Dazed until the end of their next turn.[/TD] [/TR] [/TABLE] [TABLE] [TR] [TH][LEFT]EMPOWERED STRIKE (ER 1, ES 1, Striker)[/LEFT][/TH] [/TR] [TR] [TD][B]Type: [/B]melee weapon attack [B]Cost: [/B]1 Exalted Surge [B]Actions:[/B] 1 [B]Target:[/B] 1 creature or object [B]Range: [/B]Aura [B]Attack: [/B]Fort vs. Reflex [B]Hit: [/B]1[d8] x Base Damage (Fort), bludgeoning, piercing, or slashing damage (your choice) [B]Miss: [/B]Target must make a Reflex saving throw or take half damage. [B]Special: [/B]Increase the number of damage dice by one for each rank above ER 1.[/TD] [/TR] [/TABLE] [TABLE] [TR] [TH][LEFT]BRUTE STRIKE (ER 1, ES 2, Striker)[/LEFT][/TH] [/TR] [TR] [TD][B]Type: [/B]melee weapon attack [B]Cost: [/B]2 Exalted Surges [B]Actions:[/B] 1 [B]Target:[/B] 1 creature or object [B]Range: [/B]Aura [B]Attack: [/B]Fort vs. Reflex [B]Hit: [/B]1[d10] x Base Damage (Fort), bludgeoning, piercing, or slashing damage (your choice) [B]Special: [/B]Increase the number of damage dice by one for each rank above ER 1.[/TD] [/TR] [/TABLE] [SIZE=6]E[/SIZE][SIZE=5]XALTED [/SIZE][SIZE=6]R[/SIZE][SIZE=5]ANK [/SIZE][SIZE=6]2 P[/SIZE][SIZE=5]OWERS[/SIZE] [TABLE] [TR] [TH][LEFT]RECKLESS STRIKE (ER 2, ES 1, Striker)[/LEFT][/TH] [/TR] [TR] [TD][B]Type: [/B]melee weapon attack [B]Cost: [/B]1 surge [B]Actions:[/B] 1 [B]Target:[/B] 1 creature or object [B]Range: [/B]Aura [B]Attack: [/B]Fort vs. Reflex (w/ disadvantage) [B]Hit: [/B]2[d10] x Fort, bludgeoning, piercing, or slashing damage (your choice) [B]Special: [/B]Increase the number of damage dice by one for each rank above ER 2.[/TD] [/TR] [/TABLE] [TABLE] [TR] [TH][LEFT]STUNNING STRIKE (ER 2, ES 2, Striker)[/LEFT][/TH] [/TR] [TR] [TD][B]Type: [/B]melee weapon attack [B]Cost: [/B]2 surges [B]Actions:[/B] 2 [B]Target:[/B] 1 creature or object [B]Range: [/B]Aura [B]Attack: [/B]Fort vs. Reflex (w/ disadvantage) [B]Hit: [/B]2[d8] x Fort, bludgeoning, piercing, or slashing damage (your choice) and the target must make a Fortitude saving throw or be stunned until the end of your next turn. [B]Miss: [/B]half damage [B]Special: [/B]Increase the number of damage dice by one for each rank above ER 2.[/TD] [/TR] [/TABLE] [SIZE=6]E[/SIZE][SIZE=5]XALTED [/SIZE][SIZE=6]R[/SIZE][SIZE=5]ANK [/SIZE][SIZE=6]3 P[/SIZE][SIZE=5]OWERS[/SIZE] [TABLE] [TR] [TH][LEFT]ANNIHILATING STRIKE (ER 3, ES 1, Striker)[/LEFT][/TH] [/TR] [TR] [TD][B]Type: [/B]melee weapon attack [B]Cost: [/B]1 surge [B]Actions:[/B] 1 [B]Target:[/B] 1 creature or object [B]Range: [/B]Aura [B]Attack: [/B]Fort vs. Reflex (w/ disadvantage). [B]Hit: [/B]2[d8] x Fort, bludgeoning, piercing, or slashing damage (your choice), plus 1[d8] x Fort, force damage. [B]Special: [/B]Any mundane object or mortal creature is destroyed (up to the size of your Aura). Magical...[/TD] [/TR] [/TABLE] [TABLE] [TR] [TH][LEFT]THUNDEROUS STRIKE (ER 3, ES 2, Striker)[/LEFT][/TH] [/TR] [TR] [TD][B]Type: [/B]melee weapon attack [B]Cost: [/B]2 surges [B]Actions:[/B] 2 [B]Target:[/B] 1 creature or object [B]Range: [/B]Aura [B]Attack: [/B]Fort vs. Reflex [B]Hit: [/B]2[d10] x Fort, bludgeoning, piercing, or slashing damage (your choice) plus the target, and any creature or object within the radius of your aura from the target, musts make a Fortitude save or take 1[Base] x Fort Thunder damage on a failure or half as much damage on a success. [B]Special: [/B]Increase the number of damage dice of each damage type by one for each rank above ER 3.[/TD] [/TR] [/TABLE] [SIZE=6]E[/SIZE][SIZE=5]XALTED [/SIZE][SIZE=6]R[/SIZE][SIZE=5]ANK [/SIZE][SIZE=6]4 P[/SIZE][SIZE=5]OWERS[/SIZE] [TABLE] [TR] [TH][LEFT]PUSHING STRIKE (ER 4, ES 1, Striker)[/LEFT][/TH] [/TR] [TR] [TD][B]Type: [/B]melee weapon attack [B]Cost: [/B]1 surge [B]Actions:[/B] 1 [B]Target:[/B] 1 creature or object [B]Range: [/B]Aura [B]Attack: [/B]Fort vs. Reflex. [B]Hit: [/B]4[d8] x Fort, bludgeoning damage and the target is pushed a distance, in a direction of your choice, equal to your aura radius. If the target is directed at another object or creature in this movement, that object or creature must make a Reflex saving throw or take the same damage on a failure. Exalted creatures have advantage on this saving throw. [B]Special: [/B]Increase the number of damage dice by one for each rank above ER 4.[/TD] [/TR] [/TABLE] [TABLE] [TR] [TH][LEFT]REAVING STRIKE (ER 4, ES 2, Striker)[/LEFT][/TH] [/TR] [TR] [TD][B]Type: [/B]melee weapon attack [B]Cost: [/B]2 surges [B]Actions:[/B] 2 [B]Target:[/B] 1 creature or object [B]Range: [/B]Aura [B]Attack: [/B]Fort vs. Reflex [B]Hit: [/B]5[d8] x Fort, bludgeoning, piercing, or slashing damage (your choice) plus the target loses 1d6 Exalted Surges until they complete a Short Rest.[/TD] [/TR] [/TABLE] [TABLE] [TR] [TH][LEFT]ALL-STRIKE (ER 4, ES 2, Striker)[/LEFT][/TH] [/TR] [TR] [TD][B]Type: [/B]melee weapon attack [B]Cost: [/B]2 surges [B]Actions:[/B] 2 [B]Target:[/B] All creatures or objects of your choice in range [B]Range: [/B]Aura [B]Attack: [/B]Fort vs. Reflex [B]Hit: [/B]1[Base] x Fort, bludgeoning, piercing, or slashing damage (your choice).[/TD] [/TR] [/TABLE] [SIZE=6]E[/SIZE][SIZE=5]XALTED [/SIZE][SIZE=6]R[/SIZE][SIZE=5]ANK [/SIZE][SIZE=6]5 P[/SIZE][SIZE=5]OWERS[/SIZE] [TABLE] [TR] [TH][LEFT]CRIPPLING STRIKE (ER 5, ES 1, Striker)[/LEFT][/TH] [/TR] [TR] [TD][B]Type: [/B]melee weapon attack [B]Cost: [/B]1 surge [B]Actions:[/B] 1 [B]Target:[/B] 1 creature or object [B]Range: [/B]Aura [B]Attack: [/B]Fort vs. Reflex. [B]Hit: [/B]5[d8] x Fort, bludgeoning damage and the target is Slowed. [B]Special: [/B]Increase the number of damage dice by one for each rank above ER 5.[/TD] [/TR] [/TABLE] [TABLE] [TR] [TH][LEFT]LEAPING STRIKE (ER 5, ES 2, Striker)[/LEFT][/TH] [/TR] [TR] [TD][B]Type: [/B]melee weapon attack [B]Cost: [/B]2 surges [B]Actions:[/B] 1 [B]Target:[/B] 1 creature or object [B]Range: [/B]Aura [B]Attack: [/B]Fort vs. Reflex [B]Hit: [/B]5[d8] x Fort, bludgeoning, piercing, or slashing damage (your choice) plus 1d8 x Fort Force damage and the target is knocked prone. [B]Special:[/B] Prior to making this attack you can move up to your speed without provoking Opportunity Attacks.[/TD] [/TR] [/TABLE] [SIZE=6]E[/SIZE][SIZE=5]XALTED [/SIZE][SIZE=6]R[/SIZE][SIZE=5]ANK [/SIZE][SIZE=6]6 P[/SIZE][SIZE=5]OWERS[/SIZE] [TABLE] [TR] [TH][LEFT]CRUSHING STRIKE (ER 6, ES 1, Striker)[/LEFT][/TH] [/TR] [TR] [TD][B]Type: [/B]melee weapon attack [B]Cost: [/B]1 surge [B]Actions:[/B] 1 [B]Target:[/B] 1 creature or object [B]Range: [/B]Aura [B]Attack: [/B]Fort vs. Reflex. [B]Hit: [/B]6[d8] x Fort, bludgeoning, piercing, or slashing damage (your choice) and the target takes a -2 penalty to its Fortitude defense until the end of your next turn.[/TD] [/TR] [/TABLE] [TABLE] [TR] [TH][LEFT]RUINING STRIKE (ER 6, ES 2, Striker)[/LEFT][/TH] [/TR] [TR] [TD][B]Type: [/B]melee weapon attack [B]Cost: [/B]2 surges [B]Actions:[/B] 2 [B]Target:[/B] 1 creature [B]Range: [/B]Aura [B]Attack: [/B]Fort vs. Reflex [B]Hit: [/B]6[d20] x Fort, bludgeoning, piercing, or slashing damage (your choice). [B]Miss:[/B] Half damage. [B]Special:[/B] If on a hit this attack reduces the target to 0 hit points: it dies, if it is mortal; or it is Ruined, if it is Exalted.[/TD] [/TR] [/TABLE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
ASCENSION, The Codex of Exalted, Book 1: Players Guide
Top