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Ashy's Oathbound Campaign, RG
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<blockquote data-quote="Vendetta" data-source="post: 1706112" data-attributes="member: 14961"><p>Xerxes Arya</p><p>Xeph Soulknife (Level 1), Psion (Level 6)</p><p></p><p><strong>STR</strong>: . .<strong> 8 </strong> . . -1 (2 pts, -2 Race)</p><p><strong>DEX</strong>: . <strong>17 </strong> . . +3 (8 pts, +2 Race)</p><p><strong>CON</strong>: . <strong>13 </strong> . . +1 (5 pts)</p><p><strong>INT</strong>: . . <strong>18 </strong> . . +4 (13 pts, +1 @ Level 4)</p><p><strong>WIS</strong>: . .<strong>13 </strong> . . +1 (5 pts)</p><p><strong>CHA</strong>: . <strong>10 </strong> . . +0 (2 pts)</p><p></p><p><strong>HIT POINTS</strong>: 39 . . . (10 1st SK + (6d4)/½ +7 +10 psionic Body)</p><p></p><p><strong>ARMOR CLASS</strong>: . 17 . . (+3 Dex) . . (+1 Ring) . . (+1 Amulet) . . (+2 Leather Armor)</p><p><strong>ARMOR CHECK PENALTY</strong>: 0</p><p></p><p><u>SAVING THROWS</u></p><p><strong>SAVE </strong> . . . . <strong>Total </strong> . .<strong>Base </strong> . <strong>Mod </strong> . . <strong>Item</strong></p><p><strong>Fortitude</strong>: . +<strong>4 </strong> . . . +2 . . . +1 . . . +1</p><p><strong>Reflex</strong>: . . . +<strong>8 </strong> . . . +3 . . . +4 . . . +1</p><p><strong>Will</strong>: . . . . . +<strong>9 </strong> . . . +7 . . . +1 . . . +1</p><p>* <em> +1 Save vs. powers, spells, and spell like effects.</em></p><p></p><p><strong>BAB</strong>: +3</p><p><strong>SPEED</strong>: 30 feet</p><p><strong>INITIATIVE</strong>: +3</p><p><u>ALIGNMENT</u>: Neutral Good</p><p></p><p><u>FEATS</u></p><p>1st (Level) Psionic Body</p><p>1st (Class) Psionic Talent (+2 Power Points)</p><p>3rd (Level) Up the Walls</p><p>5th (Class) Expanded Knowledge (Energy Missile)</p><p>6th (Level) Psionic Meditation</p><p></p><p><u>RACIAL ABILITIES</u></p><p>Speed Burst – 3/day +20 feet of movement that lasts 3 rounds.</p><p>Naturally Psionic – Gain 1 bonus power point. </p><p>Darkvision, 60 feet. </p><p>+1 Save vs. powers, spells, and spell like effects.</p><p></p><p><u>CLASS ABILITIES</u></p><p>Mind Blade (Soulknife)</p><p>Weapon Focus: <em>Mind Blade</em> (Soulknife)</p><p>Wild Talent (Soulknife) </p><p></p><p><u>PSIONICS</u></p><p><strong>Power Points/Day</strong>: 52 . . (+35 Base) . (+2 Wild Talent) . (+12 Bonus) . (+1 Race) . (+2 Psionic Talent)</p><p><strong>Discipline</strong>: Telepathy</p><p></p><p><u>POWERS KNOWN</u></p><p>1st Force Screen</p><p>1st Inertial Armor</p><p>1st Entangling Ectoplasm</p><p>1st Mind Thrust</p><p>1st Create Sound</p><p>2nd Levitate, Psionic</p><p>2nd Control Sound</p><p>2nd Aversion</p><p>2nd Tongues, Psionic</p><p>2nd Energy Missile</p><p>3rd Empathic Transfer, Hostile</p><p>3rd Body Adjustment</p><p>3rd Energy Wall</p><p>3rd Body Purification</p><p></p><p><u>CLASS SKILLS</u> </p><p>* <em>Soulknife Class Skills</em></p><p># <em>Both Psion and Soulknife</em></p><p><strong>Autohynosis*</strong>: +<strong>4 </strong> …(+3 Ranks)…(+1 Wis)…</p><p><strong>Bluff</strong>: +<strong>6 </strong> …(+6 Ranks)…(+0 Cha)…</p><p><strong>Climb*</strong>: +<strong>2 </strong> …(+3 Ranks)…(-1 Str)…</p><p><strong>Concentration#</strong>: +<strong>11 </strong> …(+10 Ranks)…(+1 Con)…</p><p><strong>Diplomacy</strong>: +<strong>6 </strong> …(+6 Ranks)…(+0 Cha)…</p><p><strong>Gather Information</strong>: +<strong>4 </strong> …(+4 Ranks)…(+0 Cha)…</p><p><strong>Hide*</strong>: +<strong>8 </strong> …(+4 Ranks)…(+4 Dex)…</p><p><strong>Jump*</strong>: +<strong>3 </strong> …(+4 Ranks)…(-1 Str)…</p><p><strong>Knowledge (<em>Arcana</em>)</strong>: +<strong>6 </strong> …(+2 Ranks)…(+4 Int)…</p><p><strong>Knowledge (<em>The Forge</em>)</strong>: +<strong>14</strong> …(+10Ranks)…(+4 Int)…</p><p><strong>Knowledge (<em>Psionics</em>)</strong>: +<strong>6 </strong> …(+2 Ranks)…(+4 Int)…</p><p><strong>Knowledge (<em>Planes</em>)</strong>: +<strong>6 </strong> …(+2 Ranks)…(+4 Int)…</p><p><strong>Listen*</strong>: +<strong>5 </strong> …(+4 Ranks)…(+1 Wis)…</p><p><strong>Move Silently*</strong>: +<strong>8</strong> …(+4 Ranks)…(+4 Dex)…</p><p><strong>Psycraft</strong>: +<strong>6 </strong> …(+2 Ranks)…(+4 Int)…</p><p><strong>Sense Motive</strong>: +<strong>7 </strong> …(+6 Ranks)…(+1 Wis)…</p><p><strong>Spot*</strong>: +<strong>5 </strong> …(+4 Ranks)…(+1 Wis)…</p><p><strong>Tumble*</strong>: +<strong>6 </strong> …(+2 Ranks)…(+4 Dex)…</p><p></p><p><u>LANGUAGES SPOKEN</u></p><p>* <em>Native</em></p><p>*Common</p><p>*Xeph</p><p>Draconic</p><p>Elven</p><p>Sylvan</p><p>Goblin</p><p></p><p><u>EQUIPMENT</u></p><p><strong>Heward’s Handy Haversack</strong></p><p>2,000 gp</p><p></p><p><strong>Ring of Protection +1</strong></p><p>2,000 gp</p><p></p><p><strong>Cloak of Resistance</strong></p><p>1,000 gp</p><p></p><p><strong>Amulet of Natural Armor</strong></p><p>2,000 gp</p><p></p><p><strong>Horn of Fog</strong></p><p>2,000 gp</p><p></p><p>Leather Armor (10gp)</p><p>Light Crossbow (35gp)</p><p>30 Bolts (3gp)</p><p></p><p>Bedroll (1sp)</p><p>Blanket, Winter (5sp)</p><p>Flint and Steel (1gp)</p><p>Ink vial (8gp)</p><p>Inkpen (1sp)</p><p>Lamp, common (1sp)</p><p>Oil, Pint x 3 (3sp)</p><p>Rope, Silk (10gp)</p><p>Spellbook, blank (For keeping a journal, note taking) (15gp)</p><p>Soap</p><p>Waterskin x 4 (4gp)</p><p>Traveler’s outfit (1gp)</p><p>Trail Rations x 5 days (2gp 5sp)</p><p>Acid flask (10gp)</p><p></p><p><u>MONEY</u></p><p><strong>Platinum</strong>: 13</p><p><strong>Gold</strong>: 76</p><p><strong>Silver</strong>: 28</p><p><strong>Copper</strong>: 10</p><p><strong><u>Gems</u></strong></p><p>Rubies, Small x5 = 100gp each</p><p>Various small gems x8 = 25gp each</p><p></p><p>Xerxes Arya was born a minor Noble among a peaceful Xeph county. But before he was the age of two, a vicious Xeph cult rampaged through the Hamlet where they lived. Xerxes father, Assim, was well known for his psionic abilities and when the cult found the young Xerxes, they took him alive wishing to train him as a Soulknife assassin. Xerxes was young, too young for the training, but his masters were cruel and forced him to into many labors of practice. </p><p></p><p>When Xerxes was 8, Cyrus, the slave man who was captured to tend to young Xerxes needs (as none in the cult wished to waste their efforts on such a trivial task) found the opportunity to escape with Xerxes from the Cult. Cyrus had known the Noble Assim and knew the good Lord would be loath to see his son raised as a cult assassin. Assim was a peaceful man, and while many Xeph trained to be a Soulknife (Though, they need not be an assassin), Assim taught a more peaceful path, opening up the psionic mind to more abilities. </p><p></p><p>Cyrus fled with Xerxes for many years, wandering the country side and teaching the young man as much as he knew of the disciplines of the Psion. But, just 6 months ago, Cyrus gave in to age and died. Xerxes mourned the man he’d come to love as his father. Xerxes, not knowing where he was from, for they had wandered for most of his life and he never knew a real home, decided that he would try to do the memory of both Cyrus and Assim justice by traveling the lands and using the abilities that he knew to aid who he could.</p><p></p><p><strong>Other Players' Knowledge</strong></p><p>Xerxes is a rather friendly and personable young chap. Both his history posted here and the Xeph information and tidbits at the end regarding Xerxes will probably be known to anyone who has chosen to spend some time with him. (Except for the stuff that he doesn't know, his future desires for art) Xerxes, despite having lost his family at a very young age, has little emotional scarring that might make him keep anything secret. He's open and honest about things as he never learned to be any other way. </p><p></p><p>Though he still retains most of the skills he was trained in by the Cult (His level 1 Soulknife skills and abilities), his memories of the Cultists are vague at best. He does remember hating them and being abused by them, but since traveling with Cyrus, he's been happy. Cyrus raised him well and they spent many hours talking about things, so even the early traumas of Xerxes' life have little impact on who he is today. Xerxes has <em>seen</em> a lot in their travels but he has not <em>experienced</em> a lot. </p><p></p><p>At this point in his life, Xerxes sees the party members as his family, having trained with them for most of the years since Cyrus' death.</p></blockquote><p></p>
[QUOTE="Vendetta, post: 1706112, member: 14961"] Xerxes Arya Xeph Soulknife (Level 1), Psion (Level 6) [B]STR[/B]: . .[B] 8 [/B] . . -1 (2 pts, -2 Race) [B]DEX[/B]: . [B]17 [/B] . . +3 (8 pts, +2 Race) [B]CON[/B]: . [B]13 [/B] . . +1 (5 pts) [B]INT[/B]: . . [B]18 [/B] . . +4 (13 pts, +1 @ Level 4) [B]WIS[/B]: . .[B]13 [/B] . . +1 (5 pts) [B]CHA[/B]: . [B]10 [/B] . . +0 (2 pts) [B]HIT POINTS[/B]: 39 . . . (10 1st SK + (6d4)/½ +7 +10 psionic Body) [B]ARMOR CLASS[/B]: . 17 . . (+3 Dex) . . (+1 Ring) . . (+1 Amulet) . . (+2 Leather Armor) [B]ARMOR CHECK PENALTY[/B]: 0 [U]SAVING THROWS[/U] [B]SAVE [/B] . . . . [B]Total [/B] . .[B]Base [/B] . [B]Mod [/B] . . [b]Item[/b] [B]Fortitude[/B]: . +[B]4 [/B] . . . +2 . . . +1 . . . +1 [B]Reflex[/B]: . . . +[B]8 [/B] . . . +3 . . . +4 . . . +1 [B]Will[/B]: . . . . . +[B]9 [/B] . . . +7 . . . +1 . . . +1 * [i] +1 Save vs. powers, spells, and spell like effects.[/i] [B]BAB[/B]: +3 [B]SPEED[/B]: 30 feet [B]INITIATIVE[/B]: +3 [u]ALIGNMENT[/u]: Neutral Good [U]FEATS[/U] 1st (Level) Psionic Body 1st (Class) Psionic Talent (+2 Power Points) 3rd (Level) Up the Walls 5th (Class) Expanded Knowledge (Energy Missile) 6th (Level) Psionic Meditation [u]RACIAL ABILITIES[/u] Speed Burst – 3/day +20 feet of movement that lasts 3 rounds. Naturally Psionic – Gain 1 bonus power point. Darkvision, 60 feet. +1 Save vs. powers, spells, and spell like effects. [U]CLASS ABILITIES[/U] Mind Blade (Soulknife) Weapon Focus: [i]Mind Blade[/i] (Soulknife) Wild Talent (Soulknife) [U]PSIONICS[/U] [b]Power Points/Day[/b]: 52 . . (+35 Base) . (+2 Wild Talent) . (+12 Bonus) . (+1 Race) . (+2 Psionic Talent) [b]Discipline[/b]: Telepathy [U]POWERS KNOWN[/u] 1st Force Screen 1st Inertial Armor 1st Entangling Ectoplasm 1st Mind Thrust 1st Create Sound 2nd Levitate, Psionic 2nd Control Sound 2nd Aversion 2nd Tongues, Psionic 2nd Energy Missile 3rd Empathic Transfer, Hostile 3rd Body Adjustment 3rd Energy Wall 3rd Body Purification [U]CLASS SKILLS[/U] * [i]Soulknife Class Skills[/i] # [i]Both Psion and Soulknife[/i] [B]Autohynosis*[/B]: +[B]4 [/B] …(+3 Ranks)…(+1 Wis)… [B]Bluff[/B]: +[B]6 [/B] …(+6 Ranks)…(+0 Cha)… [B]Climb*[/B]: +[B]2 [/B] …(+3 Ranks)…(-1 Str)… [B]Concentration#[/B]: +[B]11 [/B] …(+10 Ranks)…(+1 Con)… [B]Diplomacy[/B]: +[B]6 [/B] …(+6 Ranks)…(+0 Cha)… [B]Gather Information[/B]: +[B]4 [/B] …(+4 Ranks)…(+0 Cha)… [B]Hide*[/B]: +[B]8 [/B] …(+4 Ranks)…(+4 Dex)… [B]Jump*[/B]: +[B]3 [/B] …(+4 Ranks)…(-1 Str)… [B]Knowledge ([i]Arcana[/i])[/B]: +[B]6 [/B] …(+2 Ranks)…(+4 Int)… [B]Knowledge ([i]The Forge[/i])[/B]: +[B]14[/B] …(+10Ranks)…(+4 Int)… [B]Knowledge ([i]Psionics[/i])[/B]: +[B]6 [/B] …(+2 Ranks)…(+4 Int)… [B]Knowledge ([i]Planes[/i])[/B]: +[B]6 [/B] …(+2 Ranks)…(+4 Int)… [B]Listen*[/B]: +[B]5 [/B] …(+4 Ranks)…(+1 Wis)… [B]Move Silently*[/B]: +[B]8[/B] …(+4 Ranks)…(+4 Dex)… [B]Psycraft[/B]: +[B]6 [/B] …(+2 Ranks)…(+4 Int)… [B]Sense Motive[/B]: +[B]7 [/B] …(+6 Ranks)…(+1 Wis)… [B]Spot*[/B]: +[B]5 [/B] …(+4 Ranks)…(+1 Wis)… [B]Tumble*[/B]: +[B]6 [/B] …(+2 Ranks)…(+4 Dex)… [U]LANGUAGES SPOKEN[/U] * [i]Native[/i] *Common *Xeph Draconic Elven Sylvan Goblin [U]EQUIPMENT[/U] [b]Heward’s Handy Haversack[/b] 2,000 gp [b]Ring of Protection +1[/b] 2,000 gp [b]Cloak of Resistance[/b] 1,000 gp [b]Amulet of Natural Armor[/b] 2,000 gp [b]Horn of Fog[/b] 2,000 gp Leather Armor (10gp) Light Crossbow (35gp) 30 Bolts (3gp) Bedroll (1sp) Blanket, Winter (5sp) Flint and Steel (1gp) Ink vial (8gp) Inkpen (1sp) Lamp, common (1sp) Oil, Pint x 3 (3sp) Rope, Silk (10gp) Spellbook, blank (For keeping a journal, note taking) (15gp) Soap Waterskin x 4 (4gp) Traveler’s outfit (1gp) Trail Rations x 5 days (2gp 5sp) Acid flask (10gp) [u]MONEY[/u] [b]Platinum[/b]: 13 [b]Gold[/b]: 76 [b]Silver[/b]: 28 [b]Copper[/b]: 10 [b][u]Gems[/u][/b] Rubies, Small x5 = 100gp each Various small gems x8 = 25gp each Xerxes Arya was born a minor Noble among a peaceful Xeph county. But before he was the age of two, a vicious Xeph cult rampaged through the Hamlet where they lived. Xerxes father, Assim, was well known for his psionic abilities and when the cult found the young Xerxes, they took him alive wishing to train him as a Soulknife assassin. Xerxes was young, too young for the training, but his masters were cruel and forced him to into many labors of practice. When Xerxes was 8, Cyrus, the slave man who was captured to tend to young Xerxes needs (as none in the cult wished to waste their efforts on such a trivial task) found the opportunity to escape with Xerxes from the Cult. Cyrus had known the Noble Assim and knew the good Lord would be loath to see his son raised as a cult assassin. Assim was a peaceful man, and while many Xeph trained to be a Soulknife (Though, they need not be an assassin), Assim taught a more peaceful path, opening up the psionic mind to more abilities. Cyrus fled with Xerxes for many years, wandering the country side and teaching the young man as much as he knew of the disciplines of the Psion. But, just 6 months ago, Cyrus gave in to age and died. Xerxes mourned the man he’d come to love as his father. Xerxes, not knowing where he was from, for they had wandered for most of his life and he never knew a real home, decided that he would try to do the memory of both Cyrus and Assim justice by traveling the lands and using the abilities that he knew to aid who he could. [b]Other Players' Knowledge[/b] Xerxes is a rather friendly and personable young chap. Both his history posted here and the Xeph information and tidbits at the end regarding Xerxes will probably be known to anyone who has chosen to spend some time with him. (Except for the stuff that he doesn't know, his future desires for art) Xerxes, despite having lost his family at a very young age, has little emotional scarring that might make him keep anything secret. He's open and honest about things as he never learned to be any other way. Though he still retains most of the skills he was trained in by the Cult (His level 1 Soulknife skills and abilities), his memories of the Cultists are vague at best. He does remember hating them and being abused by them, but since traveling with Cyrus, he's been happy. Cyrus raised him well and they spent many hours talking about things, so even the early traumas of Xerxes' life have little impact on who he is today. Xerxes has [i]seen[/i] a lot in their travels but he has not [i]experienced[/i] a lot. At this point in his life, Xerxes sees the party members as his family, having trained with them for most of the years since Cyrus' death. [/QUOTE]
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