Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Asians Represent: "Has WotC Fixed the D&D Monk?"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 9066168" data-attributes="member: 7006"><p>I'm cynical enough to believe that WotC is in a "no-win" situation here regardless. Even if they brought in several martial artist consultants and they made changes to the Monk as a result of their findings... some things that remain coded as Asian-inspired will upset a large swathe of the market, and other things that had those Asian-inspired ideas stripped away will upset another large swathe of the market. We few schmucks here on EN World can't even agree whether Rangers should have favored enemies or not... do we really think the billions of people in the Asian market will all come together and agree whether the D&D Monk is acceptable or not no matter the changes?</p><p></p><p>Not to mention that we also have the situation where it is a single "potentially Asian-inspired" class amongst 11 other "Euro-inspired" classes, so there is a disparity there. Why only one Eastern concept amongst so many Western? Which then of course would then lead to others asking the question of where are the potential African, South Asian, and South American-inspired classes? Why is East Asia represented and these others are not? And how many of all of these other peoples do we need to represent to balance this big tent of Dungeons & Dragons?</p><p></p><p>I mean at the end of the day, that's the cross WotC will have to bear for being the biggest dog in the yard. There will be an expectation that their game be everything to everyone because they are the ones with the finances and reach to BE everything to everyone. And they're going to have to try and walk that fine line of "How can we be representative without being pandering?" and "Can we actually expand the width of the game beyond Euro-centric medieval fantasy without diluting the game to the point where it becomes nothing to no one, rather than everything to everyone?"</p><p></p><p>I have absolutely no idea what the answer is because I do not know what the future peoples of the world will want or need to see in this game of Dungeons & Dragons. And I just hope that Wizards of the Coast will be able to do their best to answer somewhat correctly... AND be prepared for the backlash if they guess wrong.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9066168, member: 7006"] I'm cynical enough to believe that WotC is in a "no-win" situation here regardless. Even if they brought in several martial artist consultants and they made changes to the Monk as a result of their findings... some things that remain coded as Asian-inspired will upset a large swathe of the market, and other things that had those Asian-inspired ideas stripped away will upset another large swathe of the market. We few schmucks here on EN World can't even agree whether Rangers should have favored enemies or not... do we really think the billions of people in the Asian market will all come together and agree whether the D&D Monk is acceptable or not no matter the changes? Not to mention that we also have the situation where it is a single "potentially Asian-inspired" class amongst 11 other "Euro-inspired" classes, so there is a disparity there. Why only one Eastern concept amongst so many Western? Which then of course would then lead to others asking the question of where are the potential African, South Asian, and South American-inspired classes? Why is East Asia represented and these others are not? And how many of all of these other peoples do we need to represent to balance this big tent of Dungeons & Dragons? I mean at the end of the day, that's the cross WotC will have to bear for being the biggest dog in the yard. There will be an expectation that their game be everything to everyone because they are the ones with the finances and reach to BE everything to everyone. And they're going to have to try and walk that fine line of "How can we be representative without being pandering?" and "Can we actually expand the width of the game beyond Euro-centric medieval fantasy without diluting the game to the point where it becomes nothing to no one, rather than everything to everyone?" I have absolutely no idea what the answer is because I do not know what the future peoples of the world will want or need to see in this game of Dungeons & Dragons. And I just hope that Wizards of the Coast will be able to do their best to answer somewhat correctly... AND be prepared for the backlash if they guess wrong. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Asians Represent: "Has WotC Fixed the D&D Monk?"
Top