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Asians Represent: "Has WotC Fixed the D&D Monk?"
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<blockquote data-quote="Emberashh" data-source="post: 9066237" data-attributes="member: 7040941"><p>DND East wouldn't be called Dungeons and Dragons; thats the first thing that'd have to go if you want be assumptive that the game is effectively perfect representation wise. </p><p></p><p>At which point you'd then counter argue that obviously such a game wouldn't sell as well as DND does, but that isn't much of a counter argument because that still isn't an indicator that the game is failing <em>because</em> of its representation. </p><p></p><p>After all, such games that do do various representations very well already undersell compared to DND, and Id dare you to criticize those games for daring to undersell while being representative.</p><p></p><p></p><p></p><p>Much of the unarmed shtick comes from how kung fu tends to be represented in the West. In a Western context, a person using weapons is not exotic, its the norm.</p><p></p><p>A person only using their fists, however, is exotic and exciting compared to the norm.</p><p></p><p>The film Roadhouse for instance is near entirely steeped in a very traditional American context for how people fight each other; weapons and good old fashioned American fisticuffs (imprecise, wild haymakers, etc)</p><p></p><p>That Dalton and evil Not-Dalton are practicing martial artists of an unspecified type gives them an exotic allure they wouldn't have otherwise if they didn't go that route. And even Garrett, while not a martial artist, does correlate to the "old master" trope in how hes presented and interacts with the story. </p><p></p><p>Weapon usage in kung fu only gets into the West when the movies are super popular (Ip Man pushes it in the later movies) or when its taken to a full-on Wuxia context. (CRHD, Hero, etc)</p><p></p><p>We don't get much weapons in the west otherwise.</p></blockquote><p></p>
[QUOTE="Emberashh, post: 9066237, member: 7040941"] DND East wouldn't be called Dungeons and Dragons; thats the first thing that'd have to go if you want be assumptive that the game is effectively perfect representation wise. At which point you'd then counter argue that obviously such a game wouldn't sell as well as DND does, but that isn't much of a counter argument because that still isn't an indicator that the game is failing [I]because[/I] of its representation. After all, such games that do do various representations very well already undersell compared to DND, and Id dare you to criticize those games for daring to undersell while being representative. Much of the unarmed shtick comes from how kung fu tends to be represented in the West. In a Western context, a person using weapons is not exotic, its the norm. A person only using their fists, however, is exotic and exciting compared to the norm. The film Roadhouse for instance is near entirely steeped in a very traditional American context for how people fight each other; weapons and good old fashioned American fisticuffs (imprecise, wild haymakers, etc) That Dalton and evil Not-Dalton are practicing martial artists of an unspecified type gives them an exotic allure they wouldn't have otherwise if they didn't go that route. And even Garrett, while not a martial artist, does correlate to the "old master" trope in how hes presented and interacts with the story. Weapon usage in kung fu only gets into the West when the movies are super popular (Ip Man pushes it in the later movies) or when its taken to a full-on Wuxia context. (CRHD, Hero, etc) We don't get much weapons in the west otherwise. [/QUOTE]
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