Ask me about Egyptian Adventures: Hamunaptra

iblis said:
I suppose I really should ask on that note, will there be supplements for it at some point? - my apologies if that's a stupid question and I should've just looked or something.

I can't answer this for certain (not being an author or GR staff), but it's part of the Mythic Vistas line, and those normally do not receive supplements. However, there is at least one MV setting with independent support from the authors ("Buccaneers & Bokors" online mag, for Skull & Bones), and if a MV book ever sells well enough to warrant it, GR might very well do follow-up products.

And of course, there's always the fan sites to check out for more material (I know Testament has at least one). See the GR forums for links to those.

That said, I'd love to see this set get that kind of support. And I'll be acquiring a copy as soon as I get my swag for working on Madness in Freeport Revised...
 

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Another question - which Egyptian pantheon did you use? One of the infuriating thigns for mythologists is the fact that the pantheon (sometimes just their internal power realtions and sometimes even the list of gods and goddesses) changed from perdiod to period and place to place within ancient Egypt, with different pantheons co-existing at the same time in different cities. So I was curious how you handled that, since I presume there'll be one pantheon in the book.
 

I can't answer this for certain (not being an author or GR staff), but it's part of the Mythic Vistas line, and those normally do not receive supplements.
Actually, One Mythic Vistas book had a supplement - Mindshadows. That supplement was Monsters of the Mind.
 

I got a question on equipment. Does it use bronze age stuff of ancient Egypt style or the normal D&D stuff as in the PH. If the former does it include inclusion lists from the PH, and if the latter do you account for the heat associated with the land and give common usage tips (for example for armor). More interested in if its bronze age tech, as I would like a good list of bronze age stuff. Already planning on buying this product, though it might take awhile (as this month spent more than I should have).
 

Here's a question or two: what route (if it comes into play at all) does this take on Egypt? The more traditional Egyptologist route, or the whole "the sphinx and pyramids were built thousands of years before the rise of classic Egyptian civilization" route that's been popularized by all those geologic studies of erosion patterns and stuff like that? Does it utilize any New Agey Egypt/Atlantis tie-ins, or is that too out there to have been part of your whole mission statement?

I wonder how this would play using this setting and the Conan RPG rules, or Grim Tales?
 

iblis said:
Are there, or will there be more detailed maps, or just the one large-scale?

I suppose I really should ask on that note, will there be supplements for it at some point? - my apologies if that's a stupid question and I should've just looked or something.

Essentially, is it a one-off, or a product line?

Either way, it's got my interest so far! :)

I believe there's a map of the city of Hamunaptra, as well as the larger map of the entire region. Beyond that, I'm not certain one way or the other.

At the moment, the product is like most Mythic Vistas books--a single, stand-alone product. If sales and public interest warrant it, however, I'm sure we'd see Hamunaptra supplements--and C.A. and I have ideas for several of them. So basically, without meaning to sound all Infomercial about it, whether or not there are supplements is basically up to you guys. :D
 

Djeta Thernadier said:
I apologize if these have been asked before...

Would adding in elements of actual ancient Egyptian history be difficult? I mean, would it seem totally out of place, or do you think it would be easy to blend right in? What about the actual Egyptian gods?

I can't wait to see this. I've wanted to play/run something set in Egypt for a long time. :) This looks great!

I don't think it would be hard at all to add in elements of real-world history that don't already have a mirror/analogue in the setting history as it stands, so long as you tweak events to account for the existance of nonhumans and functional magic. As for the gods, as I said, we used (portions of) the actual Egyptian pantheon, so the only work you'd have to do is if we failed to include a god you wanted to see, or if you prefer the pantheon from anothre time period.
 

Mouseferatu said:
I'm afraid not. I wish we could have done so, but we had so much other stuff we wanted to include that space considerations prevented it. There are an awful lot of adventure hooks, however, and C.A. Suleiman and I have an idea for a Hamunaptra-based (but usable without it) mega-adventure we'd love to do for Green Ronin in the future, if sales warrant it.

Thank you for not making this like a certain other Egyptian setting that is more (mega death filled) adventure and less setting. I wish it was more of a GURPS style book (esp like Russia and Aztecs), but still I am going to be buying the box.

Now if you could only do something similar for Polynesia, the Americas, central Asia, SE Asia, and Africa (as an alternate look to Nyambe).
 


Joshua Dyal said:
Here's a question or two: what route (if it comes into play at all) does this take on Egypt? The more traditional Egyptologist route, or the whole "the sphinx and pyramids were built thousands of years before the rise of classic Egyptian civilization" route that's been popularized by all those geologic studies of erosion patterns and stuff like that? Does it utilize any New Agey Egypt/Atlantis tie-ins, or is that too out there to have been part of your whole mission statement?

I wonder how this would play using this setting and the Conan RPG rules, or Grim Tales?

Well, this not being historical Egypt, I don't know that either is entirely applicable. We've got nothing really based on Atlantis, or similar concepts, and the pyramids and other ancient structures are considered to be artifacts of either the current age, or the ancestors thereof, as opposed to some mysterious ancient society that existed long before the current inhabitants.
 

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