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Assassins, Alignment, and Archetypes
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<blockquote data-quote="Fenris-77" data-source="post: 7918553" data-attributes="member: 6993955"><p>I'd probably roll with a mix of monk fighter and rogue for the class abilities. I think the best way 5e has to replicate the assassin's melee ability is probably a crit fishing build. If you borrowed the champions extended crit range and maybe dropped in an ability like elven accuracy you'd have solid crit fishing based on manufacturing advantage rather than surprise, which sounds closer to what you want. Toss in two weapon fighting, a second attack, unarmored defense, uncanny dodge, and some kind of death touch capstone and I think the base class would look about the way you want. Sneak attack would be nice, but it depends on design room. Three skills plus thieves tools, expertise in stealth, a bespoke weapon list, and a d8 HD and you're rolling.</p></blockquote><p></p>
[QUOTE="Fenris-77, post: 7918553, member: 6993955"] I'd probably roll with a mix of monk fighter and rogue for the class abilities. I think the best way 5e has to replicate the assassin's melee ability is probably a crit fishing build. If you borrowed the champions extended crit range and maybe dropped in an ability like elven accuracy you'd have solid crit fishing based on manufacturing advantage rather than surprise, which sounds closer to what you want. Toss in two weapon fighting, a second attack, unarmored defense, uncanny dodge, and some kind of death touch capstone and I think the base class would look about the way you want. Sneak attack would be nice, but it depends on design room. Three skills plus thieves tools, expertise in stealth, a bespoke weapon list, and a d8 HD and you're rolling. [/QUOTE]
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