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Assault on Dragonspear (5e PBP) OOC (Full)
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<blockquote data-quote="TaranTheWanderer" data-source="post: 9547919" data-attributes="member: 15882"><p>I like the idea of Artisan. Instead of the feat, Crafter, see if you can replace that feat with Chef:</p><p></p><p></p><p></p><p>I think it fits the character but, It may overlap with several things:</p><p></p><p>1.) If [USER=23484]@Kobold Stew[/USER] takes<em> Inspiring Leader</em>, we'll all be getting around 10 temporary HP after a short rest. (I think it's only once per day??). But if we use up those points, we can just eat a piece of cheese to get 3 more.</p><p></p><p>2) If I give Morgan<em> Healer</em>, we'll be using HD before short rests. That said, it's more efficient to wait for the short rest - or reserve at least one HD to gain the extra 1d8HP.</p><p></p><p>Also, chef is an ability you can use every short rest while Crafter is 1) only useable on during a long rest and; 2) pretty circumstantial. I mean, when will we need a ladder or a bucket??? </p><p></p><p>- As an aside: That crafter feat would have been way better if, 1/day you can "Declare" you had an item item related to your craft. At least that way, it'd be more useful in the moment. If we really need a bucket in the moment, chances are, we'll find another solution before we take a long rest and wait for you to craft one.</p><p></p><p>But I digress. </p><p></p><p>The advantage of us all having these abilities is we don't have to lean as hard on the cleric( which I think is [USER=87106]@MetaVoid[/USER]'s character) to use spells to heal us between fights. They can reserve spells to pop us up if we drop - but even then, Morgan can use a healer's kit to do that.</p><p></p><p>Anyways, that's my 2 cents</p><p></p><p>[USER=59816]@FitzTheRuke[/USER] regarding taking Healer. I have to drop sage to take Hermit (ironically, because Morgan is pretty social and has "good bedside manner"), I drop my INT to 18 (which is fine, because when I remade him for 2024, I got a little min/maxy), and I pick up Knowl. Nature, which makes sense given his mom was a herbalist, his father was a farmer and he's a worshiper of Chantea. (sp?).</p><p></p><p>I'm just wondering about how it will work in PbP. I use up a healer's kit and then the other person has to remember to spend a HD and roll it and add +3 to it. I guess it's not much worse than using regular healing. I've got the same feat in another pbp, so we'll find out how it works no matter what!</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 9547919, member: 15882"] I like the idea of Artisan. Instead of the feat, Crafter, see if you can replace that feat with Chef: I think it fits the character but, It may overlap with several things: 1.) If [USER=23484]@Kobold Stew[/USER] takes[I] Inspiring Leader[/I], we'll all be getting around 10 temporary HP after a short rest. (I think it's only once per day??). But if we use up those points, we can just eat a piece of cheese to get 3 more. 2) If I give Morgan[I] Healer[/I], we'll be using HD before short rests. That said, it's more efficient to wait for the short rest - or reserve at least one HD to gain the extra 1d8HP. Also, chef is an ability you can use every short rest while Crafter is 1) only useable on during a long rest and; 2) pretty circumstantial. I mean, when will we need a ladder or a bucket??? - As an aside: That crafter feat would have been way better if, 1/day you can "Declare" you had an item item related to your craft. At least that way, it'd be more useful in the moment. If we really need a bucket in the moment, chances are, we'll find another solution before we take a long rest and wait for you to craft one. But I digress. The advantage of us all having these abilities is we don't have to lean as hard on the cleric( which I think is [USER=87106]@MetaVoid[/USER]'s character) to use spells to heal us between fights. They can reserve spells to pop us up if we drop - but even then, Morgan can use a healer's kit to do that. Anyways, that's my 2 cents [USER=59816]@FitzTheRuke[/USER] regarding taking Healer. I have to drop sage to take Hermit (ironically, because Morgan is pretty social and has "good bedside manner"), I drop my INT to 18 (which is fine, because when I remade him for 2024, I got a little min/maxy), and I pick up Knowl. Nature, which makes sense given his mom was a herbalist, his father was a farmer and he's a worshiper of Chantea. (sp?). I'm just wondering about how it will work in PbP. I use up a healer's kit and then the other person has to remember to spend a HD and roll it and add +3 to it. I guess it's not much worse than using regular healing. I've got the same feat in another pbp, so we'll find out how it works no matter what! [/QUOTE]
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