Assorted d20 Questions

Well, I just checked my copy of the Netbook of Classes, which has an index of all the classes and prestige classes listed up to the point it was published.

There were four noble classes listed, from the following books: Black Flags, Fading Suns, Sovereign Stone and Wheel of Time.

My copy of the NBoC is from May 2002. Try the following link: http://members.optushome.com.au/maransreth/NBoC/

FM

Edit: Hopefully these links to their reviews will work.

Black Flags

Fading Suns

Sovereign Stone

Wheel of Time
 
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Sovereign Stone and the Avalanche Press product Black flag both feature a core class version of the noble.I don't know of any prestige classes that are strictly noble.Wheel of time also has one.
 
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ColonelHardisson said:
Star Wars d20 also has a Noble class.

Yeah, the SW Noble class can easily be tweaked to fit into a medieval fantasy setting. You'd have to figure out how the reputaion points figured in to the game... perhaps convert them to some sort of leadership bonus or bonuses to Charisma based skills.

That'd be my vote.

-Reddist
 

The Courtier in AEG's Rokugan setting would probably work pretty well as a Noble.

In our Homebrew setting we use the DMG Aristocrat and added bonus Feats at 1st, 5th, 10th, 15th & 20th level. Additonally Nobles receive the Leadership Feat as a bonus feat at 6th level. We did all this to make the class a bit more attractive.
 



The reason I like the Rokugan Courtier as opposed to most nobel classes is that it doesn't basicly give the same ability over and over again... The Sov Stone nobel is guilty of this, as is the Star Wars nobel... they basicly only have two abilities, and just keep getting bonuses to them.


The Courtier, on the other hand, is actualy more like a fighter... they have a lot of different things, and are customisable too... they get bonus abilities every few levels that they can pick from a list. Most of their abilities are related to... uh... "word play" I guess would be the best choice of words. These are the guys who can read a person like an open book, could lie so well a telepath might get confused, and convey hidden messages within a seemingly innocent phrase. As well, they have a sorta... um... "bardic knowledge" ability related to nobel life... rumours, gossip, etc. They even have one or two combat related abilities, though they are defensive in nature.
 

An on-topic plug follows. :)

Here's some stuff you may be able to mine for your own campaign, even if you're not using the Kingdoms of Kalamar...

The Kingdoms of Kalamar Player's Guide contains:

- a 4-page section on PC nobility (most of it focusing on the differences between nobles in the different lands). Chapter 9: Adventuring.
- a 1 page section on the Divine Right of Kings and what bonuses and abilities that deities may bestow upon nobles. Chapter 10: Magic.

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Mark Plemmons
Kenzer and Company
www.kenzerco.com
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