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<blockquote data-quote="Bronn Spellforger" data-source="post: 64482" data-attributes="member: 1731"><p>Van, my young friend, if you're going to get squimish killing goblins, bugbears, and liches, perhaps this adventuring business is not for you. Perhaps you'd like to go back and play a game of skullbones with some ORCS before we leave Aerunedar?</p><p></p><p>Although Flame has done us no harm, perhaps you've forgotten that he did kill a good dragon and destroy Aerunedar. And you'd like to give him the bones of a powerful wizardess for him to play with. I don't think we can afford to be so flippant about this. I don't know much about Selune's will... but I get the feeling your goddess doesn't like people to create undead mages.. especially when you help them do it. </p><p></p><p>And especially since Flame isn't just a wizard ... he's a cleric for one of the dark gods. I'm not sure which one, but I'm certain he's gifted in divine powers. </p><p></p><p>I must admit, I'm confused by all of you. You want to play kiss-and-hide with a bugbear that tried to kill us, and now you want us to be errand lads for an evil cleric/wizard who slays silver dragons. Am I the only one with sense around here?</p><p></p><p>So what's our next move? My learning the magic of Haste was to benefit the rest of you, so I'm comfortable not learning it if you all don't wish it. </p><p></p><p>Let's lift the curse. But let's also destroy the foulness that is the Flamecoil. The first thing my dwarven brothers should see when they enter Aerunedar is his cursed bones turned to dust by the untainted light of Clangeddon and Selune.</p></blockquote><p></p>
[QUOTE="Bronn Spellforger, post: 64482, member: 1731"] Van, my young friend, if you're going to get squimish killing goblins, bugbears, and liches, perhaps this adventuring business is not for you. Perhaps you'd like to go back and play a game of skullbones with some ORCS before we leave Aerunedar? Although Flame has done us no harm, perhaps you've forgotten that he did kill a good dragon and destroy Aerunedar. And you'd like to give him the bones of a powerful wizardess for him to play with. I don't think we can afford to be so flippant about this. I don't know much about Selune's will... but I get the feeling your goddess doesn't like people to create undead mages.. especially when you help them do it. And especially since Flame isn't just a wizard ... he's a cleric for one of the dark gods. I'm not sure which one, but I'm certain he's gifted in divine powers. I must admit, I'm confused by all of you. You want to play kiss-and-hide with a bugbear that tried to kill us, and now you want us to be errand lads for an evil cleric/wizard who slays silver dragons. Am I the only one with sense around here? So what's our next move? My learning the magic of Haste was to benefit the rest of you, so I'm comfortable not learning it if you all don't wish it. Let's lift the curse. But let's also destroy the foulness that is the Flamecoil. The first thing my dwarven brothers should see when they enter Aerunedar is his cursed bones turned to dust by the untainted light of Clangeddon and Selune. [/QUOTE]
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