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General Tabletop Discussion
*Dungeons & Dragons
At what level do your heavy armored characters get their plate mail?
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<blockquote data-quote="tetrasodium" data-source="post: 9408308" data-attributes="member: 93670"><p>In my experience it is almost guaranteed somewhere between levels 3 & 7 but the vast majority of those are going to be found somewhere in <em>about☆</em> level 5. </p><p></p><p>Although what I <em>often</em> notice both as a GM & player is the heavy armored character or one of the other players in the group suggesting things like "<em>we should give bob an extra share of treasure so he can afford plate earlier</em>" & in newer editions if bob <em>finds</em> plate players with any other gold sinks (ie wizard) are just expected to pay their own way when it comes to whatever that gold sink is. Weirdly that trend tends to continue with "afford plate" shifting to "oh well bob needs potions/magical weapons" despite <em>nobody</em> using the potions found or purchased ages ago & the magical weapon everyone needs one of generally being looted.</p><p></p><p>That used to be offset by bob converting that extra share into things like wands of CLW & similar voluntarily or by mandate from the group of players who each have their own expenses & purchasing goals. A lot of this weird unequal split to the richest PC seems to come from the way 5e tried to erode the need for teamwork & reciprocity in favor of an "<strong>I</strong> am <em><strong><u><span style="font-size: 18px">The</span></u></strong></em> Star" every man for themselves solo near each other mentality driven by extreme overmitigation of risk by the system.</p><p></p><p>☆level 5 to level 6 takes a few sessions, sometimes it comes early in that range, other times it comes later... hence "about"</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9408308, member: 93670"] In my experience it is almost guaranteed somewhere between levels 3 & 7 but the vast majority of those are going to be found somewhere in [I]about☆[/I] level 5. Although what I [I]often[/I] notice both as a GM & player is the heavy armored character or one of the other players in the group suggesting things like "[I]we should give bob an extra share of treasure so he can afford plate earlier[/I]" & in newer editions if bob [I]finds[/I] plate players with any other gold sinks (ie wizard) are just expected to pay their own way when it comes to whatever that gold sink is. Weirdly that trend tends to continue with "afford plate" shifting to "oh well bob needs potions/magical weapons" despite [I]nobody[/I] using the potions found or purchased ages ago & the magical weapon everyone needs one of generally being looted. That used to be offset by bob converting that extra share into things like wands of CLW & similar voluntarily or by mandate from the group of players who each have their own expenses & purchasing goals. A lot of this weird unequal split to the richest PC seems to come from the way 5e tried to erode the need for teamwork & reciprocity in favor of an "[B]I[/B] am [I][B][U][SIZE=5]The[/SIZE][/U][/B][/I][SIZE=5] [/SIZE]Star" every man for themselves solo near each other mentality driven by extreme overmitigation of risk by the system. ☆level 5 to level 6 takes a few sessions, sometimes it comes early in that range, other times it comes later... hence "about" [/QUOTE]
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At what level do your heavy armored characters get their plate mail?
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