[b]Character Name:[/b] Alakashtai ir'Drosin
[b]Character Race:[/b] Kalashtar
[b]Character Classes:[/b] Monk 5/Atavist 1//Ardent 6
[b]Deity:[/b] The Silver Flame
Note: Alakashtai sees a deep connection between the traditional
Kalashtar practices of The Path of the Light and those of the
Church of the Silver Flame, and practices traditional Kalashtar
meditation techniques -- a connection that many Kalashtar
mystics have seen as well -- though it's quite possible that
she sees more than is truly there.
[b]Alignment:[/b] Lawful Good
[b]Age:[/b] 48
[b]Gender:[/b] F
[b]Height:[/b] 5' 4"
[b]Weight:[/b] 125 lbs.
[b]Eyes:[/b] Blue
[b]Hair:[/b] Pale blonde
[b]Skin:[/b] Fair
[b]Character Level:[/b] 6
[b]XP:[/b] 15,000
[b]Known Languages:[/b]
Common, Quor, Reidran, Elven
-------------------------------------------------------
[b]Strength:[/b] 10 +0 ( 2 pts)
[b]Dexterity:[/b] 18 +4 ( 8 pts) +1 @ Level 4 +2 gloves
[b]Constitution:[/b] 12 +1 ( 4 pts)
[b]Intelligence:[/b] 14 +2 ( 6 pts)
[b]Wisdom:[/b] 18 +4 (10 pts) +2 periapt
[b]Charisma:[/b] 12 +1 ( 4 pts)
-------------------------------------------------------
[b]Hit Dice:[/b] 5d8 (monk) +1d10 (atavist)//6d6 (ardent)
[b]Hit Points:[/b] 45
-------------------------------------------------------
[b]Save vs. Fortitude:[/b] +5 [+4 (monk good, atavist/ardent poor) + 1 (Con)]
[b]Save vs. Reflex:[/b] +11 [+7 (monk, atavist good) + 4 (Dex)]
[b]Save vs. Will:[/b] +11 [+7 (all good) + 4 (Wis)]
[b]Special Save Notes:[/b]
+2 racial vs. mind-affecting spells/abilities
+2 reflex saves when a Kalashtar ally is within 60' and
psionicly focused
-------------------------------------------------------
[b]Initiative Modifier:[/b] +3
+2 iniative when a Kalashtar ally is within 60' and
psionicly focused
[b]Base Attack Bonus:[/b] +4 [all classes 3/4]
[b]Melee Attack Bonus:[/b] +8 [BASE (4) + DEX MOD (4)]
[b]Ranged Attack Bonus:[/b] +8 [BASE (4) + DEX MOD (4)]
-------------------------------------------------------
[b]AC:[/b] 21 [ BASE(10) + DEX(4) + WIS(4) + Monk(1)
+ ring (1) + bracers (1)]
[b]Flatfooted AC:[/b] 17
[b]Touch AC:[/b] 20
[b]Notes:[/b]
+1 AC when psionicly focused (Force mantle)
Usually uses Force Screen power in combat (+4 shield)
=> with both, AC 26
Often uses combat expertise and/or fights defensively
-----------------------------
[b]Weapons:[/b]
Unarmed Strike
Ki strike (magic)
ATK +8, DMG d8, CRIT 20/x2
-FLURRY +7/+7
-------------------------------------------------------
[b]Feats[/b]
combat expertise (L1)
improved unarmed strike (monk 1)
stunning fist (monk 1) [DC 17]
gestalt anchor (kalashtar monk 2)
weapon finesse (L3)
leadership (L6)
-------------------------------------------------------
[b]Skills:[/b]
Name/Total Mod (Ability) ** # Ranks taken
ranks ability misc total
Bluff 0 1 2 3
Concentration 8 1 0 9
Diplomacy 0 1 2 3
Disguise (human) 0 1 2 3
Knowledge (Tactics) 8 2 0 10
Heal 5 4 0 9
Intimidate 0 1 2 3
Tumble 8 4 0 12
Knowledge (Reglion) 5 2 0 7
Listen 7 4 0 11
Perform (dance) 5 1 0 6
Ride 1 4 0 5
Spot 7 4 0 11
* Armor Check: 0
[CC] Cross Class Skill
-------------------------------------------------------
[b]Special Abilities[/b]
[racial]
+2 racial vs. mind-affecting spells/abilities
+2 bluff, diplomacy, intimidate,
disguise checks to appear human
+1 power point/level
[i]mindlink[/i] 1/day as wilder of level/2
[monk]
unarmed strike
flurry (+3/+3)
evasion
still mind
[i]ki[/i] strike (magic)
slow fall 20'
purity of body
[atavist]
call to mind 3/day
spirtual lineage: cautious (listen and spot are class skills)
unarmored strike (atavist levels stack with monk levels for dmg)
[ardent]
(from mantles)
+1 deflection bonus to AC while focused (force mantle)
expend focus to increase manifester level by 1 for purpose
of manifesting a power from the life mantle (life mantle)
expend focus to deal +1d6 additional damage to a non-good
creature (good mantle)
expend focus to take the damage dealt to an adjacent ally
by a single melee attack (guardian mantle)
-------------------------------------------------------
[b]Powers[/b]
Power points:
35 (ardent 6) + 6 (kalashtar) + 12 (18 wis) = 53
Mantles:
L1 - Force, Life
L2 - Good
L5 - Guardian
Powers Known:
Level 1
touch of health
force screen
protection from evil, psionic
Level 2
concussion blast
damp power
empathic trasfer
Level 3
body purification
-------------------------------------------------------
[b]Equipment & Gear:[/b]
gloves of dexterity +2
periapt of wisdom +2
ring of protection +1
bracers of armor +1
cost (gp) wt (carried) wt (on mount)
gloves of dexterity +2 4,000.00
periapt of wisdom +2 4,000.00
ring of protection +1 2,500.00
bracers of armor +1 1,000.00
masterwork saingham 303.00 1
backpack 2.00 2
bedroll 0.10 5
flint & steel 1.00
ink, 1 vial 8.00
inkpen 0.10
parchment (5 sheets) 1.00
rope, 50', silk 10.00 5
signet ring 5.00
tent 10.00 20
waterskin 1.00 4
whetstone 0.02 1
everburning torch 110.00 1
healer's kit 50.00 1
holy symbol, silver 25.00 1
monk's outfit - 2
explorer's outfit 10.00 8
courtier's outfit 30.00 6
jewelry 50.00
warhorse, light 150.00
bit & bridle 2.00 1
military saddle 60.00 40
saddlebags 4.00 8
total 12,332.22 17.00 89
cash remaining 667.78
[b]EQUIPMENT WEIGHT:[/b]
[b]ARMOR WEIGHT:[/b]
[b]WEAPON WEIGHT:[/b]
[b]TOTAL WEIGHT:[/b]
[b]Carrying Capacity[/b] 10 STR
[b]Light:[/b] 33 [b]Medium:[/b] 66 [b]Heavy:[/b] 100
-------------------------------------------------------
[b]Treasure:[/b]
remaining gold: gp sp
-------------------------------------------------------
[b]Base Speed (Actual Movement):[/b] 40 ft
Wraethmar LG Kalashtar Monk 5/Atavist 1//Psi-Artificer 6
Str 10 +0 2 cost
Dex 16 +3 8 cost +1 level
Con 14 +2 6 cost
Int 16 +3 10 cost
Wis 10 +0 2 cost
Cha 14 +2 6 cost
HP 52
AC 19 (10 base +3 Dex +4 Armor +1 Enhancement +1 Deflection)
BAB +4
Attack +2 (d8+1 unarmed strike)
Ranged +7
Fort +8 (4 base +2 Con +2 Resistance)
Ref +11 (7 base +2 Dex +2 Resistance)
Will +9 (7 base 0 Wis +2 Resistance)
Feats
Flaw: Non-Combatant
Two-Weapon Fighting
Extraordinary Artisan
Empower Power
Dual Dorje
Quicken power (B)
Improved Grapple (B)
Combat Reflexs (B)
Imprint Stone (B)
Scribe Tattoo (B)
Craft Universal Item (B)
Craft Psionic Arms&Armor (B)
Craft Dorje (B)
Skills 63pts
Bluff 8 (6 ranks +2 Cha)
Concentration 10 (8 ranks +2 Con)
Disable Device 11 (8 ranks +3 Int)
Hide 10 (8 ranks +3 Dex -1 Armor)
Knowledge: Psionics 4 (1 rank +3 Int)
Move Silently 11 (9 ranks +3 Dex -1 Armor)
Psicraft 6 (3 ranks +3 Int)
Tumble 10 (8 ranks +3 Dex -1 Armor)
Use Psionic Device 19 (9 ranks +2 Cha +2 Artificer +6 Competence)
Special Abilities
[racial]
+2 racial vs. mind-affecting spells/abilities
+2 bluff, diplomacy, intimidate,
disguise checks to appear human
+1 power point/level
mindlink 1/day as wilder of level/2
[monk]
unarmed strike
flurry (+2/+2)
evasion
still mind
ki strike (magic)
slow fall 20'
purity of body
[atavist]
call to mind 3/day
spirtual lineage: sociable (Bluff, Diplomacy, and Gather Information are class skills)
unarmored strike (atavist levels stack with monk levels for dmg)
[psi-artificer]
infusions
craft reserve
artificer knowledge check at +9 (DC 15) to detect magic on object
+2 to Use Psionic Device
disable trap
item creation
craft homunculus?
retain essence
metapsionic spell trigger
Chain Shirt +1 1,250 (625 xp paid by craft res.)
Vest of Resistance, Psionic +2 4,000 (1,968.75 part of xp paid by craft res. 60)
Psi-Goggles +6 UPD 3,600 (1,368.75 part of xp paid by craft res. 140)(formula: bonus squared X 100)
Cloak of Protection, Psionic +1 deflection 2,000 (562.5)(formula: bonus squared X 2,000)
Dorje of Energy Missle ML4 4,500 (1,828.125 part of xp paid by craft res. 150)
Dorje of Clairvoyant Sense ML4 4,500 (2,531.25)
Dorje of Astral Construct ML2 750 (421.875)
Dorje of Chameleon ML2 750 (421.875)
Dorje of Force Screen ML2 750 (421.875)
2 Dorjes of Mind Thrust ML2 750 each (843.75)
Dorje of Preconition ML2 750 (421.875)
Dorje of Psionic Charm ML2 750 (421.875)
Dorje of Psionic Protection from Evil ML2 750 (421.875)
Dorje of Synchronicity ML2 750 (421.875)
2 Dorjes of Touch of Health ML2 750 each (843.75)
318gp in gems
Marserath
Race: Kalashtar
Height: 6’2” Weight: 175#
Black Hair Blue Eyes Age: 52
Gestalt Class: Soulknife 5 Atavist 1 / Psion(Kineticist) 6
Alignment: LG
Action Points: 8
Str: 14 +2
Dex: 14 +2
Con: 14 +2
Int: 17 +3 (+1 at 4th level)
Wis: 14 +2
Cha: 8 –1
AC: 20 (+5 Armor + 3 Shield + 2 Dex)
HD(Hit Points): 1d8 + 5d10 + 12 (55)
Power Points: 50 (35 Psion + 9 Int bonus + 6 Racial bonus)
Initiative: 2 (+2 Dex)
Move: 30 (40 when psionically focused)
Total = Base Att Misc
Fortitude 5 = 2 + 2 + 1
Reflex 10 = 7 + 2 + 1
Willpower 10(12) = 7 + 2 + 1 (2 vs. Mind-Affecting)
Base Attack: +4
Mind Blade (Att +8, Dam 1d8+3, Crit 19-20/x2, S, Rng 30’)
Mind Blade (Att +8, Dam 1d6+3, Crit 19-20/x2, P, Rng 30’)
Dagger (Att +6, Dam 1d4+2, Crit 19-20/x2, P/S, Rng 10’)
Kalashtar Abilities:
* Naturally Psionic: +1 Bonus Power Point per Level.
* +2 Racial Bonus on Saves vs. Mind-Affecting.
* +2 Racial Bonus on Bluff, Diplomacy, & Intimidate.
* +2 Racial Bonus to Disguise as Human.
* Does not Dream. Immune to Dreams & Nightmares.
* Psi-Like Ability: Mindlink 1/day.
Soulknife Abilities:
* Mind Blade
* Align Mind Blade
* Weapon Focus (Mind Blade)
* Throw Mind Blade
* Psychic Strike +1d8
* +1 Mind Blade
* Free Draw
* Shape Mind Blade
Atavist Abilities:
* Call to Mind 3/day.
* Spiritual Lineage (Aggressive) [Balance, Climb, Jump, & Tumble are class skills]
* Mind Blade Improvement
Psion (Kineticist) Abilities:
* Additional Class Skills: Autohypnosis, Disable Device, & Intimidate.
* Discipline: Psychokinesis.
* Bonus Feat (x2).
Lvl Aq’d Feats:
1) Simple Weapon Proficiency
1) Light Armor Proficiency
1) Shield Proficiency
1) Mind Blade Proficiency
1) Weapon Focus (Mind Blade)
1) Speed of Thought
1) Up the Walls
3) Transdimensional Power
5) Privileged Energy (Electricity)
6) Psionic Meditation
Languages: Common, Quori, Reidran, Draconic, Goblin
Skill(Att) Total = Ranks + Att Mod + Misc
Autohypnosis (Wis) 10 = 8 + 2
Balance (Dex) 5 = 1 + 2 + 2
Bluff (Cha) 1 = 0 + -1 + 2
Climb (Str) 3 = 1 + 2
Concentration (Con) 11 = 9 + 2
Diplomacy (Cha) 1 = 0 + -1 + 2
Disable Device (Int) 5(7) = 2 + 3 + (+2)
Disguise (Cha) -1(1) = 0 + -1 + (+2 to impersonate humans)
Hide (Dex) 2(3) = 0 + 2 + (+1)
Intimidate (Cha) 1 = 0 + -1 + 2
Jump (Str) 5(9) = 1 + 2 + 2 (+4 Move Bonus when Focused)
Know [Psionics](Int) 8 = 5 + 3
Know [The Planes](Int) 7 = 4 + 3
Listen (Wis) 10 = 8 + 2
Move Silently (Dex) 2 = 0 + 2
Psicraft (Int) 12 = 7 + 3 + 2
Spot (Wis) 10 = 8 + 2
Tumble (Dex) 11 = 9 + 2
Lvl Psionic Powers (DC mod +3 Int):
1 Control Object
1 Crystal Shard
1 Detect Psionics
1 Energy Ray
1 Vigor
2 Elfsight
2 Energy Missile
2 Energy Stun
2 Zone of Alertness
3 Body Adjustment
3 Dimension Twister
3 Dispel Psionics
3 Energy Cone
Equipment (13000 gp):
Mithril Chain Shirt +1 (2100 gp)
Darkwood Heavy Shield +1 (1257 gp)
Dorje of Endure Elements [50 charges] ( 750 gp)
Ring of Feather Falling (2200 gp)
Ring of Sustenance (2500 gp)
Vest of Resistance +1 (1000 gp)
Heward’s Handy Haversack (2000 gp)
Darkweave Explorer’s Outfit (x2) ( 220 gp)
Masterwork Thieves’ Tools ( 100 gp)
Identification and Travel Papers ( 4 gp)
Acidic Fire (4 flasks) ( 120 gp)
Alchemist Fire (4 flasks) ( 100 gp)
Holy Water (4 vials) ( 100 gp)
Rope, Silk 50’ (4 coils) ( 40 gp)
Everburning Torch ( 110 gp)
Traveler’s Outfit (x3) ( 3 gp)
Dagger ( 2 gp)
Bedroll & Winter Blanket ( 6 sp)
Signal Whistle ( 8 sp)
Sack, Empty (x6) ( 6 sp)
Crowbar ( 2 gp)
Piton (x10) ( 1 gp)
Hammer ( 5 sp)
Soap 1# ( 5 sp)
Chalk (box of 10 pieces) ( 1 sp)
Block & Tackle ( 5 gp)
Flint & Steel ( 1 gp)
Caltrops (4 bags) ( 4 gp)
Small Steel Mirror ( 10 gp)
Signet Ring ( 5 gp)
Belt Pouch (x3) ( 3 gp)
Money (36 pp, 4 gp, 9 sp) ( 364.9 gp)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.