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AtG Howling Crag (5e PBP) OOC
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<blockquote data-quote="Snarf Zagyg" data-source="post: 9561129" data-attributes="member: 7023840"><p>I think you hit the nail on the head. I don't mind that it's gamist in some ways- we are playing a game. But it's that they mixed gamist stuff with the lore in absurd ways! Again, I will use the pub. Because they had to put that absurd gamist benefit, they gated it at 13th level- even though that exactly the type of facility you might want or get at 5th!!!!</p><p></p><p>I think that they really struggled reconciling the game aspects and the lore aspects, and ended up making some poor choices. But even with that, the bastion turns still don't make sense. I have trouble believing that they seriously tested it given that I can see by looking at it that it had issues (barrack, armory). In other words, your bastion can't fall because someone attacks it, but by ... failing to issue orders.</p><p></p><p>Also also, there is a weird issue with the way that orders are given. It says that if you aren't there, the bastion does the maintain order as a whole. <em>BUT </em>if you use the sending spell (or similar) you can send orders to the hirelings when you are away. </p><p></p><p><u>Bastion events (like attack) only happen when the bastion is in maintain. Technically, if you have sending (or similar spell) you can continue issuing commands and the bastion is never in maintain and there is never a bastion event.</u></p><p></p><p>"On a Bastion turn, a character in their Bastion can issue special orders—called Bastion orders—to one or more of their Bastion's special facilities. A character needn't issue orders to all the special facilities in their Bastion on a given Bastion turn. The Maintain order is unusual; it is issued to the whole Bastion rather than to one or more special facilities. If a character isn't in their Bastion on a given Bastion turn, the Bastion acts as though it were issued the Maintain order on that turn <strong>unless the owner can communicate with the Bastion hirelings using the Sending spell or similar magic</strong>." DMG 336</p><p></p><p></p><p>[USER=59816]@FitzTheRuke[/USER] I was going to grab sending to issue orders while we are away because of the whole "neglect" thing, but I'm not sure about this apparent issue- how would you like to handle it?</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 9561129, member: 7023840"] I think you hit the nail on the head. I don't mind that it's gamist in some ways- we are playing a game. But it's that they mixed gamist stuff with the lore in absurd ways! Again, I will use the pub. Because they had to put that absurd gamist benefit, they gated it at 13th level- even though that exactly the type of facility you might want or get at 5th!!!! I think that they really struggled reconciling the game aspects and the lore aspects, and ended up making some poor choices. But even with that, the bastion turns still don't make sense. I have trouble believing that they seriously tested it given that I can see by looking at it that it had issues (barrack, armory). In other words, your bastion can't fall because someone attacks it, but by ... failing to issue orders. Also also, there is a weird issue with the way that orders are given. It says that if you aren't there, the bastion does the maintain order as a whole. [I]BUT [/I]if you use the sending spell (or similar) you can send orders to the hirelings when you are away. [U]Bastion events (like attack) only happen when the bastion is in maintain. Technically, if you have sending (or similar spell) you can continue issuing commands and the bastion is never in maintain and there is never a bastion event.[/U] "On a Bastion turn, a character in their Bastion can issue special orders—called Bastion orders—to one or more of their Bastion's special facilities. A character needn't issue orders to all the special facilities in their Bastion on a given Bastion turn. The Maintain order is unusual; it is issued to the whole Bastion rather than to one or more special facilities. If a character isn't in their Bastion on a given Bastion turn, the Bastion acts as though it were issued the Maintain order on that turn [B]unless the owner can communicate with the Bastion hirelings using the Sending spell or similar magic[/B]." DMG 336 [USER=59816]@FitzTheRuke[/USER] I was going to grab sending to issue orders while we are away because of the whole "neglect" thing, but I'm not sure about this apparent issue- how would you like to handle it? [/QUOTE]
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