If realism is the goal, then obviously you must have serious problems with AC and HP mechanics. If you're looking for combat realism rather than cartoonish hyper-balance, another game system may be the way to go.Lanefan said:Rolling initiative every round is the only way to give any shred of realism to a combat.
Whereas making it impossible to sever limbs or organs using normal non-magical weapons is not?People just don't act in ordered turns in battle - by its very nature a disorderly and chaotic thing - so to have them do so in the game is, to me, too great a sacrifice of realism.