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General Tabletop Discussion
*Dungeons & Dragons
Attacking on an ally's space
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<blockquote data-quote="jgsugden" data-source="post: 7094040" data-attributes="member: 2629"><p>Quotes from the rules would be helpful here - but I think the problem is that the rules do not do a great job of addressing this specific concern explicitly. However, it is in there.</p><p></p><p>The first section under Breaking Up Your Move on page 190 indicates that you can "... move 10 feet, make an attack, move 15 feet, and then attack again." It references each period of movement as a separate 'move'. </p><p></p><p>Then, on the next page, we get the language saying: "...you can't willingly end your move in (a creature's) space." </p><p></p><p>As such, you can't end a move to initiate an attack from an occupied space. </p><p></p><p>However, there is a trick that, technically, under the RAW works. Find a way to reduce the rogue's movement to 0 (or knock it prone with insufficient move to crawl away) while it is in the space of the fighter. Then it can attack. Most DMs would not allow it, but under RAW it is allowed.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 7094040, member: 2629"] Quotes from the rules would be helpful here - but I think the problem is that the rules do not do a great job of addressing this specific concern explicitly. However, it is in there. The first section under Breaking Up Your Move on page 190 indicates that you can "... move 10 feet, make an attack, move 15 feet, and then attack again." It references each period of movement as a separate 'move'. Then, on the next page, we get the language saying: "...you can't willingly end your move in (a creature's) space." As such, you can't end a move to initiate an attack from an occupied space. However, there is a trick that, technically, under the RAW works. Find a way to reduce the rogue's movement to 0 (or knock it prone with insufficient move to crawl away) while it is in the space of the fighter. Then it can attack. Most DMs would not allow it, but under RAW it is allowed. [/QUOTE]
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