Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
AU meets FR
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thanatos" data-source="post: 1596481" data-attributes="member: 5261"><p>Our DM lets us use a mix. If its an AU spell, its in..if it is a 3.5 spell I want to use, he classifies it as simple, complex, exotic or not in. If it is a 3.5 spell and there is a duplicate AU spell, I have to use the AU version. There have only been a few spells I've really felt I needed from the PHB, so it seems to work out anyway.</p><p></p><p>While the spell selection does lack some power overall, it makes up for it in sheer versatility. And I can't stress enough, Sorcerous Blast (thats the equal of fireball, only you can substitute various elements) and Gird the Warrior (5th level, +10 AC, +4 to hit and damage on someone). Modify spells and later quicken.</p><p></p><p>I could get by without the PHB spells, now...but not at first I couldn't...takes a little while to get familiar how the system works.</p><p></p><p>We have a sorcerer in our group and he seems ok with the number of spells I can cast. Though he is a bit jealous over the fact I have a wider selection then he does.</p><p></p><p>Here's a cool level 6 spell: Shape Spike. 120 foot line of fire that I can shoot out in a line..and I can shape it so the line avoids allies and goes around corners. I can double it back on itself to force people to have to make 2 saves vs. damage (but they don't take damage more then 1 time). Maxs out at like 15d4 I believe...but if you have the Energy Mage (Fire) you can add +2d6 to that. Everyone in the group thought that was awesome.</p><p></p><p>My biggest complaint is there is not really any good prestige classes for the Magister and that they don't get the lesser and greater aspects of power earlier (our DM decided to let me take a few more early, since they are flavorful without being too unbalancing).</p><p></p><p>No spellbooks rock, but don't lose your staff hehe.</p><p></p><p>We have no witches, but I could see you using the druid list from the phb if there was something there the AU list didn't cover.</p><p></p><p>Overall I think you'll be fine...the power level isn't THAT much lower, unless you DM live really high powered campaigns, it shouldn't be an issue.</p></blockquote><p></p>
[QUOTE="Thanatos, post: 1596481, member: 5261"] Our DM lets us use a mix. If its an AU spell, its in..if it is a 3.5 spell I want to use, he classifies it as simple, complex, exotic or not in. If it is a 3.5 spell and there is a duplicate AU spell, I have to use the AU version. There have only been a few spells I've really felt I needed from the PHB, so it seems to work out anyway. While the spell selection does lack some power overall, it makes up for it in sheer versatility. And I can't stress enough, Sorcerous Blast (thats the equal of fireball, only you can substitute various elements) and Gird the Warrior (5th level, +10 AC, +4 to hit and damage on someone). Modify spells and later quicken. I could get by without the PHB spells, now...but not at first I couldn't...takes a little while to get familiar how the system works. We have a sorcerer in our group and he seems ok with the number of spells I can cast. Though he is a bit jealous over the fact I have a wider selection then he does. Here's a cool level 6 spell: Shape Spike. 120 foot line of fire that I can shoot out in a line..and I can shape it so the line avoids allies and goes around corners. I can double it back on itself to force people to have to make 2 saves vs. damage (but they don't take damage more then 1 time). Maxs out at like 15d4 I believe...but if you have the Energy Mage (Fire) you can add +2d6 to that. Everyone in the group thought that was awesome. My biggest complaint is there is not really any good prestige classes for the Magister and that they don't get the lesser and greater aspects of power earlier (our DM decided to let me take a few more early, since they are flavorful without being too unbalancing). No spellbooks rock, but don't lose your staff hehe. We have no witches, but I could see you using the druid list from the phb if there was something there the AU list didn't cover. Overall I think you'll be fine...the power level isn't THAT much lower, unless you DM live really high powered campaigns, it shouldn't be an issue. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
AU meets FR
Top