Aug 30th Adventure III

Anyways, I know the game fell apart before and we just got started and have hit some speedbumps... But, if we threw in the towel at every little hiccup, we'd never get anything accomplished...

Unfortunately, this is really more of a trend than a hiccup. Again, I am not blaming anyone. I realize that all of these reasons are very important to people and that they are legitimate. However, the fact of the matter remains: People aren't coming to the games. We have basically cancelled two sessions in a row now. We have only played two out of four scheduled sessions (I am counting the day we played with Alex as hardly a game in itself). The reality is that after our last real get together, 6 weeks will have passed. This is extremely disappointing.

I would posit the following solutions:

Chris, are you obliged to go to Hope Heritage Days? (A glorified flea market)

Thormagni, are there alternate days you might be available?

As for Alex, he may be hit or miss anyway, so I am not going to count him, though I feel he would be a valuable member. As for Dave and Jason, they are welcome, but I never hear from them anymore...

Are there any other thoughts/solutions to this problem?
 
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Thormagni, are there alternate days you might be available?

Sure, there are alternate days. I don't know what might fit into everyone's schedule, but I would be open for a week night. Honestly, that would probably work best for me, since most of my weekends have been spent on I-65 back and forth to New Albany (as I am this weekend.)

Switching to another week would be a problem for me (and I guess for our crossover players,) as I plan to continue to run my games on the weeks I have been running them. (which is the "off week" from this game.) We've played hack-and-slash D&D, True20 modern crime and Mutants & Masterminds superheroes in the past few months.

As for Dave and Jason, they are welcome, but I never hear from them anymore...

Well, I can't speak for Dave and Jason. But I haven't heard them say anything about NOT wanting to play. I know Dave works every other weekend and Jason is still in training up in Marion for the next month and a half or so.

To be honest, I think I was probably more turned off by the "commitment" conversations we had on here a while back than anyone. I don't think they were directed at me personally (except the being late part, I am sure) but I felt bad for my friends who they WERE directed at. I really enjoy playing in Vince's games, but I don't want to get involved in a bunch of drama over it, or feel guilty when I can't play because of other real-world issues.

My primary goals in playing games are to have fun, to partake in some escapism and to blow off some steam. Anything that makes them feel more like work and less like play is a real turnoff to me.

And really, I am sort of tapped out on fantasy character ideas. I'm just feeling blah about the entire genre. I made a character for this game before my dad's health woes but I never really felt any connection with him. I guess I am feeling doubly blah about playing a wide-eyed neophyte making his way in the world with few skills, weak weapons and no power.
 

And all that being said, I have had a lot of fun playing Conan and other games that Vince has run. Despite my generally "blah" feeling about my as-yet-unplayed character, If I could have made the games recently, I would have, but between my dad's frequent hospital visits and GenCon, I have just not been available.
 

Well, those "commitment" conversations were really sort of misinterpreted. We weren't blaming anyone. I wasn't aiming my criticism at anyone. We were just frustrated. We still are. That's all. Perhaps we should just bitch in private, search for other players and just leave it alone.
 

Well, those "commitment" conversations were really sort of misinterpreted.

I would love to know how they were misinterpreted. Seriously. Maybe I took it the wrong way because I am sort of a narcissist when it comes to criticism, always assuming someone means ME when they throw a generic criticism out.

We weren't blaming anyone. I wasn't aiming my criticism at anyone. We were just frustrated. We still are. That's all. Perhaps we should just bitch in private, search for other players and just leave it alone.

I truly believe that any of our recent players, would make it to any given game, if they could. The fact that they aren't there, generally means they can't be there. I certainly don't mean it as a slight to the gaming group, when I say that in a choice between my family commitments, my work commitments and my gaming commitments, I have to choose gaming last. I suspect that most of us are in the same boat there. It is just the fact of adult life.

ON a side note, maybe we could play at APewty's place, if he can't get away to come to Vince's?
 

I truly believe that any of our recent players, would make it to any given game, if they could. The fact that they aren't there, generally means they can't be there. I certainly don't mean it as a slight to the gaming group, when I say that in a choice between my family commitments, my work commitments and my gaming commitments, I have to choose gaming last. I suspect that most of us are in the same boat there. It is just the fact of adult life.

This is the frustration. People miss. A lot. Not only do they miss a lot, but they always have damn good reasons to miss. I can't fault them for missing.

However - it is frustrating that I spend a lot of time coming up with something, the game gets cancelled/postponed for weeks, and by the time I get to run it, I've lost interest in it. Whatever it was I found compelling about it is gone, so I have to put in work on something new which I find compelling.

So - on one hand, I can't actually fault people for having priorities in line. On the other hand, I can't actually run a game without a certain number of people showing up consistently.

The conversation which seems to have pissed so many people off stemmed from a request to explain why I stopped running games. Perhaps I said it badly, but I will try to restate it here (at the risk of again pissing people off):

I stopped running games because people stopped attending.

It doesn't matter that their reasons were valid.


I am sorry if that attitude pisses anyone off or turns them off. I simply cannot run games when no one attends - and it gets frustrating when it happens for months on end.

I can accept everyone has different priorities - I have priorities too, but I try to schedule around them (yet I had valid reasons to cancel once in a while, too). I completed my MBA while keeping a gaming schedule. I wrote 16 published books (and a few unpublished ones) while maintaining a gaming schedule (and doing my MBA at the same time). I kept in touch with my family and kept my job while maintaining a gaming schedule. Heck, I got divorced and remarried while maintaining a gaming schedule!

I took on the responsibility of GMing and I treat it as a responsibility - as one of several competing priorities. Hanging out with my friends is always going to be a priority with me. I have (and will continue to do so) turned down my parents for visits on game day. (Of course, to be honest, I would rather hang out with you guys than go visit my family, so I am not being fair there as I am probably in the minority. Visiting my family is ... well, boring. I even used game day to get out of going to a wedding once!)

However, one's priorities are not the issue here. Believe it or not, they aren't.

I recognize that most (if not all) the excuses are valid and justified. However, the fact remains that if no one attends, I cannot run a game and will eventually stop even trying. It does not matter if the reasons for not attending are valid or not - consistent non-attendance causes game stoppage.

The same thing for leaving early - it doesn't matter if you have to leave because the wife has a hangnail and needs the trash taken out RIGHT NOW, or if the wife fell off a ladder and is being rushed to the hospital - the game is pretty much disrupted to the point of everyone just going home. The reason can be good or silly - it still ends the game.

The conversation that upset so many people wasn't really about the reasons people had, but for the reason why I wasn't running games anymore - and the reason is simple: people stopped showing up.

That is the issue. Priorities aren't the issue. Reasons being valid or invalid are not the issue. The issue is people are not attending and I need people to run a game, and I need at least a couple of consistent people to run a campaign.
 
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The issue is people are not attending and I need people to run a game, and I need at least a couple of consistent people to run a campaign.

And on this note let me say that we are now working on creating a core group of players. I foresee a core of about 4 players and 1 DM, and this does not include anyone on this forum but me and Vince.

The rest of you are always welcome. This is guaranteed. However, we will not be counting on you anymore. We already have new players hovering on the horizon, and I am both excited and thrilled by this possibility. Everyone is always welcome at my house and at the gaming table, but the adventure as it stands will move in the direction of new players.

Fortunately, Vince and I have deeply considered these matters and have come up with a way to make your in and outs plausible and workable. Vince is engineering mostly one day campaigns. We also have a fairly stable base of operations that allows for regrouping and touching base with players who haven't been there for a while.

As for criticisms, Thor, you were never one of the ones in mind. Actually, you showed up quite frequently when you could. We are not blaming one single person at all.

Yesterday, and not surprisingly, Alex showed up at my house to personally inform me that he wasn't coming this Saturday. He also came to ask if his brother could join in the game. He expressed the kind of deep need of this game as Vince and I feel, and his brother apparently loves it too. He is committed, and I can sense this. I am excited!

We are going through a transition. Transitions can be bumpy. It must be said though that just because some of us are more committed than others doesn't mean others are somehow less wanted or needed at the table. We love you all! But, things are moving in a different direction now, and I am thrilled by the prospect of having new and consistent gamers! As long as Vince and I keep this goal in mind, the gamers will come.
Cheers!
 

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