Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
[August] Campaign reports
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Crothian" data-source="post: 2465356" data-attributes="member: 232"><p>THe party has wintered in Thesden and as spring comes they start to relaly figure out what they are going to do when the roads and caravans start to be used. The owner of the inn whom they have wintered with has a nice dinner for them but duiring that dinner a pair of the PCs taste blood in their wine. Fiurther tasting reveals a very good wine and a little confusion like why won't that dwarf drinbki any alchol? Anyway, one of them that tasted blood gets some odd visions and goes into asiezure., Everyone is perplexed. They try to gain some aid from people around the city, but nothing happens. A fourth vision reveals what seems to be a covered up murdfer, the party figures it out and puts it all together. They capture the innkeeper and give him tom the authorities. They fijd a safe place to take in the boy stablehand and get some compliments from a cleric and mayor.</p><p></p><p>Mayor asks them to look into some petty thefts for her. They start asking around and accidnetly frame the local seer who has a bad reputation in town anyway. There's going to be a posse going after her at some point. Oops. But they learns of a secret cavern by the town well. They send the non drinking dwarf down and he looses a fight with a snake. The bring him back up send in the ranger to take care of the snake but it actually a magic missile that kills it from the wizard. They go and pay to get the dwarf fixed up, choose to have the wizard and cleric work on making a wand of curing. The others go out and learns about some underground fighting in a place called the Pit. The half giant PC really wants to fight there and make some money, the monk might be too. They also have the chance to impress the owner of the place and get invioted to some really high pursed fights. And that's basically where we start in 18 hours. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Crothian, post: 2465356, member: 232"] THe party has wintered in Thesden and as spring comes they start to relaly figure out what they are going to do when the roads and caravans start to be used. The owner of the inn whom they have wintered with has a nice dinner for them but duiring that dinner a pair of the PCs taste blood in their wine. Fiurther tasting reveals a very good wine and a little confusion like why won't that dwarf drinbki any alchol? Anyway, one of them that tasted blood gets some odd visions and goes into asiezure., Everyone is perplexed. They try to gain some aid from people around the city, but nothing happens. A fourth vision reveals what seems to be a covered up murdfer, the party figures it out and puts it all together. They capture the innkeeper and give him tom the authorities. They fijd a safe place to take in the boy stablehand and get some compliments from a cleric and mayor. Mayor asks them to look into some petty thefts for her. They start asking around and accidnetly frame the local seer who has a bad reputation in town anyway. There's going to be a posse going after her at some point. Oops. But they learns of a secret cavern by the town well. They send the non drinking dwarf down and he looses a fight with a snake. The bring him back up send in the ranger to take care of the snake but it actually a magic missile that kills it from the wizard. They go and pay to get the dwarf fixed up, choose to have the wizard and cleric work on making a wand of curing. The others go out and learns about some underground fighting in a place called the Pit. The half giant PC really wants to fight there and make some money, the monk might be too. They also have the chance to impress the owner of the place and get invioted to some really high pursed fights. And that's basically where we start in 18 hours. :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[August] Campaign reports
Top