Chainsaw Mage
First Post
I was reading with some interest the "underpowered guns" thread. I like D20 Modern, overall, but I'm frustrated with the autofire rules. I picked up GURPS 4e, thinking, "Now THIS will be my system for modern games!" and found my eyes glazing over after reading 10 pages...waaaaaaay too rules-heavy for my liking. So I'm back to Modern, chastized.
So help me fix Modern's autofire rules. Here's my first idea:
Advanced Firearms Proficiency feat *automatically* gets you Burst Fire and Strafe. Three for one. So it goes.
What bugs me is the low reflex save to avoid autofire (DC 15), because a high-enough level character will *always* be leaping out of the way of autofire. I mean, I like cinematic as much as the next guy, but that's just plain dumbass. The other thing that bugs me is that autofire ignores armor (!)
How have you fixed this?

So help me fix Modern's autofire rules. Here's my first idea:
Advanced Firearms Proficiency feat *automatically* gets you Burst Fire and Strafe. Three for one. So it goes.
What bugs me is the low reflex save to avoid autofire (DC 15), because a high-enough level character will *always* be leaping out of the way of autofire. I mean, I like cinematic as much as the next guy, but that's just plain dumbass. The other thing that bugs me is that autofire ignores armor (!)
How have you fixed this?