Orcus Porkus
First Post
I found this utmost interesting paragraph in the AV.
It basically allows magic item power creep.
Quote from the AV, page 198:
For example, combining these two items in one:
Belt of Blood
This bloodstained belt helps you recover from serious injuries.
Level: 10
Price: 5000 gp
Item Slot: Waist
Property: Your healing surge value increases by your Constitution modifier while you are bloodied.
Totemic Belt
This colorful hide belt infuses you with the ferocity of a wild beast, augmenting your attacks.
Level: 11
Price: 9000 gp
Item Slot: Waist
Power (Daily): Minor Action. Use this power when you charge. Gain a +1 power bonus to all Strength, Constitution, and Dexterity attack rolls and the subsequent damage rolls until the end of the encounter.
The new item would be:
Totemic Belt of Blood
Level: ?
Item Slot: Waist
Property: Your healing surge value increases by your Constitution modifier while you are bloodied.
Power (Daily): Minor Action. Use this power when you charge. Gain a +1 power bonus to all Strength, Constitution, and Dexterity attack rolls and the subsequent damage rolls until the end of the encounter.
According to RAW, this works. I place a property (healing surge thingie from Belt of Blood) into a magic item that has no property (Totemic Belt with only a daily). Yes/No?
It basically allows magic item power creep.
Quote from the AV, page 198:
This means I can place an item property into an item that has no property, but a daily power.The use of the Enchant Magic Item ritual is straightforward enough,
allowing characters to make magic items
of their level or lower. However, the ritual can also be
used to place a property in a magic item that has no
property, or to upgrade a magic item to a more powerful
version 5 levels higher. This use of the ritual follows
the same rules for enchanting a magic item from a
mundane item but reduces the cost. The ritual caster
must still be high enough level to create the final item,
but the caster pays only the difference in cost between
the final version and the item in its current form.
For example, combining these two items in one:
Belt of Blood
This bloodstained belt helps you recover from serious injuries.
Level: 10
Price: 5000 gp
Item Slot: Waist
Property: Your healing surge value increases by your Constitution modifier while you are bloodied.
Totemic Belt
This colorful hide belt infuses you with the ferocity of a wild beast, augmenting your attacks.
Level: 11
Price: 9000 gp
Item Slot: Waist
Power (Daily): Minor Action. Use this power when you charge. Gain a +1 power bonus to all Strength, Constitution, and Dexterity attack rolls and the subsequent damage rolls until the end of the encounter.
The new item would be:
Totemic Belt of Blood
Level: ?
Item Slot: Waist
Property: Your healing surge value increases by your Constitution modifier while you are bloodied.
Power (Daily): Minor Action. Use this power when you charge. Gain a +1 power bonus to all Strength, Constitution, and Dexterity attack rolls and the subsequent damage rolls until the end of the encounter.
According to RAW, this works. I place a property (healing surge thingie from Belt of Blood) into a magic item that has no property (Totemic Belt with only a daily). Yes/No?