Lord Sessadore
Explorer
Let's also keep in mind that the example given in the AV entry itself is of converting a +1 Longsword into a +1 Flaming Longsword. A cursory examination of the Player's Handbook reveals that a Flaming weapon has no "Property:" - only an "Enhancement:," "Critical:," At-Will Power, and Daily Power.
Ergo, the writer must be using the plain English definition of "properties."
From the examples given in the Adventurer's Vault it seems quite clear that the ritual can increase the Enhancement of an Item and/or convert a baseline magical +X item into a +X [special type] item.
- Marty Lund
I agree that it's pretty clear what the intent of the AV addition is, and I think pretty well everyone else here sees it too. The question was whether one could possibly extend this to item properties as defined for item descriptions, namely the "Property:" line in an item's description. It's very semantic, but I don't see anything that denies that interpretation.Does anyone else find this argument silly?
Whether or not it would or should be allowed in a game is another matter; I've treated this whole thing more as a mental exercise than anything else.
Some pains were taken to clarify the position several of us held in this thread, which is pretty much what you're saying - in the end, you can't create an item greater than your level. I didn't hear any dissent to that position once it was all cleared up, so I think you're preaching to the converted here.To me that says that the end result of the Enchant Item ritual, by RAW, is a magic item of your level or lower. All that the new rules do is allow you to reduce the cost by beginning with a magic item of the same enchantment, or on with no property.

A little quibble about this: if you're looking to do this, I would say it falls under the third paragraph in AV. Namely, this part:If you want to use the ritual to turn a Belt of Blood into a Totemic Belt, by all means go for it. You will take a 5,000 gp item, spend 4,000 gp in ritual components and have a 9,000 gp item, no net increase.
In my opinion, that upgrade is entirely in the hands of the DM, and I wouldn't give it much chance of being approved if the DM went by what's written in AV. The Belt of Blood and the Totemic Belt really aren't anything alike, other than the fact that they're both belts. But that's beside the point, I'm just being anal.The Enchant Magic Item ritual cannot convert one item property into another. ... However, at the DM's option, a character can upgrade a magic item to another item with similar properties.
