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*Dungeons & Dragons
Avernus Any Good?
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<blockquote data-quote="Todd Roybark" data-source="post: 8034621" data-attributes="member: 6920677"><p>I have to say I hate Storm King's Thunder, beyond the pandering and over dependence on old lore, the plot is so convoluted.</p><p></p><p>Just reading the plot overview, makes me <em>not</em> want to play it. The first encounter, with the ridiculous shaped Cloud Giant Tower seals it. <em>I can't even finish reading, SKT</em><img class="smilie smilie--emoji" alt="🤢" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f922.png" title="Nauseated face :nauseated_face:" data-shortname=":nauseated_face:" loading="lazy" width="64" height="64" /><img class="smilie smilie--emoji" alt="🤮" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f92e.png" title="Face vomiting :face_vomiting:" data-shortname=":face_vomiting:" loading="lazy" width="64" height="64" /></p><p></p><p>Tyranny of Dragons is fine, Out of the Abyss has some good early encounters, but tries to be so massive, it just isn't too impactful. Princes of the Apocalypse is fine, but whenever a I read it, I know in my heart I will take parts and add it to the Original Temple of Elemental Evil, and run that instead. Dragon Heist has good bones, change the plot, of course. The module has value to the DM in terms of some pretty solid encounters. Dungeon of the Mad Maze is great, for just producing the single most complete version of Undermountain, EVER.</p><p>Tomb of Annihilation is great.</p><p>Avernus is almost at the level of Out of the Abyss, but not quite.</p></blockquote><p></p>
[QUOTE="Todd Roybark, post: 8034621, member: 6920677"] I have to say I hate Storm King's Thunder, beyond the pandering and over dependence on old lore, the plot is so convoluted. Just reading the plot overview, makes me [I]not[/I] want to play it. The first encounter, with the ridiculous shaped Cloud Giant Tower seals it. [I]I can't even finish reading, SKT[/I]🤢🤮 Tyranny of Dragons is fine, Out of the Abyss has some good early encounters, but tries to be so massive, it just isn't too impactful. Princes of the Apocalypse is fine, but whenever a I read it, I know in my heart I will take parts and add it to the Original Temple of Elemental Evil, and run that instead. Dragon Heist has good bones, change the plot, of course. The module has value to the DM in terms of some pretty solid encounters. Dungeon of the Mad Maze is great, for just producing the single most complete version of Undermountain, EVER. Tomb of Annihilation is great. Avernus is almost at the level of Out of the Abyss, but not quite. [/QUOTE]
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