Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Back-Learning to 3.5e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tetrasodium" data-source="post: 8873102" data-attributes="member: 93670"><p>I'd suggest starting with DMG chapter2 </p><p>[spoiler="along with these(behind the curtain especially)"]</p><p>LIST OF SIDEBARS</p><p>Why a Revision?...................................................................................................4</p><p>The Purpose of Sidebars ....................................................................................4</p><p>Equipment for Running the Game..............................................................14</p><p><strong>Behind the Curtain: Stacking Bonuses.......................................................21</strong></p><p>Variant: Roll Initiative Each Round.............................................................22</p><p>Variant: Sapient Mounts..................................................................................23</p><p>Variant: Striking the Cover instead of a Missed Target..........................24</p><p>Variant: Automatic Hits and Misses ............................................................25</p><p>Variant: Defense Roll........................................................................................25</p><p><strong>Behind the Curtain: Critical Hits.................................................................26</strong></p><p>Variant: Clobbered ............................................................................................27</p><p>Variant: Massive Damage Based on Size.....................................................27</p><p>Variant: Weapon Equivalencies .....................................................................27</p><p>Variant: Instant Kill ..........................................................................................28</p><p>Variant: Softer Critical Hits............................................................................28</p><p>Variant: Critical Misses (Fumbles) ...............................................................28</p><p>Variant: Skills with Different Abilities........................................................33</p><p>Variant: Critical Success or Failure...............................................................34</p><p>Variant: Saves with Different Abilities........................................................35</p><p>Variant: Spell Roll..............................................................................................36</p><p>Variant: Power Components...........................................................................36</p><p>Variant: Summoning Individual Monsters................................................37</p><p>Variant: Free-Form Experience .....................................................................39</p><p>Variant: Faster or Slower Experience ..........................................................40</p><p><strong>Behind the Curtain: Experience Points......................................................41</strong></p><p><strong>Behind the Curtain: When a PC Falls Behind..........................................42</strong></p><p>One Hundred Adventure Ideas.....................................................................44</p><p>Adventure Writer’s Checklist ........................................................................46</p><p><strong>Behind the Curtain: Treasure Values ...........................................................54</strong></p><p><strong>Behind the Curtain: Why Dungeons?.........................................................58</strong></p><p>Walls, Doors, and Detect Spells.......................................................................60</p><p>Behind the Curtain: Traps...............................................................................67</p><p>Variant: What Disabling a Device Means...................................................70</p><p>Variant: Upkeep ...............................................................................................130</p><p>Behind the Curtain: How Real Is Your Fantasy? ...................................136</p><p>Variant: No Sidebars for Variant Rules .....................................................171</p><p><strong>Behind the Curtain: Why Mess around with Character Classes?....175</strong></p><p><strong>Behind the Curtain: A Limit to Attacks and Saves ...............................207</strong></p><p><strong>Behind the Curtain: Building an Epic Progression ..............................210</strong></p><p>Variant: New Magic Items............................................................................214</p><p><strong>Behind the Curtain: Putting Cursed Items in Your Game .................274</strong></p><p><strong>Behind the Curtain: Magic Item Gold Piece Vaules ............................282</strong></p><p><strong>Behind the Curtain: Special Weapons Materials...................................283</strong></p><p><strong>Behind the Curtain: Body Slot Affinities.................................................288</strong></p><p>Variant: Separate Ability Loss......................................................................290</p><p>Variant: Nonmagical Psionics......................................................................297</p><p>Variant: Less Lethal Falls...............................................................................303</p><p>[/spoiler]</p><p>They will really get into understanding the nuts & bolts of RAW & RAI. In a way some of it is still very useful in 5e.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8873102, member: 93670"] I'd suggest starting with DMG chapter2 [spoiler="along with these(behind the curtain especially)"] LIST OF SIDEBARS Why a Revision?...................................................................................................4 The Purpose of Sidebars ....................................................................................4 Equipment for Running the Game..............................................................14 [B]Behind the Curtain: Stacking Bonuses.......................................................21[/B] Variant: Roll Initiative Each Round.............................................................22 Variant: Sapient Mounts..................................................................................23 Variant: Striking the Cover instead of a Missed Target..........................24 Variant: Automatic Hits and Misses ............................................................25 Variant: Defense Roll........................................................................................25 [B]Behind the Curtain: Critical Hits.................................................................26[/B] Variant: Clobbered ............................................................................................27 Variant: Massive Damage Based on Size.....................................................27 Variant: Weapon Equivalencies .....................................................................27 Variant: Instant Kill ..........................................................................................28 Variant: Softer Critical Hits............................................................................28 Variant: Critical Misses (Fumbles) ...............................................................28 Variant: Skills with Different Abilities........................................................33 Variant: Critical Success or Failure...............................................................34 Variant: Saves with Different Abilities........................................................35 Variant: Spell Roll..............................................................................................36 Variant: Power Components...........................................................................36 Variant: Summoning Individual Monsters................................................37 Variant: Free-Form Experience .....................................................................39 Variant: Faster or Slower Experience ..........................................................40 [B]Behind the Curtain: Experience Points......................................................41 Behind the Curtain: When a PC Falls Behind..........................................42[/B] One Hundred Adventure Ideas.....................................................................44 Adventure Writer’s Checklist ........................................................................46 [B]Behind the Curtain: Treasure Values ...........................................................54 Behind the Curtain: Why Dungeons?.........................................................58[/B] Walls, Doors, and Detect Spells.......................................................................60 Behind the Curtain: Traps...............................................................................67 Variant: What Disabling a Device Means...................................................70 Variant: Upkeep ...............................................................................................130 Behind the Curtain: How Real Is Your Fantasy? ...................................136 Variant: No Sidebars for Variant Rules .....................................................171 [B]Behind the Curtain: Why Mess around with Character Classes?....175 Behind the Curtain: A Limit to Attacks and Saves ...............................207 Behind the Curtain: Building an Epic Progression ..............................210[/B] Variant: New Magic Items............................................................................214 [B]Behind the Curtain: Putting Cursed Items in Your Game .................274 Behind the Curtain: Magic Item Gold Piece Vaules ............................282 Behind the Curtain: Special Weapons Materials...................................283 Behind the Curtain: Body Slot Affinities.................................................288[/B] Variant: Separate Ability Loss......................................................................290 Variant: Nonmagical Psionics......................................................................297 Variant: Less Lethal Falls...............................................................................303 [/spoiler] They will really get into understanding the nuts & bolts of RAW & RAI. In a way some of it is still very useful in 5e. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Back-Learning to 3.5e
Top