overgeeked
Open-World Sandbox
New =/= better. Old =/= bad.
I know some people are obsessed with the latest and the newest, but don't mistake that personal preference for some kind of objective truth. Just because something is new and shiny doesn't mean it's better. Just because something is old and worn doesn't mean it's bad. Mechanics change over time, yes. Some of those could be called improvements, but that's still a matter of taste. I think it's easier to deal with ascending AC as it's simply a target number I have to roll against, but figuring out THAC0 and the like isn't some wildly difficult thing, it's not an onerous task. But then I don't like that literally everything in the modern D&D game functions exactly the same. It's always d20 + mods vs a static DC. That's boring. I liked rolling 1-in-6 for things or d100 for others. Sometimes rolling high and sometimes rolling low. It kept the mechanics interesting in-and-of themselves. Now the mechanics are boring. People complain about the sameyness of characters, well, the sameyness of the mechanics is tedious.
I know some people are obsessed with the latest and the newest, but don't mistake that personal preference for some kind of objective truth. Just because something is new and shiny doesn't mean it's better. Just because something is old and worn doesn't mean it's bad. Mechanics change over time, yes. Some of those could be called improvements, but that's still a matter of taste. I think it's easier to deal with ascending AC as it's simply a target number I have to roll against, but figuring out THAC0 and the like isn't some wildly difficult thing, it's not an onerous task. But then I don't like that literally everything in the modern D&D game functions exactly the same. It's always d20 + mods vs a static DC. That's boring. I liked rolling 1-in-6 for things or d100 for others. Sometimes rolling high and sometimes rolling low. It kept the mechanics interesting in-and-of themselves. Now the mechanics are boring. People complain about the sameyness of characters, well, the sameyness of the mechanics is tedious.