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<blockquote data-quote="Neonchameleon" data-source="post: 5978367" data-attributes="member: 87792"><p>Nope. Tactics are good. 4e is very tactics heavy. It's just with different conditions, different tactics are good ones. Funnelling the enemies almost always works - but sometimes the fighter wants to get surrounded and come out with a sweeping blow (or whirlwind attack). The wizard still wants to avoid the front lines unless they have a melee spell to drop.</p><p> </p><p></p><p></p><p>The thing is choke points work. If the enemy are melee only forcing them into a choke point is very effective. But other things work too. If the best solution was always choke points, things would get repetative fast. Instead it's normally a mix of "Funnel the warriors and melee the archers. And use the terrain. And AoE where you can." With the toughening of PCs, beating up the squishy archers in hand to hand (almost halving their damage while you are at it) is often worth it even if it leaves opportunities for their warriors to attack your wizard. Sometimes it isn't worth it and that gets really messy.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5978367, member: 87792"] Nope. Tactics are good. 4e is very tactics heavy. It's just with different conditions, different tactics are good ones. Funnelling the enemies almost always works - but sometimes the fighter wants to get surrounded and come out with a sweeping blow (or whirlwind attack). The wizard still wants to avoid the front lines unless they have a melee spell to drop. The thing is choke points work. If the enemy are melee only forcing them into a choke point is very effective. But other things work too. If the best solution was always choke points, things would get repetative fast. Instead it's normally a mix of "Funnel the warriors and melee the archers. And use the terrain. And AoE where you can." With the toughening of PCs, beating up the squishy archers in hand to hand (almost halving their damage while you are at it) is often worth it even if it leaves opportunities for their warriors to attack your wizard. Sometimes it isn't worth it and that gets really messy. [/QUOTE]
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