italianranma
First Post
I want to create a kind of point buy system that allows characters to have backgrounds that effect play. I'm not playing d20 so I don't need specific numbers from that system, but I do need to have a system where the reletive power gained from one point is equal no matter where it's spent.
Taking a look at backgrounds in the Exalted book by White Wolf, I've got a good starting point, but in a Dungeons and Dragons-esque setting not all are appropriate and I need help covering all the bases.
Allies - This covers having NPC allies with PC abilities. The characters could call on these allies every so often, and use their abilities. The NPC's would sometimes require favors of the PC though
Magic item - This would allow a character to start with some kind of magic item. Obviously the more points here the more powerful the item.
Organization - This would represent the power given by being in an organization such as a guild or govenment body. I've got this section divided into Guilds, Nobility and Royalty, and Military.
Wealth - this would effect how much wealth a character started with.
That's all I really have so far. The only thing that doesn't really fit in there is wealth I think: If you're part of the Nobility or Royalty, you should probably start out with a lot of wealth. I understand that you can have poor nobles and the like, but if PCs have a finite number of points, and need to divide them between a Noble background and Wealth, it's kinda counter productive for them.
Taking a look at backgrounds in the Exalted book by White Wolf, I've got a good starting point, but in a Dungeons and Dragons-esque setting not all are appropriate and I need help covering all the bases.
Allies - This covers having NPC allies with PC abilities. The characters could call on these allies every so often, and use their abilities. The NPC's would sometimes require favors of the PC though
Magic item - This would allow a character to start with some kind of magic item. Obviously the more points here the more powerful the item.
Organization - This would represent the power given by being in an organization such as a guild or govenment body. I've got this section divided into Guilds, Nobility and Royalty, and Military.
Wealth - this would effect how much wealth a character started with.
That's all I really have so far. The only thing that doesn't really fit in there is wealth I think: If you're part of the Nobility or Royalty, you should probably start out with a lot of wealth. I understand that you can have poor nobles and the like, but if PCs have a finite number of points, and need to divide them between a Noble background and Wealth, it's kinda counter productive for them.