Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Background Vs. Backstory
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hawkeyefan" data-source="post: 7908181" data-attributes="member: 6785785"><p>I think this is something that will depend on the DM and group in every game. And I’d expect it to vary from game to game even in the same group.</p><p></p><p>Doing it the same way every time would seem limiting, especially if that way was particularly restrictive. </p><p></p><p>I don’t think a lot of work is necessary on the part of the player. Just a bit to give us a sense of who this person is and what they’ve been through prior to the start of the game. I personally love this because I’ll then mine these backstories for setting elements (NPCs, organizations, locations, etc.). Obviously, such a backstory should be fitting for the level at which we’re starting the game. So if that’s level 1, having a backstory of a world weary veteran whose seen it all is probably not a great idea. </p><p></p><p>But if the players and DM work together a bit, then I think dome really great stuff can come from that. The PCs will be hooked into the setting a bit more and the DM can include elements tailored specifically to them.</p><p></p><p>But I also don’t think it’s a requirement. Sometimes a player may not have a specific backstory in mind at the start of play. Or, maybe it makes sense to limit the PCs to being a specific background or what have you. That’s fine, too. </p><p></p><p>It’s even fine if some players have ideas for backstory and others don’t. This way you have some elements established, bit also room for more to be revealed as you play. </p><p></p><p>I think that this is something that the DM and players need to consider every time they’re about to start a new game.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7908181, member: 6785785"] I think this is something that will depend on the DM and group in every game. And I’d expect it to vary from game to game even in the same group. Doing it the same way every time would seem limiting, especially if that way was particularly restrictive. I don’t think a lot of work is necessary on the part of the player. Just a bit to give us a sense of who this person is and what they’ve been through prior to the start of the game. I personally love this because I’ll then mine these backstories for setting elements (NPCs, organizations, locations, etc.). Obviously, such a backstory should be fitting for the level at which we’re starting the game. So if that’s level 1, having a backstory of a world weary veteran whose seen it all is probably not a great idea. But if the players and DM work together a bit, then I think dome really great stuff can come from that. The PCs will be hooked into the setting a bit more and the DM can include elements tailored specifically to them. But I also don’t think it’s a requirement. Sometimes a player may not have a specific backstory in mind at the start of play. Or, maybe it makes sense to limit the PCs to being a specific background or what have you. That’s fine, too. It’s even fine if some players have ideas for backstory and others don’t. This way you have some elements established, bit also room for more to be revealed as you play. I think that this is something that the DM and players need to consider every time they’re about to start a new game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Background Vs. Backstory
Top