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General Tabletop Discussion
*Dungeons & Dragons
Background Vs. Backstory
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<blockquote data-quote="Shiroiken" data-source="post: 7908504" data-attributes="member: 6775477"><p>I will always create a backstory for my PCs, but I don't write a book about it. Generally a concept to flesh them out, a tie in to the campaign (worked out with the DM), and a few plot hooks the DM may choose to utilize (or not). I feel if it's longer than two pages it's too much, but I usually keep it to less than one. Even if the DM chooses not to read it or use it in any way, it helps me to RP my character.</p><p></p><p>As a DM, I've noticed that players always put in a varying amount of effort into their characters. Some put in too much (so I try to skim or ask for a tl;dr), while some refuse to do anything... ever. In fact, I knew one guy who would never backstory his characters, and if forced to do so would always be an orphan who never knew or cared about his family, a loner who self-taught his profession, choosing to live day to day (he always felt that such things were DM fodder to punish players).</p><p></p><p>The only types of backstory that drives me bat-crap crazy is Mr Impossible and the WTF. Mr Impossible reads like the tale of an epic level character, defeating all kinds of super-powered beings... while still level 1. WTF is the history of a character that has no place in the campaign world at all, usually because the player refuses to get any input about the world beforehand (such as the ninja-samurai in a setting with no oriental culture).</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7908504, member: 6775477"] I will always create a backstory for my PCs, but I don't write a book about it. Generally a concept to flesh them out, a tie in to the campaign (worked out with the DM), and a few plot hooks the DM may choose to utilize (or not). I feel if it's longer than two pages it's too much, but I usually keep it to less than one. Even if the DM chooses not to read it or use it in any way, it helps me to RP my character. As a DM, I've noticed that players always put in a varying amount of effort into their characters. Some put in too much (so I try to skim or ask for a tl;dr), while some refuse to do anything... ever. In fact, I knew one guy who would never backstory his characters, and if forced to do so would always be an orphan who never knew or cared about his family, a loner who self-taught his profession, choosing to live day to day (he always felt that such things were DM fodder to punish players). The only types of backstory that drives me bat-crap crazy is Mr Impossible and the WTF. Mr Impossible reads like the tale of an epic level character, defeating all kinds of super-powered beings... while still level 1. WTF is the history of a character that has no place in the campaign world at all, usually because the player refuses to get any input about the world beforehand (such as the ninja-samurai in a setting with no oriental culture). [/QUOTE]
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