The other day my 5 year-old said to me out of the blue "I want to play Dungeons & Dragons," which made my heart sing. I decided to start him off Old School with a classic D&D dungeon crawl. He had a blast, but toward the end of the session, during a combat with some skeletons, we got stuck in a string of bad rolls -- both he and the skeletons kept rolling 4's and 5's, miss after miss after miss. At first, we had fun imagining what lame goofs both sides were making, but after a while it began to grind on and on and become quite dull -- I could see his eyes glazing over.
What specific advice does anyone have for modifying combat rules so that a series of bad dice rolls do not make the combat last forever?
What specific advice does anyone have for modifying combat rules so that a series of bad dice rolls do not make the combat last forever?