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<blockquote data-quote="Lanefan" data-source="post: 8063662" data-attributes="member: 29398"><p>I agree, flat-out banning is the better option.</p><p></p><p>But, if someone's hell-bent on doing it anyway (or during char-gen the randomness of the dice gives something truly bizarre as a PC; it happens now and then when someone chooses to roll for 'race' and gets the wacko end of the table) then after the warning, let 'em have at it.</p><p></p><p>I ran into this from the other side during my 3e-playing days: someone brought a Half-Dragon into the party. I kid you not, my PC's immediate in-character reaction on seeing it went: "<em>I've spent half my adult life training up on how to kill things like this and now I'm expected to run with one? You're kidding, right?</em>". But, even after a start like that, in it came.</p><p></p><p>Numerous in-character arguments followed, but it soon became clear arguing was all we could do: this Half-Dragon (something of a powergamer's dream) could have single-handedly squashed half the party on a whim had we ever decided to fight it. Our only chance would have been to hit it with a save-or-die; and its saving throws were stupendous assuming one could get past the MR in the first place. And - dammit! - my character was far too noble to let the monsters kill it....</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8063662, member: 29398"] I agree, flat-out banning is the better option. But, if someone's hell-bent on doing it anyway (or during char-gen the randomness of the dice gives something truly bizarre as a PC; it happens now and then when someone chooses to roll for 'race' and gets the wacko end of the table) then after the warning, let 'em have at it. I ran into this from the other side during my 3e-playing days: someone brought a Half-Dragon into the party. I kid you not, my PC's immediate in-character reaction on seeing it went: "[I]I've spent half my adult life training up on how to kill things like this and now I'm expected to run with one? You're kidding, right?[/I]". But, even after a start like that, in it came. Numerous in-character arguments followed, but it soon became clear arguing was all we could do: this Half-Dragon (something of a powergamer's dream) could have single-handedly squashed half the party on a whim had we ever decided to fight it. Our only chance would have been to hit it with a save-or-die; and its saving throws were stupendous assuming one could get past the MR in the first place. And - dammit! - my character was far too noble to let the monsters kill it.... [/QUOTE]
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