Whizbang Dustyboots
Gnometown Hero
Lizardfolk exist all over Ptolus, and are an almost invisible homeless population, as most other residents can't tell the difference between them. As a result, my gnome illusionist wants to make a specialized version of disguise self so that he can have long-term it-might-as-well-be-invisibility, trading the flexibility of the original spell for a significantly longer duration.
Feedback wanted.
Baeril's Lizardskin Coat
Illusion (Glamer)
Level: Sor/Wiz 1
Components: V, S
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 hour/level (D)
You make yourself — including clothing, armor, weapons, and equipment — look like one of the lizardfolk, dressed in a loincloth and a few other scraps of clothing. By default, the glamer is of a medium-sized lizardfolk. If you are more than one size removed from medium, the spell only creates the illusion of being one size category closer to medium, making for a smaller or larger than usual lizardfolk.
The spell does not provide the abilities or mannerisms of one of the lizardfolk, nor does it alter the perceived tactile (touch) or audible (sound) properties of you or your equipment, nor does it impart the ability to speak or understand Draconic.
If you use this spell to create a disguise, you get a +10 bonus on the Disguise check.
A creature that interacts with the glamer gets a Will save to recognize it as an illusion.
Feedback wanted.
Baeril's Lizardskin Coat
Illusion (Glamer)
Level: Sor/Wiz 1
Components: V, S
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 hour/level (D)
You make yourself — including clothing, armor, weapons, and equipment — look like one of the lizardfolk, dressed in a loincloth and a few other scraps of clothing. By default, the glamer is of a medium-sized lizardfolk. If you are more than one size removed from medium, the spell only creates the illusion of being one size category closer to medium, making for a smaller or larger than usual lizardfolk.
The spell does not provide the abilities or mannerisms of one of the lizardfolk, nor does it alter the perceived tactile (touch) or audible (sound) properties of you or your equipment, nor does it impart the ability to speak or understand Draconic.
If you use this spell to create a disguise, you get a +10 bonus on the Disguise check.
A creature that interacts with the glamer gets a Will save to recognize it as an illusion.