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General Tabletop Discussion
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Balance of this? - Pass Concentration spell
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<blockquote data-quote="CapnZapp" data-source="post: 7066651" data-attributes="member: 12731"><p>But "metamagic is what makes Sorcerers unique" is a crappy decision. </p><p></p><p>And while I agree to your first sentence, I only do so with an important addition:</p><p></p><p>"To me, being able to change spells around <u><span style="font-size: 12px"><strong>on the fly</strong></span></u> is the thematic focus of the sorcerer."</p><p></p><p>And only if their ability to "change spells around" were renamed into something else than metamagic, a term heavily suggesting philosophical, intellectual and formal themes over instinctual, hap-hazardous and emotional ones. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>Anyway - it is definitely appropriate and thematic for wizards to research unique and modified spells. Wizards should definitely have been given some ability to create Heightened Charm Person or Quickened Fireball as "new" spells, treated as separate from the normal versions; a Wizard could then add Heightened Charm Person to her spellbook and include it on her list of prepared spells. But if she then doesn't prepare the regular Charm Person, she would be unable to cast that: all her Charm Persons would have to be heightened (unlike the sorcerer, whose schtick is doing it <strong>on the fly</strong>)</p><p></p><p>Also, I see no good reason for Cleric et al to be unable to pray for metamagicked versions of their spells from their God. (Assuming a better Sorcerer class, that is, one with a really good unique schtick!)</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7066651, member: 12731"] But "metamagic is what makes Sorcerers unique" is a crappy decision. And while I agree to your first sentence, I only do so with an important addition: "To me, being able to change spells around [U][SIZE=3][B]on the fly[/B][/SIZE][/U] is the thematic focus of the sorcerer." And only if their ability to "change spells around" were renamed into something else than metamagic, a term heavily suggesting philosophical, intellectual and formal themes over instinctual, hap-hazardous and emotional ones. :( Anyway - it is definitely appropriate and thematic for wizards to research unique and modified spells. Wizards should definitely have been given some ability to create Heightened Charm Person or Quickened Fireball as "new" spells, treated as separate from the normal versions; a Wizard could then add Heightened Charm Person to her spellbook and include it on her list of prepared spells. But if she then doesn't prepare the regular Charm Person, she would be unable to cast that: all her Charm Persons would have to be heightened (unlike the sorcerer, whose schtick is doing it [B]on the fly[/B]) Also, I see no good reason for Cleric et al to be unable to pray for metamagicked versions of their spells from their God. (Assuming a better Sorcerer class, that is, one with a really good unique schtick!) [/QUOTE]
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Balance of this? - Pass Concentration spell
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