IanB said:
Plane Sailing said:
I think this is a key point. It shouldn't be as good as maximised magic missile (which costs a feat) and that would only do 5 damage per missile, so we are talking about 20 or 25 force damage.
Well, I'm not sure that follows. After all, maximized magic missile does less average damage than empowered magic missile, which is a level lower.
I definitely do not believe that it follows. It would be far better to look at existing spells and compare damage amounts than to drag in feat-boosted versions of earlier similar spells.
Cake Mage said:
Yeah, I wasn't sure how to reword it, and I'm pretty sure he just copied ot over from magic missle.
The spell as given is not in acceptable condition to be reviewed by a DM. It contains rules that are incorrect, specifically instructions for how many missiles are achieved at caster levels lower than the caster level of the spell.
My recommendation is that you ask for a re-write. This shouldn't be your headache.
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I would allow the following (for ordinary spell research):
Level: Sor/Wiz 4
Type: Evocation [force]
Components: V, S
Range: Medium (100 ft. + 10 ft./level)
Target: Up to 5 creatures, no two of which can be more than 15 ft. apart
Duration: Instantaneous.
Saving Throw: None
Spell Resistance: Yes
This spell produces magic spears of force resembling great swords that fly through the air to unerringly strike their designated targets. Each does 2d4+4 points of damage. Each possesses all the advantages and disadvantages of standard Magic Missile missiles. One Missile is produced per 4 caster levels (caster level divide by 2, round down) up to a maximum of five missiles at 20th level.
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Wizards of 7th level start with 1 missile.
Sorcerers of 8th level start with 2 missiles.
Damage Curve:
Code:
Max Min Avg Sor/Wiz Level
1 Missile: 12 6 9 7/-
2 Missiles: 24 12 18 8/8
3 Missiles: 36 18 27 12/12
4 Missiles: 48 24 36 16/16
5 Missiles: 60 30 45 20/20
I believe this is less devastating in the scheme of things in comparison to other spells, but is made up for by its automatic hit and its [Force] descriptor. (The keywords being "I believe".)
EDIT----------------
When I think about it for a few minutes, at lower caster levels, that's worse than Magic Missile. A 7th level caster has 4 Magic Missile missiles (1,3,5,7), for 4d4+4, or 20/8/14.
Hmm, perhaps I'd revise the damage up a bit. I'll have to think about it more.