I agree with the general principle that there is a par, so to speak, which characters should roughly meet. It works both ways. You can also overrun par by too much, and ruin that game as well.
Where I have to disagree is with the underlying question. I know what thread spawned this, and what was being discussed, and, well, I'm not sure that you have that great an understanding of where 4e par is. I agree with the general premise that its important to find par and meet it, I just don't agree with you on the nature of par. Which... is a fancy way of saying that our Great Weapon Fighter holds up his end just fine, thank you very much. Par isn't so sensitive that two points of AC is a per se failure to achieve it.
Where I have to disagree is with the underlying question. I know what thread spawned this, and what was being discussed, and, well, I'm not sure that you have that great an understanding of where 4e par is. I agree with the general premise that its important to find par and meet it, I just don't agree with you on the nature of par. Which... is a fancy way of saying that our Great Weapon Fighter holds up his end just fine, thank you very much. Par isn't so sensitive that two points of AC is a per se failure to achieve it.