Blue
Ravenous Bugblatter Beast of Traal
Say you are designing a D&D-like RPG. There are two builds that you are trying to balance focusing on combat. (Assume there will be other passes about balance for other pillars of play.)
Both exercise their combat prowess as shapeshifters.
Alpha can assume a potent combat form that great at doing damage.
Beta can assume a variety of potent combat forms, including ones focusing on damage, on survivability, on flight, and other aspects as the immediate situation requires.
These are their primary combat abilities, so assume they need to be available for most/all combats. (Though we don't have to assume all forms are available every combat for Beta.)
How would you balance these? Preferably several suggestions.
A few to get started, but I'm looking for your input, not just a discussion of what I've already thought of:
Both exercise their combat prowess as shapeshifters.
Alpha can assume a potent combat form that great at doing damage.
Beta can assume a variety of potent combat forms, including ones focusing on damage, on survivability, on flight, and other aspects as the immediate situation requires.
These are their primary combat abilities, so assume they need to be available for most/all combats. (Though we don't have to assume all forms are available every combat for Beta.)
How would you balance these? Preferably several suggestions.
A few to get started, but I'm looking for your input, not just a discussion of what I've already thought of:
- Alpha is better at their focus then any of Beta's are. (Power vs. variety.)
- Alpha is more well rounded then any of Beta's forms without losing any focus. (Well rounded all situations vs. tailored for specific aspect but weaker in the other aspects)
- Beta has limited access to the forms so they have to pick and choose wisely each battle (flexibility with limitations).