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General Tabletop Discussion
*Pathfinder & Starfinder
Balancing Influx of Clerical Spells?
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<blockquote data-quote="Sir Brennen" data-source="post: 2789652" data-attributes="member: 553"><p>Here's the house rules I wrote up along time ago as third-party d20 spells began to proliferate, but it'll be even more relevant when I pick up the Spell Compendium:</p><p></p><p>To gain spells beyond those listed in the Player's Handbook, a divine spellcaster may choose spells from any d20 source, subject to DM approval. However, <span style="color: SandyBrown"><strong>the spell must be conceptually related to their deity's areas of influence.</strong></span></p><p></p><p><span style="color: SandyBrown"><strong>The character must then make a class level + Wis Bonus check against a DC of 15 + spell level</strong></span>. A successful roll indicates the character has been granted the spell by their deity and may add it to their spell list. Otherwise, the character must wait until they gain a fuller understanding of the divine being they worship, and may ask again at that time (i.e., when they have advanced a level.)</p><p></p><p>If a character performs the above check based on a spell they have found transcribed on a scroll or similar object, they receive a +2 on the roll (provided they are able to read the spell initially.)</p><p><span style="color: SandyBrown"></span></p><p><span style="color: SandyBrown"><strong>A character may gain a total number of additional spells of each level equal to Wisdom bonus plus the spells per day of the level in question</strong></span>. This number does not include bonus or domain spells. For example, a 5th level cleric with a 16 Wis may have six non-core first level spells (three spells per day + Wis modifier), five of second level, and four of third level.</p></blockquote><p></p>
[QUOTE="Sir Brennen, post: 2789652, member: 553"] Here's the house rules I wrote up along time ago as third-party d20 spells began to proliferate, but it'll be even more relevant when I pick up the Spell Compendium: To gain spells beyond those listed in the Player's Handbook, a divine spellcaster may choose spells from any d20 source, subject to DM approval. However, [COLOR=SandyBrown][b]the spell must be conceptually related to their deity's areas of influence.[/b][/COLOR] [COLOR=SandyBrown][b]The character must then make a class level + Wis Bonus check against a DC of 15 + spell level[/b][/COLOR]. A successful roll indicates the character has been granted the spell by their deity and may add it to their spell list. Otherwise, the character must wait until they gain a fuller understanding of the divine being they worship, and may ask again at that time (i.e., when they have advanced a level.) If a character performs the above check based on a spell they have found transcribed on a scroll or similar object, they receive a +2 on the roll (provided they are able to read the spell initially.) [COLOR=SandyBrown] [b]A character may gain a total number of additional spells of each level equal to Wisdom bonus plus the spells per day of the level in question[/b][/COLOR]. This number does not include bonus or domain spells. For example, a 5th level cleric with a 16 Wis may have six non-core first level spells (three spells per day + Wis modifier), five of second level, and four of third level. [/QUOTE]
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Balancing Influx of Clerical Spells?
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