Personally, I think the races are too balanced. I would like to see clearer differences between the races that a thematic and not based on "balance." For instances I give dragonborn AC 14 (scalemail equivalent) + dex.
So, my question to you all is this: What to do about the balance of abilities for Dwarves, Elves, and Half-Elves compared to the other races? Should we remove some of those races abilities, or offer improvements/additions to the races that seem a bit weaker in abilities? For instance, I was thinking about granting Halflings Stealth as a racial skill to compliment their Naturally Stealthy abilitiy.
I am also considering removing subrace abilities entirely for PCs or combining them somehow into the main race.
I realize many of you won't agree with my take on this, and like I began with, it is subjective and my point of view. I do not want debates about which power is equal to what, etc., so please don't post along those lines. I am looking for ways to balance things out as I see it. If you feel everything is fine as is, I am happy for you.![]()
Personally, I think the races are too balanced. I would like to see clearer differences between the races that a thematic and not based on "balance." For instances I give dragonborn AC 14 (scalemail equivalent) + dex.
I understand the reasoning there, and I think it has a certain soundness to it to give a scaled race an AC equivalent to scale mail, but I wonder if it wouldn't be better to give them AC = 10 + Dex mod + Con or Str mod, with the Con or Str mod representing how tough the creature's scales are.
That's very good indeed for a race. +4 to stats, natural armour, flight, resistance to damage, breath weapon, and more. Wow. I think it would be balanced against humans if you eliminated the stat bumps.
Given that (to the best of my understanding) the scales of scale mail are generally made from metal and the scales of most living creatures aren't as strong as metal, this makes some sense to me.