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General Tabletop Discussion
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Balancing the ability scores and their contribution to different classes
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<blockquote data-quote="tetrasodium" data-source="post: 8382709" data-attributes="member: 93670"><p>If a class is designed in such a way that the one attribute that literally every character needs for hp is what is shifting them from SAD to MAD that should be a pretty clear indicator that the class is too SAD with constitution not being the straw to change thst. It says the class doesn't need to carry things be social find things lmop things sneak about or see things unless one of those linked stats is their one attribute with the group expected to list say cool to rainman*... usually that extreme SAD just greatsword +gwm since even dex builds tend to have some expected need for things beyond stabby stabby. </p><p></p><p>Warlock/sorcerer charisma ups come close second but they still need some Dex for ac due to lacking heavy armor </p><p></p><p>*ironically that idiot savant build itself getting a pass to nope out of everything but SWORD causes people to complain that their fighter cant do anything outside of combat after going to lengths in order to ensure that every single choice is made exclusively for maximum power with that sword in combat to hell with anything else. If these builds could start 20 10 10 3 3 3 many would do so and still complain they were useless outside of combat after picking up gwm sentinal & heavy armor master by 8</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8382709, member: 93670"] If a class is designed in such a way that the one attribute that literally every character needs for hp is what is shifting them from SAD to MAD that should be a pretty clear indicator that the class is too SAD with constitution not being the straw to change thst. It says the class doesn't need to carry things be social find things lmop things sneak about or see things unless one of those linked stats is their one attribute with the group expected to list say cool to rainman*... usually that extreme SAD just greatsword +gwm since even dex builds tend to have some expected need for things beyond stabby stabby. Warlock/sorcerer charisma ups come close second but they still need some Dex for ac due to lacking heavy armor *ironically that idiot savant build itself getting a pass to nope out of everything but SWORD causes people to complain that their fighter cant do anything outside of combat after going to lengths in order to ensure that every single choice is made exclusively for maximum power with that sword in combat to hell with anything else. If these builds could start 20 10 10 3 3 3 many would do so and still complain they were useless outside of combat after picking up gwm sentinal & heavy armor master by 8 [/QUOTE]
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