Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Balor vs Pit Fiend
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FormerlyHemlock" data-source="post: 7006440" data-attributes="member: 6787650"><p>Also, in case you're curious, against two 9th level melee Champions with +1 swords and three 9th level archer Champions with +1 bows, the Pit Fiend wins approximately 90% of the matches, and the Balor wins approximately 0%. At best, the Balor can take down one or two PCs and then explode in a big ball of fire, <em>maybe</em> insta-killing another PC who is low on HP. That probably makes the Balor the right choice for a 9th level group for most players, unless your players really thrive on challenge.</p><p></p><p>I was using these stats:</p><p></p><p>[code]</p><p>// champion9b was generated using PHB standard array and variant human Fighter 5 with Dueling Style and plate armor + shield + longsword +1 and Heavy Armor Master feat</p><p>let champion9b() = Combatant(nameOf humanNames "Champion", (20, 14, 14, 10, 11, 8, 76), AC=18,</p><p> Traits=[HeavyArmorMaster; ActionSurge; AthleticsProficient; ImprovedCritical], Prof = +4,</p><p> Actions = [Action.Create("Melee attack",</p><p> Attack [</p><p> Attack.CreateMagic "slashes" 10 [DieRoll.Create(1, 8, 6)]</p><p> Attack.CreateMagic "slashes" 10 [DieRoll.Create(1, 8, 6)]</p><p> ])</p><p> ],</p><p> BonusActions = [</p><p> Action.Create("Second Wind", Healing (DieRoll.Create(1, 10, 9)), 1)</p><p> ])</p><p>// archer9b was generated using PHB standard array and variant human Fighter 5 with Archery Style and studded leather and longbow +1 and Sharpshooter feat</p><p>let archer9b() = Combatant(nameOf humanNames "Archer", (14, 20, 14, 10, 12, 8, 76), AC=17, Prof = +4,</p><p> Traits=[ActionSurge; AthleticsProficient; ImprovedCritical],</p><p> Actions = [Action.Create("Shoot",</p><p> Attack [</p><p> Attack.BestOf(Attack.CreateMagic "shoots" 12 [DieRoll.Create(1, 8, 6)], Attack.CreateMagic "headshots" 7 [DieRoll.Create(1, 8, 16)])</p><p> Attack.BestOf(Attack.CreateMagic "shoots" 12 [DieRoll.Create(1, 8, 6)], Attack.CreateMagic "headshots" 7 [DieRoll.Create(1, 8, 16)])</p><p> ])</p><p> ],</p><p> BonusActions = [</p><p> Action.Create("Second Wind", Healing (DieRoll.Create(1, 10, 9)), 1)</p><p> ])</p><p></p><p>let balor() = Combatant(nameOf ["Kolor"; "Koloss"; "Zentradi"; "Abnaxis"; "Gargamontor"] "Balor", (26, 15, 22, 20, 16, 22, 262), Prof = +6, SaveProficiencies=[Str;Wis;Con;Cha],</p><p> AC = 19, Resists = [Lightning; Cold; Weapon], Immunities = [Fire; Poison],</p><p> Traits = [MagicResistant],</p><p> Actions = [</p><p> Action.Create("Multiattack",</p><p> Attack [</p><p> Attack.CreateDualType "slashes" 14 ([DieRoll.Create(3,8,8)], MagicalWeapon) ([DieRoll.Create(3,8)], Lightning)</p><p> Attack.CreateDualType "whips" 14 ([DieRoll.Create(2,6,8)], MagicalWeapon) ([DieRoll.Create(3,6)], Fire)</p><p> ])</p><p> ])</p><p></p><p>let pitFiend() = Combatant(nameOf ["Abariel";"Benetor";"Benedict";"Imariel";"Abbadon";"Lucifer"] "Pit Fiend", (26, 14, 24, 22, 18, 24, 300), Prof = +6, SaveProficiencies=[Dex;Con;Wis],</p><p> AC = 19, Resists = [Cold; Weapon], Immunities = [Fire; Poison],</p><p> Traits = [MagicResistant;FearAura(21)],</p><p> Actions = [</p><p> Action.Create("Multiattack",</p><p> Attack [</p><p> Attack.CreateMagicWithRider "bites" 14 [DieRoll.Create(4, 6, 8)] (OngoingDamage(Con, 21, Unavoidable(DieRoll.Create(6, 6), Poison)))</p><p> Attack.CreateMagic "claws" 14 [DieRoll.Create(2, 8, 8)]</p><p> Attack.CreateDualType "smashes" 14 ([DieRoll.Create(2, 8, 8)], MagicalWeapon) ([DieRoll.Create(6,6)], Fire)</p><p> Attack.CreateMagic "smacks" 14 [DieRoll.Create(3, 10, 8)]</p><p> ])</p><p> ])</p><p>[/code]</p><p></p><p>Example fight:</p><p></p><p>[code]Round #1:</p><p>Rupert Grint the Archer does Shoot</p><p>Roll: 19</p><p>CRITICAL HIT! Rupert Grint the Archer headshots Zentradi the Balor: Zentradi the Balor takes 23 points of MagicalWeapon damage!</p><p>Roll: 19</p><p>CRITICAL HIT! Rupert Grint the Archer headshots Zentradi the Balor: Zentradi the Balor takes 24 points of MagicalWeapon damage!</p><p>ACTION SURGE!!</p><p>Rupert Grint the Archer does Shoot</p><p>Roll: 16</p><p>Hit! Rupert Grint the Archer headshots Zentradi the Balor: Zentradi the Balor takes 21 points of MagicalWeapon damage!</p><p>Roll: 8</p><p>Rupert Grint the Archer misses Zentradi the Balor</p><p>Graal Tiger the Archer does Shoot</p><p>Roll: 7</p><p>Graal Tiger the Archer misses Zentradi the Balor</p><p>Roll: 13</p><p>Hit! Graal Tiger the Archer headshots Zentradi the Balor: Zentradi the Balor takes 18 points of MagicalWeapon damage!</p><p>ACTION SURGE!!</p><p>Graal Tiger the Archer does Shoot</p><p>Roll: 16</p><p>Hit! Graal Tiger the Archer headshots Zentradi the Balor: Zentradi the Balor takes 18 points of MagicalWeapon damage!</p><p>Roll: 8</p><p>Graal Tiger the Archer misses Zentradi the Balor</p><p>Zentradi the Balor does Multiattack</p><p>Roll: 10</p><p>Hit! Zentradi the Balor slashes Elias the Champion: Elias the Champion takes 19 points of MagicalWeapon damage!</p><p>Elias the Champion takes 14 points of Lightning damage!</p><p>Roll: 9</p><p>Hit! Zentradi the Balor whips Elias the Champion: Elias the Champion takes 18 points of MagicalWeapon damage!</p><p>Elias the Champion takes 17 points of Fire damage!</p><p>Elias the Champion does Melee attack</p><p>Roll: 2</p><p>Elias the Champion misses Zentradi the Balor</p><p>Roll: 15</p><p>Hit! Elias the Champion slashes Zentradi the Balor: Zentradi the Balor takes 12 points of MagicalWeapon damage!</p><p>ACTION SURGE!!</p><p>Elias the Champion does Melee attack</p><p>Roll: 2</p><p>Elias the Champion misses Zentradi the Balor</p><p>Roll: 3</p><p>Elias the Champion misses Zentradi the Balor</p><p>Elias the Champion does Second Wind</p><p>John the Archer does Shoot</p><p>Roll: 11</p><p>John the Archer misses Zentradi the Balor</p><p>Roll: 14</p><p>Hit! John the Archer headshots Zentradi the Balor: Zentradi the Balor takes 17 points of MagicalWeapon damage!</p><p>ACTION SURGE!!</p><p>John the Archer does Shoot</p><p>Roll: 8</p><p>John the Archer misses Zentradi the Balor</p><p>Roll: 5</p><p>John the Archer misses Zentradi the Balor</p><p>Rupert Grint the Champion does Melee attack</p><p>Roll: 17</p><p>Hit! Rupert Grint the Champion slashes Zentradi the Balor: Zentradi the Balor takes 9 points of MagicalWeapon damage!</p><p>Roll: 1</p><p>Rupert Grint the Champion misses Zentradi the Balor</p><p>ACTION SURGE!!</p><p>Rupert Grint the Champion does Melee attack</p><p>Roll: 10</p><p>Hit! Rupert Grint the Champion slashes Zentradi the Balor: Zentradi the Balor takes 8 points of MagicalWeapon damage!</p><p>Roll: 13</p><p>Hit! Rupert Grint the Champion slashes Zentradi the Balor: Zentradi the Balor takes 10 points of MagicalWeapon damage!</p><p>Status after round #1:</p><p>Zentradi the Balor: 102 HP (160 damage taken)</p><p>Elias the Champion: 19 HP (57 damage taken)</p><p>Rupert Grint the Champion: 76 HP (0 damage taken)</p><p>Graal Tiger the Archer: 76 HP (0 damage taken)</p><p>Rupert Grint the Archer: 76 HP (0 damage taken)</p><p>John the Archer: 76 HP (0 damage taken)</p><p>Round #2:</p><p>Rupert Grint the Archer does Shoot</p><p>Roll: 17</p><p>Hit! Rupert Grint the Archer headshots Zentradi the Balor: Zentradi the Balor takes 20 points of MagicalWeapon damage!</p><p>Roll: 16</p><p>Hit! Rupert Grint the Archer headshots Zentradi the Balor: Zentradi the Balor takes 24 points of MagicalWeapon damage!</p><p>Graal Tiger the Archer does Shoot</p><p>Roll: 8</p><p>Graal Tiger the Archer misses Zentradi the Balor</p><p>Roll: 12</p><p>Hit! Graal Tiger the Archer headshots Zentradi the Balor: Zentradi the Balor takes 19 points of MagicalWeapon damage!</p><p>Zentradi the Balor does Multiattack</p><p>Roll: 5</p><p>Hit! Zentradi the Balor slashes Elias the Champion: Elias the Champion takes 20 points of MagicalWeapon damage!</p><p>Elias the Champion takes 18 points of Lightning damage!</p><p>Roll: 18</p><p>Hit! Zentradi the Balor whips Elias the Champion: Elias the Champion takes 16 points of MagicalWeapon damage!</p><p>Elias the Champion takes 13 points of Fire damage!</p><p>John the Archer does Shoot</p><p>Roll: 3</p><p>John the Archer misses Zentradi the Balor</p><p>Roll: 12</p><p>Hit! John the Archer headshots Zentradi the Balor: Zentradi the Balor takes 22 points of MagicalWeapon damage!</p><p>Rupert Grint the Champion does Melee attack</p><p>Roll: 14</p><p>Hit! Rupert Grint the Champion slashes Zentradi the Balor: Zentradi the Balor takes 10 points of MagicalWeapon damage!</p><p>Roll: 14</p><p>Hit! Rupert Grint the Champion slashes Zentradi the Balor: Zentradi the Balor takes 9 points of MagicalWeapon damage!</p><p>Status after round #2:</p><p>Zentradi the Balor: -2 HP (264 damage taken)</p><p>Elias the Champion: -48 HP (124 damage taken)</p><p>Rupert Grint the Champion: 76 HP (0 damage taken)</p><p>Graal Tiger the Archer: 76 HP (0 damage taken)</p><p>Rupert Grint the Archer: 76 HP (0 damage taken)</p><p>John the Archer: 76 HP (0 damage taken)</p><p>Abnaxis the Balor wins 0 out of 100 matches against Kitty the Champion and Rupert Grint the Champion and Platt the Archer and Elias the Archer and Robin Hood the Archer, with 0.00 HP remaining (0% of total)</p><p>[/code]</p><p></p><p><strong>Edit:</strong> I see I forgot about the Balor's flame aura, which would have killed the melee Champions slightly quicker--but the bulk of the damage is being done by the archers anyway, and they may very well get off a couple of shots before the Balor can close. The smart strategy for the melee champions might be to stay out of its flame aura (note that since the Balor's attacks both have more than 5' range, it can't use opportunity attacks to keep enemies within the flame aura) while Dodging or Helping the Sharpshooters do damage. Depends on the situation though.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7006440, member: 6787650"] Also, in case you're curious, against two 9th level melee Champions with +1 swords and three 9th level archer Champions with +1 bows, the Pit Fiend wins approximately 90% of the matches, and the Balor wins approximately 0%. At best, the Balor can take down one or two PCs and then explode in a big ball of fire, [I]maybe[/I] insta-killing another PC who is low on HP. That probably makes the Balor the right choice for a 9th level group for most players, unless your players really thrive on challenge. I was using these stats: [code] // champion9b was generated using PHB standard array and variant human Fighter 5 with Dueling Style and plate armor + shield + longsword +1 and Heavy Armor Master feat let champion9b() = Combatant(nameOf humanNames "Champion", (20, 14, 14, 10, 11, 8, 76), AC=18, Traits=[HeavyArmorMaster; ActionSurge; AthleticsProficient; ImprovedCritical], Prof = +4, Actions = [Action.Create("Melee attack", Attack [ Attack.CreateMagic "slashes" 10 [DieRoll.Create(1, 8, 6)] Attack.CreateMagic "slashes" 10 [DieRoll.Create(1, 8, 6)] ]) ], BonusActions = [ Action.Create("Second Wind", Healing (DieRoll.Create(1, 10, 9)), 1) ]) // archer9b was generated using PHB standard array and variant human Fighter 5 with Archery Style and studded leather and longbow +1 and Sharpshooter feat let archer9b() = Combatant(nameOf humanNames "Archer", (14, 20, 14, 10, 12, 8, 76), AC=17, Prof = +4, Traits=[ActionSurge; AthleticsProficient; ImprovedCritical], Actions = [Action.Create("Shoot", Attack [ Attack.BestOf(Attack.CreateMagic "shoots" 12 [DieRoll.Create(1, 8, 6)], Attack.CreateMagic "headshots" 7 [DieRoll.Create(1, 8, 16)]) Attack.BestOf(Attack.CreateMagic "shoots" 12 [DieRoll.Create(1, 8, 6)], Attack.CreateMagic "headshots" 7 [DieRoll.Create(1, 8, 16)]) ]) ], BonusActions = [ Action.Create("Second Wind", Healing (DieRoll.Create(1, 10, 9)), 1) ]) let balor() = Combatant(nameOf ["Kolor"; "Koloss"; "Zentradi"; "Abnaxis"; "Gargamontor"] "Balor", (26, 15, 22, 20, 16, 22, 262), Prof = +6, SaveProficiencies=[Str;Wis;Con;Cha], AC = 19, Resists = [Lightning; Cold; Weapon], Immunities = [Fire; Poison], Traits = [MagicResistant], Actions = [ Action.Create("Multiattack", Attack [ Attack.CreateDualType "slashes" 14 ([DieRoll.Create(3,8,8)], MagicalWeapon) ([DieRoll.Create(3,8)], Lightning) Attack.CreateDualType "whips" 14 ([DieRoll.Create(2,6,8)], MagicalWeapon) ([DieRoll.Create(3,6)], Fire) ]) ]) let pitFiend() = Combatant(nameOf ["Abariel";"Benetor";"Benedict";"Imariel";"Abbadon";"Lucifer"] "Pit Fiend", (26, 14, 24, 22, 18, 24, 300), Prof = +6, SaveProficiencies=[Dex;Con;Wis], AC = 19, Resists = [Cold; Weapon], Immunities = [Fire; Poison], Traits = [MagicResistant;FearAura(21)], Actions = [ Action.Create("Multiattack", Attack [ Attack.CreateMagicWithRider "bites" 14 [DieRoll.Create(4, 6, 8)] (OngoingDamage(Con, 21, Unavoidable(DieRoll.Create(6, 6), Poison))) Attack.CreateMagic "claws" 14 [DieRoll.Create(2, 8, 8)] Attack.CreateDualType "smashes" 14 ([DieRoll.Create(2, 8, 8)], MagicalWeapon) ([DieRoll.Create(6,6)], Fire) Attack.CreateMagic "smacks" 14 [DieRoll.Create(3, 10, 8)] ]) ]) [/code] Example fight: [code]Round #1: Rupert Grint the Archer does Shoot Roll: 19 CRITICAL HIT! Rupert Grint the Archer headshots Zentradi the Balor: Zentradi the Balor takes 23 points of MagicalWeapon damage! Roll: 19 CRITICAL HIT! Rupert Grint the Archer headshots Zentradi the Balor: Zentradi the Balor takes 24 points of MagicalWeapon damage! ACTION SURGE!! Rupert Grint the Archer does Shoot Roll: 16 Hit! Rupert Grint the Archer headshots Zentradi the Balor: Zentradi the Balor takes 21 points of MagicalWeapon damage! Roll: 8 Rupert Grint the Archer misses Zentradi the Balor Graal Tiger the Archer does Shoot Roll: 7 Graal Tiger the Archer misses Zentradi the Balor Roll: 13 Hit! Graal Tiger the Archer headshots Zentradi the Balor: Zentradi the Balor takes 18 points of MagicalWeapon damage! ACTION SURGE!! Graal Tiger the Archer does Shoot Roll: 16 Hit! Graal Tiger the Archer headshots Zentradi the Balor: Zentradi the Balor takes 18 points of MagicalWeapon damage! Roll: 8 Graal Tiger the Archer misses Zentradi the Balor Zentradi the Balor does Multiattack Roll: 10 Hit! Zentradi the Balor slashes Elias the Champion: Elias the Champion takes 19 points of MagicalWeapon damage! Elias the Champion takes 14 points of Lightning damage! Roll: 9 Hit! Zentradi the Balor whips Elias the Champion: Elias the Champion takes 18 points of MagicalWeapon damage! Elias the Champion takes 17 points of Fire damage! Elias the Champion does Melee attack Roll: 2 Elias the Champion misses Zentradi the Balor Roll: 15 Hit! Elias the Champion slashes Zentradi the Balor: Zentradi the Balor takes 12 points of MagicalWeapon damage! ACTION SURGE!! Elias the Champion does Melee attack Roll: 2 Elias the Champion misses Zentradi the Balor Roll: 3 Elias the Champion misses Zentradi the Balor Elias the Champion does Second Wind John the Archer does Shoot Roll: 11 John the Archer misses Zentradi the Balor Roll: 14 Hit! John the Archer headshots Zentradi the Balor: Zentradi the Balor takes 17 points of MagicalWeapon damage! ACTION SURGE!! John the Archer does Shoot Roll: 8 John the Archer misses Zentradi the Balor Roll: 5 John the Archer misses Zentradi the Balor Rupert Grint the Champion does Melee attack Roll: 17 Hit! Rupert Grint the Champion slashes Zentradi the Balor: Zentradi the Balor takes 9 points of MagicalWeapon damage! Roll: 1 Rupert Grint the Champion misses Zentradi the Balor ACTION SURGE!! Rupert Grint the Champion does Melee attack Roll: 10 Hit! Rupert Grint the Champion slashes Zentradi the Balor: Zentradi the Balor takes 8 points of MagicalWeapon damage! Roll: 13 Hit! Rupert Grint the Champion slashes Zentradi the Balor: Zentradi the Balor takes 10 points of MagicalWeapon damage! Status after round #1: Zentradi the Balor: 102 HP (160 damage taken) Elias the Champion: 19 HP (57 damage taken) Rupert Grint the Champion: 76 HP (0 damage taken) Graal Tiger the Archer: 76 HP (0 damage taken) Rupert Grint the Archer: 76 HP (0 damage taken) John the Archer: 76 HP (0 damage taken) Round #2: Rupert Grint the Archer does Shoot Roll: 17 Hit! Rupert Grint the Archer headshots Zentradi the Balor: Zentradi the Balor takes 20 points of MagicalWeapon damage! Roll: 16 Hit! Rupert Grint the Archer headshots Zentradi the Balor: Zentradi the Balor takes 24 points of MagicalWeapon damage! Graal Tiger the Archer does Shoot Roll: 8 Graal Tiger the Archer misses Zentradi the Balor Roll: 12 Hit! Graal Tiger the Archer headshots Zentradi the Balor: Zentradi the Balor takes 19 points of MagicalWeapon damage! Zentradi the Balor does Multiattack Roll: 5 Hit! Zentradi the Balor slashes Elias the Champion: Elias the Champion takes 20 points of MagicalWeapon damage! Elias the Champion takes 18 points of Lightning damage! Roll: 18 Hit! Zentradi the Balor whips Elias the Champion: Elias the Champion takes 16 points of MagicalWeapon damage! Elias the Champion takes 13 points of Fire damage! John the Archer does Shoot Roll: 3 John the Archer misses Zentradi the Balor Roll: 12 Hit! John the Archer headshots Zentradi the Balor: Zentradi the Balor takes 22 points of MagicalWeapon damage! Rupert Grint the Champion does Melee attack Roll: 14 Hit! Rupert Grint the Champion slashes Zentradi the Balor: Zentradi the Balor takes 10 points of MagicalWeapon damage! Roll: 14 Hit! Rupert Grint the Champion slashes Zentradi the Balor: Zentradi the Balor takes 9 points of MagicalWeapon damage! Status after round #2: Zentradi the Balor: -2 HP (264 damage taken) Elias the Champion: -48 HP (124 damage taken) Rupert Grint the Champion: 76 HP (0 damage taken) Graal Tiger the Archer: 76 HP (0 damage taken) Rupert Grint the Archer: 76 HP (0 damage taken) John the Archer: 76 HP (0 damage taken) Abnaxis the Balor wins 0 out of 100 matches against Kitty the Champion and Rupert Grint the Champion and Platt the Archer and Elias the Archer and Robin Hood the Archer, with 0.00 HP remaining (0% of total) [/code] [B]Edit:[/B] I see I forgot about the Balor's flame aura, which would have killed the melee Champions slightly quicker--but the bulk of the damage is being done by the archers anyway, and they may very well get off a couple of shots before the Balor can close. The smart strategy for the melee champions might be to stay out of its flame aura (note that since the Balor's attacks both have more than 5' range, it can't use opportunity attacks to keep enemies within the flame aura) while Dodging or Helping the Sharpshooters do damage. Depends on the situation though. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Balor vs Pit Fiend
Top