Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Balor vs Pit Fiend
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FormerlyHemlock" data-source="post: 7006487" data-attributes="member: 6787650"><p>The sim doesn't take account of distance at all--it basically assumes a tiny little 30' cavern or something. Archers back off to 10' before firing (doesn't trigger an opportunity attack because the Balor has no 5' attacks). Teleportation is a waste of an action, just gives the PCs more time to shoot it. Ditto if he Dashes while flying.</p><p></p><p>You're right, I overlooked the triple crit on the Balor's longsword. (Oddly, its flame whip doesn't get this extra damage.) Realistically, this is most relevant for finishing off downed PCs with an insta-kill. I don't think it changes the basic result, which is that the Balor is a deadly but plausibly fair fight for 9th level PCs, while the Pit Fiend probably is not.</p><p></p><p>I do think that both Balor and Pit Fiend are pretty lame compared to AD&D Balors and Pit Fiends, respectively. The fact that the 5E Pit Fiend cannot even teleport, let alone cast spells like Animate Dead, Disguise Self, and Suggestion, makes me gasp because it so limits their out-of-combat infiltration capabilities and plot potential. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> The omission is easily corrected though, as are their weapon immunities (Balor should fear cold iron) and the Pit Fiend's lack of regeneration.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7006487, member: 6787650"] The sim doesn't take account of distance at all--it basically assumes a tiny little 30' cavern or something. Archers back off to 10' before firing (doesn't trigger an opportunity attack because the Balor has no 5' attacks). Teleportation is a waste of an action, just gives the PCs more time to shoot it. Ditto if he Dashes while flying. You're right, I overlooked the triple crit on the Balor's longsword. (Oddly, its flame whip doesn't get this extra damage.) Realistically, this is most relevant for finishing off downed PCs with an insta-kill. I don't think it changes the basic result, which is that the Balor is a deadly but plausibly fair fight for 9th level PCs, while the Pit Fiend probably is not. I do think that both Balor and Pit Fiend are pretty lame compared to AD&D Balors and Pit Fiends, respectively. The fact that the 5E Pit Fiend cannot even teleport, let alone cast spells like Animate Dead, Disguise Self, and Suggestion, makes me gasp because it so limits their out-of-combat infiltration capabilities and plot potential. :) The omission is easily corrected though, as are their weapon immunities (Balor should fear cold iron) and the Pit Fiend's lack of regeneration. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Balor vs Pit Fiend
Top