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Ban Variant-Human! Impact?
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<blockquote data-quote="DND_Reborn" data-source="post: 7835823" data-attributes="member: 6987520"><p>Fine, at least that is <em>something</em>.</p><p></p><p>You said you think most practical feat issues are due to the human variant in the OP. That's cool. I disagree with that but at least I offered you something to consider. It seems you dislike people playing humans because they get the bonus feat, well you've already said you like the idea of two +2 ASI's and two skills. If you're happy with that and your table all is behind it--problem solved.</p><p></p><p></p><p></p><p>Actually your telling me it is also possible I haven't thought through the impact on my own game is precisely part of what Mistwell was addressing ("everyone else who isn't seeing it like you just hasn't thought it through as well as you have "). Even Mistwell quoted the same response as an example.</p><p></p><p>If both of us see it as an example, and <em>you</em> don't, you might want to think about it some more.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7835823, member: 6987520"] Fine, at least that is [I]something[/I]. You said you think most practical feat issues are due to the human variant in the OP. That's cool. I disagree with that but at least I offered you something to consider. It seems you dislike people playing humans because they get the bonus feat, well you've already said you like the idea of two +2 ASI's and two skills. If you're happy with that and your table all is behind it--problem solved. Actually your telling me it is also possible I haven't thought through the impact on my own game is precisely part of what Mistwell was addressing ("everyone else who isn't seeing it like you just hasn't thought it through as well as you have "). Even Mistwell quoted the same response as an example. If both of us see it as an example, and [I]you[/I] don't, you might want to think about it some more. [/QUOTE]
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Ban Variant-Human! Impact?
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