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Ban Variant-Human! Impact?
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<blockquote data-quote="DND_Reborn" data-source="post: 7835883" data-attributes="member: 6987520"><p>The only issue I have with the standard human is, since we use point-buy nearly all the time, is that most of my builds have 2-3 scores I want that are good, the rest I am happy with no bonus (but not a penalty, either, as I don't like dump stats in my builds). That basically means those +1 ASI in the 3-4 non-important scores really aren't that useful for me. At best, I can maybe finagle an addition +1 bonus to one of the important ones for me, which in the end means I am not getting a lot over what other races can get.</p><p></p><p>For example:</p><p></p><p>Here is a standard human array via point-buy to focus on a MAD character:</p><p>16, 16, 14, 11, 10, 10</p><p></p><p>Same concept but with a race gaining typical +2, +1 ASI's:</p><p>16, 16, 13, 10, 10, 10</p><p></p><p>What do I gain for the extra +3 ASI's? A 14 over a 13 (+1 bonus) and an 11 over a 10 (no effect).</p><p></p><p>Yet, the other race will gain <em>all</em> the other features as well...</p><p></p><p>A +1 ability modifier increase is not really worth all those other racial traits. If I play a race with 2x +2 ASI (like mountain dwarf), I lose even the +1 ability modifier increase!</p><p></p><p>So, IME, unless you are playing a very balanced character build where you want bonuses in most, if not all, of your ability scores, the standard human is very much sub-par when it comes to what you gain from it. To me, this is why the variant human <em>is</em> so popular over the standard one, because the feat <em>and</em> the skill really help balance things out compared to the other races.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7835883, member: 6987520"] The only issue I have with the standard human is, since we use point-buy nearly all the time, is that most of my builds have 2-3 scores I want that are good, the rest I am happy with no bonus (but not a penalty, either, as I don't like dump stats in my builds). That basically means those +1 ASI in the 3-4 non-important scores really aren't that useful for me. At best, I can maybe finagle an addition +1 bonus to one of the important ones for me, which in the end means I am not getting a lot over what other races can get. For example: Here is a standard human array via point-buy to focus on a MAD character: 16, 16, 14, 11, 10, 10 Same concept but with a race gaining typical +2, +1 ASI's: 16, 16, 13, 10, 10, 10 What do I gain for the extra +3 ASI's? A 14 over a 13 (+1 bonus) and an 11 over a 10 (no effect). Yet, the other race will gain [I]all[/I] the other features as well... A +1 ability modifier increase is not really worth all those other racial traits. If I play a race with 2x +2 ASI (like mountain dwarf), I lose even the +1 ability modifier increase! So, IME, unless you are playing a very balanced character build where you want bonuses in most, if not all, of your ability scores, the standard human is very much sub-par when it comes to what you gain from it. To me, this is why the variant human [I]is[/I] so popular over the standard one, because the feat [I]and[/I] the skill really help balance things out compared to the other races. [/QUOTE]
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