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Banishing Eldritch Blast
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<blockquote data-quote="Hawk Diesel" data-source="post: 7516896" data-attributes="member: 59848"><p>To expand on what [MENTION=71699]clearstream[/MENTION] was saying, when the Warlock first came out in 3.5 Eldritch Blast and Invocations were THE defining feature of the class. Unlike any other spellcasters in that edition, they did not cast spells. Rather they had access to a small number of spell-like abilities that could be used at will. For the evolution of spellcasters in future editions, I would argue it was a turning point because it was the first time a player could reliably cast spells (or at least feel like they were casting spells since they were really spell-like abilities) at will without using resources. You may recognize this as the At-will powers in 4th edition and the cantrips in 5e. And while the original warlock had a number of different powers they could achieve with invocations, a large number of them specifically increased the utility of the Eldritch Blast. As a result, I would have expected the designers to make Eldritch Blast more of a class feature of the Warlock rather than a cantrip due to their relationship. </p><p></p><p>To put it another way, in previous editions Eldritch Blast to the Warlock was akin to Sneak Attack for the Rogue. In fact, I would argue that the Rogue is a better point of comparison for the Warlock than either the Wizard or the Sorcerer. If we do this, then lets compare Sneak Attack to Eldritch Blast / Agonizing Blast for level 11 characters with a +5 bonus in their relevant stat. On average, a Rogue's sneak attack will deal 30.5 damage to a single enemy using a rapier. Assuming all three blasts hit, a Warlock will deal 31.5 damage. This doesn't account for criticals. A Rogue's sneak attack damage will be more of a swing, but whereas the Rogue only needs to hit once for that damage, a warlock will need to hit 3 times but deal more reliable damage. Additionally, the rogue does not need any additional ability investment for this amount of damage, while the Warlock needs to sacrifice an invocation. But then again, the rogue needs to meet certain circumstantial conditions to get sneak attack, while the Warlock can do this at will.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 7516896, member: 59848"] To expand on what [MENTION=71699]clearstream[/MENTION] was saying, when the Warlock first came out in 3.5 Eldritch Blast and Invocations were THE defining feature of the class. Unlike any other spellcasters in that edition, they did not cast spells. Rather they had access to a small number of spell-like abilities that could be used at will. For the evolution of spellcasters in future editions, I would argue it was a turning point because it was the first time a player could reliably cast spells (or at least feel like they were casting spells since they were really spell-like abilities) at will without using resources. You may recognize this as the At-will powers in 4th edition and the cantrips in 5e. And while the original warlock had a number of different powers they could achieve with invocations, a large number of them specifically increased the utility of the Eldritch Blast. As a result, I would have expected the designers to make Eldritch Blast more of a class feature of the Warlock rather than a cantrip due to their relationship. To put it another way, in previous editions Eldritch Blast to the Warlock was akin to Sneak Attack for the Rogue. In fact, I would argue that the Rogue is a better point of comparison for the Warlock than either the Wizard or the Sorcerer. If we do this, then lets compare Sneak Attack to Eldritch Blast / Agonizing Blast for level 11 characters with a +5 bonus in their relevant stat. On average, a Rogue's sneak attack will deal 30.5 damage to a single enemy using a rapier. Assuming all three blasts hit, a Warlock will deal 31.5 damage. This doesn't account for criticals. A Rogue's sneak attack damage will be more of a swing, but whereas the Rogue only needs to hit once for that damage, a warlock will need to hit 3 times but deal more reliable damage. Additionally, the rogue does not need any additional ability investment for this amount of damage, while the Warlock needs to sacrifice an invocation. But then again, the rogue needs to meet certain circumstantial conditions to get sneak attack, while the Warlock can do this at will. [/QUOTE]
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