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General Tabletop Discussion
*Dungeons & Dragons
Banishing Eldritch Blast
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<blockquote data-quote="Charlaquin" data-source="post: 7517320" data-attributes="member: 6779196"><p>Personally, I don’t think Eldritch Blast is as much of a staple to Warlocks as it’s made out to be. I mean don’t get me wrong, if single-target DPR at range is what you want to build for, Eldritch Blast+Agonizing Blast+Hex+Maddening Hex is great! But single-target DPR at range is not the only way to make a Warlock stand out from other casters. Standing out from other casters is literally the class’s whole shtick. It’s built right into the chassis with the limited number of spell slots that recover on a short rest and access to a ton of at-will and daily options through Cantrips and Invocations. I’m partial to Warlocks that control the battlefield with Repelling Blast, Grasp of Hadar, and Lance of Lethargy. The Darkness+Devil’s Sight combo is a well-known and solid build, as long as your allies are willing to work around it. Warlocks can make amazing lookouts with Invocations like Eldritch Sight, Witch Sight, and Ghostly Gaze. They can be pretty good gishes with Hexblade, Blade Pact, Thirsting Blade, Life Drinker, Eldritch Smite, Hex, Relentless Hex, Maddening Hex, Booming Blade, etc. They can do the “I have a pet” thing far better than the Beastmaster. Warlocks are so versatile and unique, it’s a little baffling to me that the almost-as-good-at-shooting-as-a-ranger build is being presented as the only way to make them stand out.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7517320, member: 6779196"] Personally, I don’t think Eldritch Blast is as much of a staple to Warlocks as it’s made out to be. I mean don’t get me wrong, if single-target DPR at range is what you want to build for, Eldritch Blast+Agonizing Blast+Hex+Maddening Hex is great! But single-target DPR at range is not the only way to make a Warlock stand out from other casters. Standing out from other casters is literally the class’s whole shtick. It’s built right into the chassis with the limited number of spell slots that recover on a short rest and access to a ton of at-will and daily options through Cantrips and Invocations. I’m partial to Warlocks that control the battlefield with Repelling Blast, Grasp of Hadar, and Lance of Lethargy. The Darkness+Devil’s Sight combo is a well-known and solid build, as long as your allies are willing to work around it. Warlocks can make amazing lookouts with Invocations like Eldritch Sight, Witch Sight, and Ghostly Gaze. They can be pretty good gishes with Hexblade, Blade Pact, Thirsting Blade, Life Drinker, Eldritch Smite, Hex, Relentless Hex, Maddening Hex, Booming Blade, etc. They can do the “I have a pet” thing far better than the Beastmaster. Warlocks are so versatile and unique, it’s a little baffling to me that the almost-as-good-at-shooting-as-a-ranger build is being presented as the only way to make them stand out. [/QUOTE]
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