Rogue with starleather armor: 28 AC
Barbarian with elder hide armor: 22 AC
Barbarian with spiritmail armor: 28 AC
Fighter with elderscale armor: 29 AC
Man, I forgot how
goofy the 4e armor names were ;p
Thoughts on Barbarians, mostly parroting what others have said:
- With this and the spellsword class, I think we're seeing a definite power creep, and it's one that's already starting very early on.
- Lots of stuff here is poorly written, and I think there's one in particular we're ALL talking about. Even if you personally don't see a problem with it, it's pretty obvious that a lot of people do.
- One of the things we heard in 4e development was that races would be different but equal; an elf fighter and dwarf fighter would play very differently, but one wouldn't be inherently better then the other. I think this was mostly geared towards making the classes very MAD, which, in their defense, they were - at the least, classes would need have three main attributes, which would give a good racial diversity. I think barbarians break that though; they really don't need a lot of stats, at least from what we've seen so far, and as such there IS the problem of one master race for barbarians.
- Barbarians, due to chainmail, start off inherently with one less feat
