Barbarian Justice

Heap Thaumaturgist said:


Then again, we have to realize that "good" is a relative term based on the moral constructs of the main hegemonic structure influencing whoever's perception we're using to make the determination.

but in D&D good and evil aren't philosophical (pardon my spelling) or moral issues, they're driving forces of the universe, what's good for one is good for all. But I could be wrong... my friend has my PHB so I can't check...
 

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Barbarian Justice will probably depend on the rules of the tribe:
It might be a decision of the shaman or the Clan leader (Even Chaotic Tribes can have leaders, but these leaders change often - if someone decides, that he does not like the leader, he might challenge him. If he wins the fighter, he is probably the new leader - some tribes might split now, some not).
It is also possible that the victim (or its family - who actually would also be victims) decides what to do.

If there is no victim, just a question about ownership or something like that, it might require a challenging ritual (a actual fight, or a "comparitive hunt"), or, once again, the leader or shaman decides.

Mustrum Ridcully

PS:
Clan/tribe Leadership can be interpreted by different aspects of the leader and the tribe:
Alignment, Primary Skills of Leader (Intimidate? Craft? Wilderness Lore?) and the Leadership Feat.
 

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