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General Tabletop Discussion
*Dungeons & Dragons
Bard as a subclass
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<blockquote data-quote="Ashrym" data-source="post: 6189967" data-attributes="member: 6750235"><p>Right now the capstone ability isn't so great. With the way multi-classing is working it's better to simply add more spells known by taking the right cleric for the domain or druid for the circle spells for more spells known, and much earlier. I'm hoping to see that changed before it's released.</p><p></p><p></p><p></p><p>Backgrounds are still there, including the minstrel background. My current bard/cleric MC has the guild thief background and is shaping up to be pretty versatile. It's easy enough to use the minstrel background as a bard and apply it to any class too, but that's like getting rid of clerics simply because we can add the priest background to any class. Entirely possible but it's generally better to fill out a class that has a lot of potential shared design space without needing to multi-class. Clerics, bards, rangers, druids, and paladins are all hybrid models reflecting shared design space while still having full advancement as a single class.</p><p></p><p>The reason for that is to be able to fill out group roles using alternate combinations and still be successful without being stuck with fighter, cleric, wizard, rogue.</p><p></p><p></p><p></p><p>Sry, you don't get the last post. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /></p><p></p><p>Warlords and bards are thematically different. Warlords would focus on enhancing battle effectiveness and bards actually focused on avoiding it and keeping the peace. Warlords would be military and bards would be magical. They simply also shared some design space.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 6189967, member: 6750235"] Right now the capstone ability isn't so great. With the way multi-classing is working it's better to simply add more spells known by taking the right cleric for the domain or druid for the circle spells for more spells known, and much earlier. I'm hoping to see that changed before it's released. Backgrounds are still there, including the minstrel background. My current bard/cleric MC has the guild thief background and is shaping up to be pretty versatile. It's easy enough to use the minstrel background as a bard and apply it to any class too, but that's like getting rid of clerics simply because we can add the priest background to any class. Entirely possible but it's generally better to fill out a class that has a lot of potential shared design space without needing to multi-class. Clerics, bards, rangers, druids, and paladins are all hybrid models reflecting shared design space while still having full advancement as a single class. The reason for that is to be able to fill out group roles using alternate combinations and still be successful without being stuck with fighter, cleric, wizard, rogue. Sry, you don't get the last post. :o Warlords and bards are thematically different. Warlords would focus on enhancing battle effectiveness and bards actually focused on avoiding it and keeping the peace. Warlords would be military and bards would be magical. They simply also shared some design space. [/QUOTE]
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